Player Matchup

Cerberus
Cerberus
McLuViN T4H
Cerberus
Level 76
God Stats
17W - 26L
1,397 SR
Queue Stats
65W - 119L
1,274 Elo+
Party 3
Gilgamesh
Gilgamesh
MeRc3LeS_KiLleR_
Gilgamesh
Level 65
God Stats
72W - 73L
1,424 SR
Queue Stats
658W - 720L
1,339 Elo+
Solo
Bastet
Bastet
Oboy13378374
Bastet
Level 16
God Stats
9W - 7L
1,460 SR
Queue Stats
15W - 17L
1,273 Elo+
Party 3
Nu Wa
Nu Wa
P1STOLEIR4
Nu Wa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 213L
1,297 Elo+
Solo
Guan Yu
Guan Yu
irongunner1224
Guan Yu
Level 29
God Stats
7W - 13L
1,377 SR
Queue Stats
58W - 108L
1,229 Elo+
Party 3
Team Averages
Level 54
1,432 SR
1,282 Elo+

VS

Team Averages
Level 74
1,482 SR
1,291 Elo+
Xing Tian
Xing Tian
Boatlas
Xing Tian
Level 43
God Stats
2W - 2L
1,382 SR
Queue Stats
63W - 97L
1,257 Elo+
Party 2
Skadi
Skadi
ColbertDolbert
Skadi
Level 46
God Stats
4W - 2L
1,777 SR
Queue Stats
131W - 176L
1,258 Elo+
Party 2
Thoth
Thoth
Manof1000roses69
Thoth
Level 108
God Stats
0W - 3L
1,253 SR
Queue Stats
65W - 70L
1,432 Elo+
Party 1
Mercury
Mercury
SirKnight_Skullz
Mercury
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 72L
1,271 Elo+
Party 1
Gilgamesh
Gilgamesh
therealnyhmesis
Gilgamesh
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 89L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
McLuViN T4H
Cerberus
14
2 / 1 / 4
9,802
426
7,781
15,519
13,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
20
3 / 0 / 2
12,403
539
9,838
14,549
15,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
14
5 / 5 / 2
9,628
419
14,068
15,202
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
4
1 / 1 / 0
6,744
293
391
919
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 4
10,410
453
7,485
18,128
19,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Boatlas
Xing Tian
13
1 / 2 / 2
9,568
416
7,064
15,091
16,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 2
9,546
415
17,753
11,750
4,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 2
9,412
409
4,674
11,035
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 2 / 1
10,565
459
6,117
12,817
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
therealnyhmesis
Gilgamesh
17
0 / 2 / 1
10,246
445
7,938
13,902
14,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
6
8
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Boatlas
Xing Tian
1
2
2
1
L
0
4
2
0.25
L
1
4
2
0.5
W
Cerberus
McLuViN T4H
Cerberus
2
1
4
4
W
Gilgamesh
3
0
2
4
W
Bastet
5
5
2
1.2
W
Nu Wa
1
1
0
1
L
4
2
1
2.25
W
3
1
4
5
L
Gilgamesh
therealnyhmesis
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,563
Damage
43,546
64,317
Taken
64,595
53,427
Mitigated
45,769
17,231
Healing
11,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Boatlas
Xing Tian
7,064
623
0
1,916
15,091
16,862
660
4,790
10,301
23,511
0
L
17,753
9,482
0
1,173
11,750
4,317
2,171
828
10,922
0
82,583
L
4,674
1,349
0
2,063
11,035
3,062
1,839
2,111
8,924
33,594
0
W
Cerberus
McLuViN T4H
Cerberus
7,781
319
1,755
2,523
15,519
13,387
0
4,904
10,615
43,577
0
W
Gilgamesh
9,838
3,134
0
4,160
14,549
15,155
1,996
1,112
13,437
0
84,422
W
Bastet
14,068
2,405
0
0
15,202
5,340
0
1,397
13,805
0
48,133
W
Nu Wa
391
106
0
160
919
191
0
275
644
4,258
0
L
6,117
2,613
0
2,451
12,817
6,539
1,450
183
12,634
0
67,678
W
7,485
1,097
4,134
4,499
18,128
19,354
0
4,050
14,062
861
43,262
L
Gilgamesh
therealnyhmesis
Gilgamesh
7,938
2,638
0
3,464
13,902
14,989
50
645
13,257
0
67,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
49,337
398
Minions Killed
440
0
Camps Cleared
0
1,824,001
Distance Traveled
2,048,874
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,568
416
22
1
0
392,663
2
L
Skadi
9,546
415
121
5
0
403,275
2
L
Thoth
9,412
409
53
2
0
409,369
2
W
Cerberus
9,802
426
92
4
0
400,692
1
W
Gilgamesh
12,403
539
181
8
0
489,831
2
W
Bastet
9,628
419
59
3
0
437,574
1
W
Nu Wa
6,744
293
7
0
0
34,429
0
L
Mercury
10,565
459
119
5
0
389,246
0
W
Guan Yu
10,410
453
59
3
0
461,475
6
L
Gilgamesh
10,246
445
125
5
0
454,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role