Player Matchup

Tiamat
Tiamat
Ansellmo
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,207 Elo+
Party 1
Fenrir
Fenrir
JudsonSilva
Fenrir
Level 123
God Stats
0W - 2L
1,708 SR
Queue Stats
44W - 54L
1,565 Elo+
Solo
Bellona
Bellona
Zangadido
Bellona
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 11L
1,284 Elo+
Party 1
Team Averages
Level 47
1,498 SR
1,352 Elo+

VS

Team Averages
Level 118
1,602 SR
1,509 Elo+
Danzaburou
Danzaburou
Jacsem
Danzaburou
Level 135
God Stats
2W - 1L
1,711 SR
Queue Stats
102W - 71L
1,608 Elo+
Party 2
Agni
Agni
ale0max
Agni
Level 153
God Stats
4W - 2L
1,609 SR
Queue Stats
136W - 91L
1,615 Elo+
Party 2
Tiamat
Tiamat
matiasproplayer
Tiamat
Level 66
God Stats
4W - 1L
1,486 SR
Queue Stats
70W - 110L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ansellmo
Tiamat
10
0 / 6 / 6
7,277
606
4,438
8,821
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
7 / 6 / 0
8,927
744
9,514
13,457
9,920
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Zangadido
Bellona
11
0 / 6 / 6
7,357
613
3,166
17,160
15,540
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jacsem
Danzaburou
16
11 / 0 / 6
10,954
913
17,210
9,652
5,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
ale0max
Agni
13
5 / 3 / 11
9,578
798
10,958
7,956
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 10
8,450
704
3,812
7,666
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
18
18
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ansellmo
Tiamat
0
6
6
0.5
W
Danzaburou
Jacsem
Danzaburou
11
0
6
14
L
Fenrir
7
6
0
1.17
L
Bellona
Zangadido
Bellona
0
6
6
0.5
W
Agni
ale0max
Agni
5
3
11
3.5
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
31,980
39,438
Taken
25,274
30,523
Mitigated
12,295
3,614
Healing
5,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ansellmo
Tiamat
4,438
480
74
1,226
8,821
5,063
172
4,776
3,895
21,214
0
W
Danzaburou
Jacsem
Danzaburou
17,210
9,302
0
2,932
9,652
5,233
1,713
2,567
7,085
0
55,501
L
Fenrir
9,514
1,705
0
1,545
13,457
9,920
0
4,794
8,483
0
21,490
L
Bellona
Zangadido
Bellona
3,166
464
0
769
17,160
15,540
120
5,233
11,737
588
15,106
W
Agni
ale0max
Agni
10,958
793
267
1,390
7,956
2,888
479
1,761
6,195
30,639
0
W
3,812
231
0
1,273
7,666
4,174
53
718
6,948
13,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,561
Gold Earned
28,982
94
Minions Killed
144
3
Camps Cleared
8
612,989
Distance Traveled
710,579
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,277
606
28
2
1
189,803
3
W
Danzaburou
10,954
913
83
7
6
231,392
5
L
Fenrir
8,927
744
27
2
2
212,474
5
L
Bellona
7,357
613
39
3
0
210,712
5
W
Agni
9,578
798
40
3
1
232,158
1
W
Tiamat
8,450
704
21
2
1
247,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role