Player Matchup

Ganesha
Ganesha
Diamond I
Back in BIack
Ganesha
Diamond I
Level 160
God Stats
18W - 19L
1,582 SR
Queue Stats
297W - 278L
2,560 MMR
Solo
Guan Yu
Guan Yu
Diamond I
ExodialWalker
Guan Yu
Diamond I
Level 103
God Stats
7W - 5L
1,686 SR
Queue Stats
129W - 112L
2,551 MMR
Solo
Gilgamesh
Gilgamesh
Masters
IsaiahMoney
Gilgamesh
Masters
Level 145
God Stats
18W - 21L
1,607 SR
Queue Stats
1,182W - 1,157L
2,581 MMR
Solo
Zhong Kui
Zhong Kui
Masters
ZigZag MG
Zhong Kui
Masters
Level 157
God Stats
2W - 2L
1,366 SR
Queue Stats
432W - 401L
2,589 MMR
Solo
Apollo
Apollo
Diamond I
linkba
Apollo
Diamond I
Level 160
God Stats
26W - 15L
1,631 SR
Queue Stats
1,137W - 1,169L
2,520 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,574 SR
2,560 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,608 SR
2,562 MMR
Chaac
Chaac
Diamond I
BigKushGuy
Chaac
Diamond I
Level 157
God Stats
2W - 3L
1,497 SR
Queue Stats
375W - 342L
2,615 MMR
Party 1
Charybdis
Charybdis
Diamond I
Farocrazy
Charybdis
Diamond I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
386W - 355L
2,545 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond I
GetMoney787
Kumbhakarna
Diamond I
Level 149
God Stats
16W - 9L
1,655 SR
Queue Stats
261W - 244L
2,476 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Jöust
Cthulhu
Diamond I
Level 160
God Stats
2W - 2L
1,619 SR
Queue Stats
206W - 188L
2,629 MMR
Party 1
He Bo
He Bo
Diamond I
LuckyArrows
He Bo
Diamond I
Level 160
God Stats
4W - 3L
1,771 SR
Queue Stats
312W - 300L
2,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
19
0 / 5 / 21
13,634
487
13,175
30,646
40,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
19
3 / 7 / 15
13,670
488
19,095
33,697
38,742
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
IsaiahMoney
Gilgamesh
20
15 / 7 / 6
17,272
617
25,129
26,456
13,954
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
ZigZag MG
Zhong Kui
20
5 / 8 / 13
14,248
509
26,459
31,471
20,608
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
linkba
Apollo
20
7 / 2 / 8
14,631
523
18,938
19,377
8,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliTiamatOdinPersephoneArtio

VS

Bans
Morgan Le FayGebScyllaKhepriSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
8 / 8 / 13
13,552
484
24,242
29,785
15,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Farocrazy
Charybdis
19
1 / 5 / 9
12,327
440
14,860
18,117
6,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
GetMoney787
Kumbhakarna
18
3 / 7 / 16
12,537
448
10,342
27,703
37,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Jöust
Cthulhu
17
4 / 4 / 12
12,387
442
27,339
37,619
38,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 6 / 5
14,225
508
23,212
21,950
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
83
30
Kills
28
29
Deaths
30
63
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
5
21
2.1
L
Chaac
8
8
13
1.81
W
Guan Yu
3
7
15
1.5
L
Charybdis
Farocrazy
Charybdis
1
5
9
1.1
L
Kumbhakarna
GetMoney787
Kumbhakarna
3
7
16
1.57
W
Gilgamesh
IsaiahMoney
Gilgamesh
15
7
6
2.57
L
Cthulhu
Jöust
Cthulhu
4
4
12
2.5
L
12
6
5
2.42
W
Zhong Kui
ZigZag MG
Zhong Kui
5
8
13
1.44
W
Apollo
linkba
Apollo
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,796
Damage
99,995
141,647
Taken
135,174
121,553
Mitigated
104,569
53,426
Healing
41,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
13,175
912
0
5,205
30,646
40,171
355
12,013
17,792
40,929
0
L
Chaac
24,242
3,346
0
10,472
29,785
15,036
219
11,244
18,541
0
107,532
W
Guan Yu
19,095
2,632
5,070
16,308
33,697
38,742
1,178
15,589
16,982
0
77,159
L
Charybdis
Farocrazy
Charybdis
14,860
7,322
0
3,334
18,117
6,612
234
4,452
13,665
0
96,893
L
Kumbhakarna
GetMoney787
Kumbhakarna
10,342
1,249
0
3,844
27,703
37,435
0
9,676
18,027
34,158
0
W
Gilgamesh
IsaiahMoney
Gilgamesh
25,129
5,510
0
7,878
26,456
13,954
660
9,457
16,704
0
129,280
L
Cthulhu
Jöust
Cthulhu
27,339
895
1,174
16,101
37,619
38,651
36
8,354
29,265
83,889
0
L
23,212
1,402
483
6,499
21,950
6,835
0
6,129
15,821
118,458
0
W
Zhong Kui
ZigZag MG
Zhong Kui
26,459
2,059
0
10,210
31,471
20,608
1,029
14,030
17,152
102,771
0
W
Apollo
linkba
Apollo
18,938
12,368
0
8,755
19,377
8,078
4,618
8,567
10,603
0
118,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,455
Gold Earned
65,028
613
Minions Killed
644
0
Camps Cleared
0
2,654,106
Distance Traveled
2,513,083
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,634
487
8
0
0
506,240
8
L
Chaac
13,552
484
146
5
0
519,045
11
W
Guan Yu
13,670
488
109
4
0
547,757
3
L
Charybdis
12,327
440
157
6
0
443,266
0
L
Kumbhakarna
12,537
448
48
2
0
503,567
0
W
Gilgamesh
17,272
617
161
6
0
550,088
7
L
Cthulhu
12,387
442
140
5
0
532,620
7
L
He Bo
14,225
508
153
5
0
514,585
6
W
Zhong Kui
14,248
509
143
5
0
486,417
4
W
Apollo
14,631
523
192
7
0
563,604
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role