Player Matchup

Sylvanus
Sylvanus
Bignative75
Sylvanus
Level 127
God Stats
18W - 15L
1,462 SR
Queue Stats
698W - 512L
1,649 Elo+
Party 2
Izanami
Izanami
CubaSlays
Izanami
Level 157
God Stats
0W - 1L
1,326 SR
Queue Stats
71W - 60L
1,607 Elo+
Solo
King Arthur
King Arthur
KnighttHood
King Arthur
Level 109
God Stats
9W - 3L
1,674 SR
Queue Stats
300W - 207L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
Z3SRNEspectro69
Nu Wa
Level 124
God Stats
61W - 55L
1,610 SR
Queue Stats
703W - 726L
1,596 Elo+
Party 3
Thanatos
Thanatos
Z3SRNRegent666
Thanatos
Level 124
God Stats
4W - 5L
1,655 SR
Queue Stats
716W - 756L
1,597 Elo+
Party 3
Team Averages
Level 128
1,545 SR
1,616 Elo+

VS

Team Averages
Level 114
1,679 SR
1,568 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Antidotes378
Loki
Level 103
God Stats
3W - 0L
1,909 SR
Queue Stats
93W - 68L
1,593 Elo+
Solo
Hel
Hel
FrickinGirLpower
Hel
Level 160
God Stats
38W - 37L
1,562 SR
Queue Stats
277W - 291L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
NerdBloc
Cthulhu
Level 94
God Stats
31W - 37L
1,577 SR
Queue Stats
575W - 477L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
Toifer
Heimdallr
Level 65
God Stats
2W - 0L
1,848 SR
Queue Stats
61W - 46L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bignative75
Sylvanus
15
0 / 4 / 6
9,595
960
10,613
17,444
23,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
CubaSlays
Izanami
16
6 / 4 / 3
10,474
1,047
12,500
9,950
4,551
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
KnighttHood
King Arthur
16
1 / 1 / 7
9,007
901
6,791
11,911
14,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 3 / 9
9,213
921
13,101
7,689
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
6 / 5 / 6
11,036
1,104
9,035
11,383
4,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

185

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
2 / 2 / 10
10,752
1,075
8,573
8,998
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 6 / 5
10,940
1,094
12,552
13,239
5,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 1 / 9
9,342
934
7,016
9,607
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
NerdBloc
Cthulhu
17
5 / 0 / 10
11,379
1,138
14,145
10,754
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Toifer
Heimdallr
17
0 / 4 / 14
9,855
986
11,272
12,463
5,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
13
Kills
17
17
Deaths
13
31
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
10
3.5
W
8
6
5
1.75
L
Sylvanus
Bignative75
Sylvanus
0
4
6
0.75
L
Izanami
CubaSlays
Izanami
6
4
3
1.88
W
2
1
9
6.5
L
King Arthur
KnighttHood
King Arthur
1
1
7
4.5
W
Cthulhu
NerdBloc
Cthulhu
5
0
10
10
W
Heimdallr
Toifer
Heimdallr
0
4
14
1.75
L
0
3
9
1.5
L
Thanatos
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,040
Damage
53,558
58,377
Taken
55,061
50,391
Mitigated
38,727
15,615
Healing
19,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,573
345
0
556
8,998
5,121
0
4,400
4,452
33,434
0
W
12,552
1,516
0
102
13,239
5,897
0
4,675
8,427
0
30,060
L
Sylvanus
Bignative75
Sylvanus
10,613
1,484
2,424
6,008
17,444
23,826
0
11,484
5,960
17,126
0
L
Izanami
CubaSlays
Izanami
12,500
7,509
0
836
9,950
4,551
0
4,387
5,563
0
41,326
W
7,016
194
9,986
6,055
9,607
7,851
0
4,397
5,078
19,734
0
L
King Arthur
KnighttHood
King Arthur
6,791
772
0
1,338
11,911
14,343
0
5,481
6,430
0
16,557
W
Cthulhu
NerdBloc
Cthulhu
14,145
517
948
1,023
10,754
14,368
0
3,561
6,918
28,126
0
W
Heimdallr
Toifer
Heimdallr
11,272
5,332
0
753
12,463
5,490
0
6,681
5,651
0
38,996
L
13,101
2,932
0
0
7,689
2,787
0
3,333
4,356
38,267
0
L
Thanatos
9,035
2,145
0
5,009
11,383
4,884
0
5,049
6,334
0
22,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,325
Gold Earned
52,268
184
Minions Killed
236
8
Camps Cleared
5
935,268
Distance Traveled
1,008,045
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,752
1,075
68
7
1
182,802
0
W
Loki
10,940
1,094
28
3
2
213,147
0
L
Sylvanus
9,595
960
8
1
0
196,184
0
L
Izanami
10,474
1,047
73
7
1
175,359
0
W
Hel
9,342
934
30
3
2
228,824
0
L
King Arthur
9,007
901
28
3
0
153,613
1
W
Cthulhu
11,379
1,138
25
3
0
213,373
0
W
Heimdallr
9,855
986
85
9
0
169,899
0
L
Nu Wa
9,213
921
48
5
3
212,175
0
L
Thanatos
11,036
1,104
27
3
4
197,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role