Player Matchup

Nemesis
Nemesis
EightBitAlien
Nemesis
Level 18
God Stats
3W - 1L
1,207 SR
Queue Stats
19W - 32L
1,275 Elo+
Party 2
Xing Tian
Xing Tian
LunchyBoxHero
Xing Tian
Level 59
God Stats
22W - 20L
1,560 SR
Queue Stats
130W - 146L
1,467 Elo+
Party 3
Thanatos
Thanatos
OneAsianBoi420
Thanatos
Level 81
God Stats
39W - 41L
1,436 SR
Queue Stats
287W - 297L
1,428 Elo+
Party 2
Merlin
Merlin
evolted
Merlin
Level 15
God Stats
8W - 9L
1,400 SR
Queue Stats
15W - 22L
1,318 Elo+
Party 3
Danzaburou
Danzaburou
heckinch0nkr
Danzaburou
Level 46
God Stats
2W - 6L
1,276 SR
Queue Stats
47W - 64L
1,513 Elo+
Party 3
Team Averages
Level 44
1,376 SR
1,400 Elo+

VS

Team Averages
Level 39
1,474 SR
1,395 Elo+
Ra
Ra
DiezgoBreiker
Ra
Level 12
God Stats
3W - 3L
1,467 SR
Queue Stats
15W - 17L
1,303 Elo+
Party 1
Freya
Freya
Zzenou
Freya
Level 69
God Stats
0W - 1L
1,783 SR
Queue Stats
199W - 203L
1,537 Elo+
Solo
Sol
Sol
andresafulll
Sol
Level 28
God Stats
10W - 15L
1,404 SR
Queue Stats
25W - 34L
1,415 Elo+
Party 1
Ares
Ares
cristiancasimiro
Ares
Level 45
God Stats
22W - 25L
1,414 SR
Queue Stats
86W - 96L
1,399 Elo+
Party 1
Osiris
Osiris
marcosgero
Osiris
Level 41
God Stats
2W - 8L
1,301 SR
Queue Stats
45W - 58L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
1 / 0 / 2
9,246
514
2,178
8,187
5,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
LunchyBoxHero
Xing Tian
13
3 / 1 / 11
9,005
500
9,042
17,616
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
10 / 6 / 7
10,372
576
14,718
16,052
6,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
evolted
Merlin
12
3 / 2 / 3
8,070
448
5,829
5,166
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
heckinch0nkr
Danzaburou
13
6 / 3 / 5
9,353
520
11,477
10,306
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
8,300
461
5,342
7,887
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
Zzenou
Freya
11
1 / 6 / 3
7,538
419
11,316
16,707
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 3
8,375
465
8,643
12,630
2,893
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 5 / 4
8,067
448
4,105
14,571
8,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
marcosgero
Osiris
12
3 / 3 / 3
8,122
451
5,165
9,299
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
12
12
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Nemesis
1
0
2
2
W
Xing Tian
LunchyBoxHero
Xing Tian
3
1
11
8.5
W
Thanatos
10
6
7
2.25
L
Freya
Zzenou
Freya
1
6
3
0.42
L
3
4
3
1.13
L
1
5
4
0.6
W
Merlin
evolted
Merlin
3
2
3
2.25
W
Danzaburou
heckinch0nkr
Danzaburou
6
3
5
2.83
L
Osiris
marcosgero
Osiris
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,244
Damage
34,571
57,327
Taken
61,094
32,224
Mitigated
21,824
19,603
Healing
16,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,342
137
144
1,825
7,887
1,651
991
558
7,257
32,912
0
W
Nemesis
2,178
453
0
1,147
8,187
5,357
752
3,097
5,090
0
44,628
W
Xing Tian
LunchyBoxHero
Xing Tian
9,042
1,173
0
4,716
17,616
14,803
323
10,289
7,327
25,716
0
W
Thanatos
14,718
2,844
0
10,613
16,052
6,825
1,469
7,258
8,794
0
63,896
L
Freya
Zzenou
Freya
11,316
3,697
0
6,764
16,707
4,084
447
2,652
14,055
47,243
0
L
8,643
2,402
0
4,526
12,630
2,893
4,025
3,178
9,452
43,399
0
L
4,105
285
1,329
1,033
14,571
8,208
102
6,152
8,094
24,781
0
W
Merlin
evolted
Merlin
5,829
583
0
204
5,166
1,768
630
896
4,270
32,459
0
W
Danzaburou
heckinch0nkr
Danzaburou
11,477
4,312
0
2,923
10,306
3,471
2,241
7,866
2,440
0
46,641
L
Osiris
marcosgero
Osiris
5,165
2,064
0
1,354
9,299
4,988
625
1,943
7,160
0
34,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,046
Gold Earned
40,402
312
Minions Killed
271
0
Camps Cleared
0
1,797,472
Distance Traveled
1,652,179
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,300
461
43
2
0
306,535
2
W
Nemesis
9,246
514
90
5
0
396,506
2
W
Xing Tian
9,005
500
21
1
0
366,458
5
W
Thanatos
10,372
576
85
5
0
343,466
2
L
Freya
7,538
419
60
3
0
324,554
2
L
Sol
8,375
465
75
4
0
306,393
1
L
Ares
8,067
448
34
2
0
333,213
1
W
Merlin
8,070
448
44
2
0
343,433
0
W
Danzaburou
9,353
520
72
4
0
347,609
4
L
Osiris
8,122
451
59
3
0
381,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role