Player Matchup

Chernobog
Chernobog
Crazy-_-Crusader
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,304 Elo+
Solo
Cabrakan
Cabrakan
Samsonite0129
Cabrakan
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 62L
1,316 Elo+
Party 2
Anubis
Anubis
SinMere
Anubis
Level 17
God Stats
31W - 25L
1,506 SR
Queue Stats
74W - 67L
1,324 Elo+
Party 2
Tyr
Tyr
Waldoe11
Tyr
Level 18
God Stats
3W - 2L
1,509 SR
Queue Stats
101W - 87L
1,350 Elo+
Party 2
Fenrir
Fenrir
waterFused24
Fenrir
Level 27
God Stats
7W - 7L
1,391 SR
Queue Stats
45W - 67L
1,337 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,326 Elo+

VS

Team Averages
Level 23
1,433 SR
1,332 Elo+
Artemis
Artemis
MrBmosh5355
Artemis
Level 22
God Stats
45W - 60L
1,435 SR
Queue Stats
47W - 71L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
Ninthplace
Sun Wukong
Level 14
God Stats
4W - 10L
1,705 SR
Queue Stats
156W - 215L
1,311 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Noahrobin123
Morgan Le Fay
Level 26
God Stats
5W - 8L
1,367 SR
Queue Stats
33W - 39L
1,341 Elo+
Party 3
Apollo
Apollo
octa623
Apollo
Level 28
God Stats
1W - 3L
1,339 SR
Queue Stats
56W - 88L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
swagvilley7785
Gilgamesh
Level 26
God Stats
6W - 8L
1,318 SR
Queue Stats
28W - 30L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
20
10 / 2 / 9
14,746
492
17,181
14,673
6,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Samsonite0129
Cabrakan
20
10 / 2 / 13
16,509
550
15,529
27,416
48,473
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
SinMere
Anubis
20
16 / 4 / 3
16,695
557
30,674
17,007
10,625
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

20
4 / 5 / 12
15,274
509
12,693
26,884
38,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
20
0 / 7 / 6
13,228
441
2,693
20,819
17,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrBmosh5355
Artemis
17
1 / 12 / 1
11,055
369
14,821
20,265
6,102
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Ninthplace
Sun Wukong
20
2 / 8 / 10
13,376
446
14,571
31,032
27,868
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Noahrobin123
Morgan Le Fay
18
4 / 7 / 1
12,607
420
10,859
16,992
6,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
octa623
Apollo
17
2 / 10 / 1
11,385
380
9,181
23,231
7,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
swagvilley7785
Gilgamesh
20
11 / 3 / 2
15,333
511
15,196
20,938
10,491
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
40
Kills
20
20
Deaths
40
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
10
2
9
7.25
L
Artemis
MrBmosh5355
Artemis
1
12
1
0.13
L
Sun Wukong
Ninthplace
Sun Wukong
2
8
10
0.88
L
Morgan Le Fay
Noahrobin123
Morgan Le Fay
4
7
1
0.64
W
Cabrakan
Samsonite0129
Cabrakan
10
2
13
8.25
W
Anubis
SinMere
Anubis
16
4
3
4.38
W
4
5
12
2
L
Apollo
octa623
Apollo
2
10
1
0.25
L
Gilgamesh
swagvilley7785
Gilgamesh
11
3
2
4
W
Fenrir
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,770
Damage
64,628
106,799
Taken
112,458
122,066
Mitigated
58,332
36,370
Healing
21,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
17,181
9,342
1,291
1,267
14,673
6,333
6,583
2,086
12,587
0
111,030
L
Artemis
MrBmosh5355
Artemis
14,821
9,903
0
0
20,265
6,102
1,901
10,837
9,428
0
71,680
L
Sun Wukong
Ninthplace
Sun Wukong
14,571
2,592
0
7,116
31,032
27,868
804
11,014
20,018
0
59,066
L
Morgan Le Fay
Noahrobin123
Morgan Le Fay
10,859
2,225
0
1,494
16,992
6,412
789
9,550
7,442
57,255
0
W
Cabrakan
Samsonite0129
Cabrakan
15,529
3,182
0
6,686
27,416
48,473
1,736
122
27,294
62,746
0
W
Anubis
SinMere
Anubis
30,674
1,913
0
11,993
17,007
10,625
2,684
4,690
12,317
120,276
0
W
12,693
2,413
0
8,250
26,884
38,909
910
2,631
24,253
0
69,736
L
Apollo
octa623
Apollo
9,181
5,405
0
5,237
23,231
7,459
1,355
8,661
14,570
0
64,550
L
Gilgamesh
swagvilley7785
Gilgamesh
15,196
4,380
0
7,456
20,938
10,491
517
6,141
14,797
0
122,171
W
Fenrir
2,693
542
0
6,883
20,819
17,726
2,275
1,912
18,907
0
92,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,452
Gold Earned
63,756
676
Minions Killed
533
0
Camps Cleared
0
2,578,396
Distance Traveled
2,192,108
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,746
492
152
5
0
478,575
3
L
Artemis
11,055
369
102
3
0
422,977
0
L
Sun Wukong
13,376
446
101
3
0
487,457
4
L
Morgan Le Fay
12,607
420
87
3
0
365,713
0
W
Cabrakan
16,509
550
88
3
0
497,533
0
W
Anubis
16,695
557
178
6
0
482,714
3
W
Tyr
15,274
509
126
4
0
567,848
0
L
Apollo
11,385
380
93
3
0
422,850
0
L
Gilgamesh
15,333
511
150
5
0
493,111
7
W
Fenrir
13,228
441
132
4
0
551,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role