Player Matchup

Hun Batz
Hun Batz
Dahly15
Hun Batz
Level 120
God Stats
3W - 3L
1,553 SR
Queue Stats
116W - 64L
1,689 Elo+
Party 1
Achilles
Achilles
PROwhiskey
Achilles
Level 148
God Stats
8W - 5L
1,593 SR
Queue Stats
255W - 165L
1,685 Elo+
Party 1
Freya
Freya
sknkrage
Freya
Level 13
God Stats
8W - 2L
1,500 SR
Queue Stats
31W - 18L
1,567 Elo+
Party 1
Team Averages
Level 94
1,549 SR
1,647 Elo+

VS

Team Averages
Level 72
1,520 SR
1,480 Elo+
Nu Wa
Nu Wa
V-FromBTS
Nu Wa
Level 88
God Stats
43W - 43L
1,530 SR
Queue Stats
454W - 592L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
blessed_nerissa
Aphrodite
Level 102
God Stats
20W - 8L
1,637 SR
Queue Stats
223W - 219L
1,467 Elo+
Party 2
Odin
Odin
inferhno-YT
Odin
Level 26
God Stats
2W - 2L
1,395 SR
Queue Stats
99W - 101L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dahly15
Hun Batz
17
7 / 8 / 10
14,622
665
21,152
21,199
6,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
PROwhiskey
Achilles
18
8 / 7 / 10
15,310
696
23,366
31,140
37,135
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
sknkrage
Freya
18
5 / 7 / 11
14,498
659
18,570
21,955
8,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
V-FromBTS
Nu Wa
19
10 / 11 / 6
16,674
758
24,341
21,585
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
blessed_nerissa
Aphrodite
19
5 / 4 / 14
15,311
696
25,421
31,097
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 5 / 12
14,928
679
10,977
24,925
20,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
20
Kills
22
22
Deaths
20
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Dahly15
Hun Batz
7
8
10
1.5
L
Achilles
PROwhiskey
Achilles
8
7
10
1.86
W
Nu Wa
V-FromBTS
Nu Wa
10
11
6
1.18
W
Aphrodite
blessed_nerissa
Aphrodite
5
4
14
3
W
7
5
12
2.6
L
Freya
sknkrage
Freya
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,088
Damage
60,739
74,294
Taken
77,607
52,413
Mitigated
35,523
12,141
Healing
37,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Dahly15
Hun Batz
21,152
4,302
0
1,208
21,199
6,560
0
15,814
5,385
0
88,227
L
Achilles
PROwhiskey
Achilles
23,366
3,291
273
4,260
31,140
37,135
614
20,623
10,517
0
55,318
W
Nu Wa
V-FromBTS
Nu Wa
24,341
7,400
0
770
21,585
4,534
1,908
2,029
19,556
60,834
0
W
Aphrodite
blessed_nerissa
Aphrodite
25,421
1,895
11,092
21,947
31,097
10,597
1,028
6,703
24,394
73,593
0
W
10,977
1,322
1,251
2,464
24,925
20,392
356
8,696
16,229
0
34,413
L
Freya
sknkrage
Freya
18,570
6,259
0
6,400
21,955
8,718
1,934
13,831
8,124
55,898
5,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,430
Gold Earned
46,913
288
Minions Killed
192
17
Camps Cleared
3
1,093,927
Distance Traveled
1,125,393
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
14,622
665
133
6
12
349,945
4
L
Achilles
15,310
696
72
3
1
385,295
6
W
Nu Wa
16,674
758
77
4
1
303,929
0
W
Aphrodite
15,311
696
89
4
1
409,837
0
W
Odin
14,928
679
26
1
1
411,627
0
L
Freya
14,498
659
83
4
4
358,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role