Player Matchup

Hou Yi
Hou Yi
Itudios
Hou Yi
Level 26
God Stats
1W - 1L
1,724 SR
Queue Stats
57W - 42L
1,598 Elo+
Party 2
Raijin
Raijin
TheAbernasty
Raijin
Level 66
God Stats
1W - 3L
1,196 SR
Queue Stats
89W - 65L
1,633 Elo+
Party 2
King Arthur
King Arthur
ThingofGreen
King Arthur
Level 27
God Stats
7W - 10L
1,620 SR
Queue Stats
66W - 48L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
VELorDIE
Sylvanus
Level 43
God Stats
1W - 1L
1,724 SR
Queue Stats
81W - 57L
1,561 Elo+
Party 2
Fenrir
Fenrir
WildIceDemon
Fenrir
Level 142
God Stats
3W - 4L
1,657 SR
Queue Stats
320W - 266L
1,607 Elo+
Party 2
Team Averages
Level 61
1,584 SR
1,596 Elo+

VS

Team Averages
Level 75
1,512 SR
1,560 Elo+
Cabrakan
Cabrakan
ErekkT
Cabrakan
Level 47
God Stats
25W - 17L
1,609 SR
Queue Stats
124W - 124L
1,566 Elo+
Party 1
Ra
Ra
FOXthegawd
Ra
Level 80
God Stats
18W - 19L
1,557 SR
Queue Stats
158W - 143L
1,563 Elo+
Party 1
Rama
Rama
IPhowned
Rama
Level 108
God Stats
25W - 11L
1,717 SR
Queue Stats
176W - 148L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
TheFossil
Hun Batz
Level 84
God Stats
2W - 3L
1,357 SR
Queue Stats
97W - 89L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
murmmur
Kukulkan
Level 56
God Stats
2W - 0L
1,320 SR
Queue Stats
38W - 31L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Itudios
Hou Yi
13
1 / 3 / 4
7,046
705
6,281
7,582
3,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
13
1 / 6 / 5
7,055
706
7,164
8,208
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
ThingofGreen
King Arthur
13
0 / 5 / 5
6,540
654
3,427
8,143
5,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
VELorDIE
Sylvanus
14
1 / 3 / 4
6,979
698
3,383
10,685
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
14
6 / 4 / 3
8,463
846
10,063
9,895
4,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ErekkT
Cabrakan
14
4 / 4 / 10
8,919
892
8,277
10,770
8,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 7
9,183
918
7,595
6,176
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
15
7 / 0 / 7
9,430
943
8,190
8,410
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
TheFossil
Hun Batz
14
3 / 2 / 8
8,106
811
6,897
7,790
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
murmmur
Kukulkan
15
2 / 1 / 11
8,271
827
6,882
2,965
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
9
Kills
21
21
Deaths
9
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ErekkT
Cabrakan
4
4
10
2.25
W
5
2
7
4.25
W
Rama
7
0
7
10.5
L
Hou Yi
Itudios
Hou Yi
1
3
4
1
L
Raijin
1
6
5
0.58
W
Hun Batz
TheFossil
Hun Batz
3
2
8
3.5
L
King Arthur
ThingofGreen
King Arthur
0
5
5
0.5
L
Sylvanus
VELorDIE
Sylvanus
1
3
4
1
L
Fenrir
6
4
3
1.88
W
Kukulkan
murmmur
Kukulkan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,318
Damage
37,841
44,513
Taken
36,111
23,710
Mitigated
17,868
6,545
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ErekkT
Cabrakan
8,277
922
0
2,293
10,770
8,372
0
3,289
7,319
15,006
0
W
7,595
389
760
1,876
6,176
2,361
354
2,030
3,973
28,387
0
W
Rama
8,190
5,880
0
1,689
8,410
2,929
1,513
1,360
6,983
0
22,676
L
Hou Yi
Itudios
Hou Yi
6,281
1,924
0
1,424
7,582
3,002
0
2,634
4,806
0
23,071
L
Raijin
7,164
549
0
725
8,208
3,103
2
4,192
3,920
25,564
0
W
Hun Batz
TheFossil
Hun Batz
6,897
1,171
0
169
7,790
3,109
0
2,874
4,724
0
21,396
L
King Arthur
ThingofGreen
King Arthur
3,427
732
0
0
8,143
5,132
0
3,969
4,019
0
15,076
L
Sylvanus
VELorDIE
Sylvanus
3,383
946
1,332
2,208
10,685
8,328
36
7,519
2,922
15,405
3,435
L
Fenrir
10,063
2,104
0
856
9,895
4,145
0
4,026
5,759
0
22,315
W
Kukulkan
murmmur
Kukulkan
6,882
388
0
803
2,965
1,097
200
257
2,688
29,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
43,909
221
Minions Killed
251
7
Camps Cleared
9
897,927
Distance Traveled
1,056,273
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,919
892
23
2
2
200,537
3
W
Ra
9,183
918
70
7
5
217,625
3
W
Rama
9,430
943
43
4
0
219,166
4
L
Hou Yi
7,046
705
52
5
1
178,723
1
L
Raijin
7,055
706
68
7
2
159,343
4
W
Hun Batz
8,106
811
44
4
1
213,684
3
L
King Arthur
6,540
654
27
3
1
183,407
7
L
Sylvanus
6,979
698
46
5
0
173,495
1
L
Fenrir
8,463
846
28
3
3
202,959
2
W
Kukulkan
8,271
827
71
7
1
205,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role