Player Matchup

Erlang Shen
Erlang Shen
AlluringPath251
Erlang Shen
Level 114
God Stats
3W - 5L
1,745 SR
Queue Stats
279W - 257L
1,493 Elo+
Solo
Cerberus
Cerberus
BigBootyGamingHD
Cerberus
Level 156
God Stats
4W - 6L
1,371 SR
Queue Stats
515W - 512L
1,490 Elo+
Party 3
Chronos
Chronos
artherman
Chronos
Level 129
God Stats
15W - 8L
1,551 SR
Queue Stats
379W - 382L
1,479 Elo+
Party 3
Zhong Kui
Zhong Kui
holyholy69
Zhong Kui
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 68L
1,434 Elo+
Party 1
King Arthur
King Arthur
kingcruit
King Arthur
Level 128
God Stats
17W - 12L
1,537 SR
Queue Stats
166W - 155L
1,602 Elo+
Party 1
Team Averages
Level 127
1,541 SR
1,500 Elo+

VS

Team Averages
Level 86
1,623 SR
1,628 Elo+
Hera
Hera
AlaskanWonderFK
Hera
Level 104
God Stats
21W - 14L
1,641 SR
Queue Stats
522W - 492L
1,543 Elo+
Solo
Guan Yu
Guan Yu
Warrpinz
Guan Yu
Level 108
God Stats
0W - 1L
1,556 SR
Queue Stats
59W - 40L
1,465 Elo+
Party 2
Artemis
Artemis
XxBigNigxX
Artemis
Level 55
God Stats
3W - 2L
1,670 SR
Queue Stats
15W - 8L
1,715 Elo+
Party 2
Fafnir
Fafnir
julianisnthere
Fafnir
Level 99
God Stats
5W - 3L
1,652 SR
Queue Stats
91W - 55L
1,701 Elo+
Party 2
Bakasura
Bakasura
xxnigerhunterxx
Bakasura
Level 63
God Stats
1W - 1L
1,595 SR
Queue Stats
36W - 20L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlluringPath251
Erlang Shen
20
6 / 1 / 10
12,400
590
12,652
16,816
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 2 / 12
10,500
500
10,863
16,830
16,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Chronos
artherman
Chronos
17
3 / 4 / 5
10,726
511
7,750
15,574
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
holyholy69
Zhong Kui
17
5 / 1 / 6
10,873
518
12,224
16,012
11,042
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
kingcruit
King Arthur
19
8 / 2 / 7
12,154
579
16,845
21,175
14,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,711
415
5,692
11,427
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Warrpinz
Guan Yu
16
2 / 5 / 1
9,889
471
12,055
20,636
22,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
XxBigNigxX
Artemis
15
5 / 6 / 1
9,463
451
15,786
13,860
5,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 7
10,096
481
10,784
21,439
23,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
17
2 / 7 / 2
10,006
476
8,565
18,622
7,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
29
Kills
10
10
Deaths
29
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Erlang Shen
AlluringPath251
Erlang Shen
6
1
10
11
W
7
2
12
6.5
L
Guan Yu
Warrpinz
Guan Yu
2
5
1
0.5
L
Artemis
XxBigNigxX
Artemis
5
6
1
0.92
W
Chronos
artherman
Chronos
3
4
5
1.38
W
Zhong Kui
holyholy69
Zhong Kui
5
1
6
8
L
1
6
7
0.75
W
King Arthur
kingcruit
King Arthur
8
2
7
5.75
L
Bakasura
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,334
Damage
52,882
86,407
Taken
85,984
56,711
Mitigated
62,662
40,145
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,692
2,331
0
1,988
11,427
4,024
0
5,220
6,207
55,016
0
W
Erlang Shen
AlluringPath251
Erlang Shen
12,652
7,201
128
9,964
16,816
9,254
686
2,549
14,116
0
116,582
W
10,863
688
1,117
5,943
16,830
16,475
579
3,849
12,605
30,035
0
L
Guan Yu
Warrpinz
Guan Yu
12,055
2,668
224
3,978
20,636
22,429
0
3,560
17,076
0
64,925
L
Artemis
XxBigNigxX
Artemis
15,786
10,147
0
3,453
13,860
5,156
1,207
6,786
7,074
0
64,629
W
Chronos
artherman
Chronos
7,750
2,840
0
3,032
15,574
5,075
3,167
1,802
13,642
69,379
0
W
Zhong Kui
holyholy69
Zhong Kui
12,224
462
472
10,322
16,012
11,042
438
6,659
8,668
73,593
0
L
10,784
4,064
0
5,790
21,439
23,951
273
10,361
11,078
31,333
0
W
King Arthur
kingcruit
King Arthur
16,845
3,096
0
9,167
21,175
14,865
720
1,716
18,798
0
81,114
L
Bakasura
8,565
6,304
0
7,866
18,622
7,102
385
4,910
13,712
0
61,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,653
Gold Earned
48,165
610
Minions Killed
499
0
Camps Cleared
0
1,932,746
Distance Traveled
1,883,442
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,711
415
123
6
0
302,933
4
W
Erlang Shen
12,400
590
178
8
0
422,083
2
W
Cerberus
10,500
500
47
2
0
377,190
4
L
Guan Yu
9,889
471
119
6
0
415,240
4
L
Artemis
9,463
451
99
5
0
336,465
0
W
Chronos
10,726
511
127
6
0
398,557
3
W
Zhong Kui
10,873
518
110
5
0
379,883
7
L
Fafnir
10,096
481
25
1
0
365,713
0
W
King Arthur
12,154
579
148
7
0
355,033
1
L
Bakasura
10,006
476
133
6
0
463,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role