Player Matchup

Anubis
Anubis
Hendershot42
Anubis
Level 81
God Stats
64W - 31L
1,720 SR
Queue Stats
99W - 90L
1,599 Elo+
Party 1
Ullr
Ullr
L0NE MARINE
Ullr
Level 145
God Stats
2W - 1L
1,650 SR
Queue Stats
46W - 35L
1,592 Elo+
Party 3
Horus
Horus
Ryanide
Horus
Level 116
God Stats
10W - 4L
1,780 SR
Queue Stats
218W - 187L
1,608 Elo+
Party 1
Hel
Hel
linroz
Hel
Level 89
God Stats
2W - 0L
1,762 SR
Queue Stats
24W - 11L
1,587 Elo+
Party 1
Loki
Loki
rrichardson11
Loki
Level 66
God Stats
9W - 11L
1,464 SR
Queue Stats
133W - 121L
1,472 Elo+
Party 3
Team Averages
Level 99
1,675 SR
1,572 Elo+

VS

Team Averages
Level 60
1,539 SR
1,418 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Crabcakes125
Bastet
Level 109
God Stats
2W - 4L
1,469 SR
Queue Stats
166W - 154L
1,430 Elo+
Solo
Fenrir
Fenrir
ImZenya
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 69L
1,398 Elo+
Party 2
Artio
Artio
SadElla
Artio
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 60L
1,432 Elo+
Party 2
Izanami
Izanami
depressedfloyd
Izanami
Level 28
God Stats
1W - 2L
1,726 SR
Queue Stats
10W - 12L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 3 / 7
10,807
600
12,032
10,130
5,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 6
10,084
560
14,494
9,529
4,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Ryanide
Horus
15
2 / 0 / 10
9,984
555
6,977
18,539
23,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
linroz
Hel
15
0 / 5 / 7
9,340
519
4,073
12,926
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
10 / 2 / 5
10,740
597
7,094
7,426
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 6 / 6
8,566
476
10,240
15,640
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
12
2 / 6 / 2
7,612
423
9,278
12,873
3,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
ImZenya
Fenrir
15
7 / 4 / 2
9,491
527
6,296
13,617
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
SadElla
Artio
12
0 / 4 / 1
7,276
404
2,816
12,743
10,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,226
401
4,260
9,450
2,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
22
Kills
11
11
Deaths
23
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
6
0.83
L
Bastet
2
6
2
0.5
W
Anubis
6
3
7
3.17
L
Fenrir
ImZenya
Fenrir
7
4
2
2
W
4
1
6
7
W
Horus
Ryanide
Horus
2
0
10
7
L
Artio
SadElla
Artio
0
4
1
0.13
L
0
3
1
0.17
W
Hel
linroz
Hel
0
5
7
0.7
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,670
Damage
32,890
58,550
Taken
64,323
39,748
Mitigated
29,090
26,780
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,240
2,709
1,901
4,614
15,640
7,848
599
5,984
9,656
42,290
9,230
L
Bastet
9,278
3,086
0
1,237
12,873
3,577
1,392
3,519
9,354
0
39,378
W
Anubis
12,032
91
0
5,385
10,130
5,051
792
3,570
6,560
69,994
0
L
Fenrir
ImZenya
Fenrir
6,296
2,409
0
3,410
13,617
4,988
0
3,555
10,062
0
54,190
W
14,494
5,835
0
939
9,529
4,857
436
1,823
7,706
0
91,835
W
Horus
Ryanide
Horus
6,977
2,727
2,304
6,864
18,539
23,087
48
3,101
15,438
0
35,432
L
Artio
SadElla
Artio
2,816
78
388
2,936
12,743
10,542
67
2,935
9,808
27,660
0
L
4,260
2,136
0
2,586
9,450
2,135
915
112
9,338
0
43,923
W
Hel
linroz
Hel
4,073
0
2,768
5,786
12,926
4,325
1,444
1,597
11,329
57,207
0
W
7,094
1,717
0
2,734
7,426
2,428
896
2,259
5,167
0
53,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
40,171
538
Minions Killed
386
0
Camps Cleared
0
1,679,653
Distance Traveled
1,559,824
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,566
476
76
4
0
290,059
2
L
Bastet
7,612
423
76
4
0
292,794
2
W
Anubis
10,807
600
133
7
0
298,083
2
L
Fenrir
9,491
527
97
5
0
355,220
0
W
Ullr
10,084
560
167
9
0
319,418
5
W
Horus
9,984
555
42
2
0
376,624
2
L
Artio
7,276
404
30
2
0
330,317
3
L
Izanami
7,226
401
107
6
0
291,434
3
W
Hel
9,340
519
109
6
0
316,189
3
W
Loki
10,740
597
87
5
0
369,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role