Player Matchup

Gilgamesh
Gilgamesh
GodTierBussy
Gilgamesh
Level 156
God Stats
5W - 2L
1,648 SR
Queue Stats
95W - 80L
1,509 Elo+
Party 1
He Bo
He Bo
uhhhmason
He Bo
Level 128
God Stats
1W - 0L
1,507 SR
Queue Stats
25W - 16L
1,657 Elo+
Party 1
Neith
Neith
whitechiId
Neith
Level 13
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 6L
1,676 Elo+
Party 1
Team Averages
Level 99
1,552 SR
1,614 Elo+

VS

Team Averages
Level 69
1,483 SR
1,522 Elo+
Baba Yaga
Baba Yaga
Fayetonix
Baba Yaga
Level 61
God Stats
9W - 5L
1,564 SR
Queue Stats
272W - 269L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
l Cryosin l
Kuzenbo
Level 30
God Stats
3W - 4L
1,528 SR
Queue Stats
206W - 186L
1,534 Elo+
Party 2
Bellona
Bellona
yoeski
Bellona
Level 116
God Stats
1W - 1L
1,356 SR
Queue Stats
206W - 202L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodTierBussy
Gilgamesh
16
9 / 3 / 7
13,756
688
15,866
22,212
17,006
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
uhhhmason
He Bo
16
6 / 1 / 8
12,847
642
19,287
12,959
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
1 / 4 / 11
11,479
574
12,255
10,084
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fayetonix
Baba Yaga
15
1 / 6 / 4
11,349
567
11,819
13,455
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
l Cryosin l
Kuzenbo
13
1 / 7 / 2
11,385
569
10,677
23,969
28,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
yoeski
Bellona
16
6 / 3 / 1
12,221
611
14,563
18,250
22,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
8
8
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Fayetonix
Baba Yaga
1
6
4
0.5
W
Gilgamesh
GodTierBussy
Gilgamesh
9
3
7
4.17
L
Kuzenbo
l Cryosin l
Kuzenbo
1
7
2
0.29
W
He Bo
uhhhmason
He Bo
6
1
8
10
W
Neith
1
4
11
1.63
L
Bellona
yoeski
Bellona
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,408
Damage
37,059
45,255
Taken
55,674
24,382
Mitigated
57,633
8,500
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Fayetonix
Baba Yaga
11,819
766
328
2,371
13,455
5,961
0
5,625
7,830
45,170
0
W
Gilgamesh
GodTierBussy
Gilgamesh
15,866
4,885
0
609
22,212
17,006
717
10,503
10,452
0
47,204
L
Kuzenbo
l Cryosin l
Kuzenbo
10,677
3,055
687
3,597
23,969
28,808
47
8,081
15,888
27,875
0
W
He Bo
uhhhmason
He Bo
19,287
1,039
188
5,602
12,959
4,101
877
7,081
5,249
52,280
0
W
Neith
12,255
6,819
0
2,101
10,084
3,275
972
4,930
4,567
0
39,533
L
Bellona
yoeski
Bellona
14,563
1,565
0
1,646
18,250
22,864
0
6,372
11,878
3,570
36,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
34,955
228
Minions Killed
177
7
Camps Cleared
9
1,107,264
Distance Traveled
1,084,327
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,349
567
85
4
4
339,568
3
W
Gilgamesh
13,756
688
49
2
2
413,394
0
L
Kuzenbo
11,385
569
32
2
1
357,272
0
W
He Bo
12,847
642
100
5
5
386,912
4
W
Neith
11,479
574
79
4
0
306,958
1
L
Bellona
12,221
611
60
3
4
387,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role