Player Matchup

Sylvanus
Sylvanus
Flylikeapeguin
Sylvanus
Level 102
God Stats
57W - 14L
1,700 SR
Queue Stats
298W - 127L
1,630 Elo+
Party 2
Ymir
Ymir
Iratetick24
Ymir
Level 64
God Stats
180W - 24L
1,863 SR
Queue Stats
206W - 45L
1,737 Elo+
Party 2
Fenrir
Fenrir
untamedduck
Fenrir
Level 103
God Stats
1W - 1L
1,699 SR
Queue Stats
43W - 27L
1,636 Elo+
Party 2
Team Averages
Level 90
1,754 SR
1,668 Elo+

VS

Team Averages
Level 88
1,556 SR
1,612 Elo+
King Arthur
King Arthur
XanKirb469
King Arthur
Level 79
God Stats
1W - 2L
1,153 SR
Queue Stats
72W - 92L
1,570 Elo+
Solo
Zhong Kui
Zhong Kui
iv Brahzi
Zhong Kui
Level 97
God Stats
10W - 3L
1,941 SR
Queue Stats
102W - 107L
1,628 Elo+
Party 1
Anubis
Anubis
ivSavii
Anubis
Level 88
God Stats
16W - 13L
1,574 SR
Queue Stats
164W - 159L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 5 / 7
6,551
655
6,450
11,527
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 4 / 7
6,889
689
3,539
12,008
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
11
7 / 7 / 0
7,906
791
8,412
12,081
4,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
XanKirb469
King Arthur
12
7 / 2 / 6
8,612
861
11,889
8,708
3,704
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
iv Brahzi
Zhong Kui
11
4 / 2 / 10
8,200
820
8,070
7,956
4,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
ivSavii
Anubis
12
4 / 3 / 9
8,150
815
8,019
7,591
2,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
7
Kills
15
16
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
5
7
0.7
L
0
4
7
0.88
W
King Arthur
XanKirb469
King Arthur
7
2
6
5
W
Zhong Kui
iv Brahzi
Zhong Kui
4
2
10
4.5
W
Anubis
ivSavii
Anubis
4
3
9
2.83
L
Fenrir
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
27,978
35,616
Taken
24,255
24,353
Mitigated
10,586
7,160
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,450
2,101
1,859
2,568
11,527
7,563
0
4,403
7,124
21,164
5,085
L
3,539
275
661
1,150
12,008
12,506
0
5,495
6,513
10,022
0
W
King Arthur
XanKirb469
King Arthur
11,889
2,072
0
131
8,708
3,704
205
3,703
5,005
0
25,164
W
Zhong Kui
iv Brahzi
Zhong Kui
8,070
881
0
3,072
7,956
4,387
1,679
3,424
4,532
22,455
0
W
Anubis
ivSavii
Anubis
8,019
112
0
2,637
7,591
2,495
874
2,555
5,036
24,653
0
L
Fenrir
8,412
1,918
0
922
12,081
4,284
0
6,423
5,658
0
22,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
24,962
96
Minions Killed
110
5
Camps Cleared
4
504,075
Distance Traveled
547,078
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,551
655
40
4
2
167,759
3
L
Ymir
6,889
689
16
2
0
174,242
3
W
King Arthur
8,612
861
45
5
0
190,011
1
W
Zhong Kui
8,200
820
25
3
3
174,598
3
W
Anubis
8,150
815
40
4
1
182,469
4
L
Fenrir
7,906
791
40
4
3
162,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role