Player Matchup

Odin
Odin
BoudreauxBoyer1
Odin
Level 73
God Stats
12W - 10L
1,638 SR
Queue Stats
82W - 79L
1,412 Elo+
Party 2
Hades
Hades
DING DING2126
Hades
Level 112
God Stats
1W - 1L
1,704 SR
Queue Stats
222W - 204L
1,411 Elo+
Party 2
Bellona
Bellona
KonjikiN0Yami
Bellona
Level 120
God Stats
30W - 17L
1,694 SR
Queue Stats
357W - 307L
1,495 Elo+
Party 1
Athena
Athena
RedM0nkeyK1ng
Athena
Level 65
God Stats
7W - 5L
1,513 SR
Queue Stats
33W - 48L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Sasquatch5Slav
Danzaburou
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,366 Elo+
Solo
Team Averages
Level 87
1,610 SR
1,403 Elo+

VS

Team Averages
Level 104
1,498 SR
1,404 Elo+
Jing Wei
Jing Wei
Darkened_Saint
Jing Wei
Level 81
God Stats
0W - 2L
1,346 SR
Queue Stats
235W - 270L
1,401 Elo+
Party 3
Anubis
Anubis
Elegante Chubby
Anubis
Level 118
God Stats
1W - 1L
1,740 SR
Queue Stats
111W - 130L
1,385 Elo+
Solo
Ra
Ra
ElloFlufferz
Ra
Level 154
God Stats
0W - 3L
1,278 SR
Queue Stats
196W - 226L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
Jovey_Bungus
Ratatoskr
Level 67
God Stats
17W - 19L
1,461 SR
Queue Stats
172W - 195L
1,373 Elo+
Solo
Sylvanus
Sylvanus
carmahunter377
Sylvanus
Level 100
God Stats
5W - 4L
1,667 SR
Queue Stats
291W - 313L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
10,899
545
7,689
13,031
12,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 5
11,538
577
12,104
13,607
7,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
19
6 / 1 / 5
11,554
578
11,007
18,184
16,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 11
9,123
456
5,916
15,964
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Sasquatch5Slav
Danzaburou
14
2 / 5 / 9
9,219
461
12,856
11,792
3,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
2 / 5 / 6
8,591
430
9,240
16,541
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
2 / 3 / 1
9,843
492
9,764
11,801
6,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 3 / 2
9,401
470
7,302
7,744
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Jovey_Bungus
Ratatoskr
15
2 / 5 / 5
9,314
466
7,652
14,586
5,349
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
14
7 / 7 / 5
9,523
476
13,757
20,423
26,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
23
Kills
15
15
Deaths
23
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
10
2
5
6.25
L
Jing Wei
2
5
6
1
L
2
3
1
0.83
L
2
3
2
1
L
Ratatoskr
Jovey_Bungus
Ratatoskr
2
5
5
0.9
W
Bellona
6
1
5
8.5
W
1
5
11
1.3
W
Danzaburou
Sasquatch5Slav
Danzaburou
2
5
9
1.3
L
Sylvanus
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,572
Damage
47,715
72,578
Taken
71,095
53,109
Mitigated
47,962
24,582
Healing
24,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,689
563
0
4,314
13,031
12,200
933
4,902
8,129
0
78,072
W
12,104
538
158
6,222
13,607
7,302
2,395
3,986
9,621
75,758
0
L
Jing Wei
9,240
7,820
388
2,465
16,541
6,407
1,472
4,587
11,954
0
47,735
L
9,764
419
0
5,090
11,801
6,610
78
1,188
10,613
62,834
0
L
7,302
288
212
1,813
7,744
3,123
176
2,334
5,410
57,299
0
L
Ratatoskr
Jovey_Bungus
Ratatoskr
7,652
2,203
0
5,950
14,586
5,349
0
3,345
11,241
0
63,728
W
Bellona
11,007
5,988
0
7,808
18,184
16,472
1,256
8,626
9,558
0
77,114
W
5,916
791
496
2,751
15,964
13,788
276
8,062
7,902
22,991
0
W
Danzaburou
Sasquatch5Slav
Danzaburou
12,856
5,106
0
2,833
11,792
3,347
1,590
3,787
8,005
0
63,576
L
Sylvanus
13,757
4,302
2,700
5,548
20,423
26,473
1,312
6,566
13,857
38,163
9,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,333
Gold Earned
46,672
578
Minions Killed
524
0
Camps Cleared
0
1,960,653
Distance Traveled
1,732,897
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,899
545
143
7
0
423,490
2
W
Hades
11,538
577
140
7
0
364,216
3
L
Jing Wei
8,591
430
85
4
0
346,702
1
L
Anubis
9,843
492
142
7
0
330,175
2
L
Ra
9,401
470
110
6
0
349,869
3
L
Ratatoskr
9,314
466
110
6
0
415,807
2
W
Bellona
11,554
578
157
8
0
450,456
2
W
Athena
9,123
456
31
2
0
360,938
6
W
Danzaburou
9,219
461
107
5
0
361,553
3
L
Sylvanus
9,523
476
77
4
0
290,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role