Player Matchup

Gilgamesh
Gilgamesh
FREDDY P MF
Gilgamesh
Level 29
God Stats
3W - 3L
1,444 SR
Queue Stats
154W - 147L
1,562 Elo+
Solo
Zeus
Zeus
Fiftycal3156
Zeus
Level 27
God Stats
53W - 32L
1,638 SR
Queue Stats
156W - 152L
1,544 Elo+
Solo
Ymir
Ymir
WhinneyAcorn2018
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,530 Elo+
Solo
Cthulhu
Cthulhu
guilux_666
Cthulhu
Level 26
God Stats
14W - 11L
1,581 SR
Queue Stats
39W - 40L
1,429 Elo+
Party 2
Artemis
Artemis
maaz_Ochiste
Artemis
Level 17
God Stats
1W - 4L
1,336 SR
Queue Stats
23W - 14L
1,575 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,528 Elo+

VS

Team Averages
Level 19
1,571 SR
1,502 Elo+
Nemesis
Nemesis
Htxwn07
Nemesis
Level 4
God Stats
1W - 2L
1,512 SR
Queue Stats
1W - 2L
1,670 Elo+
Solo
Anubis
Anubis
eagle-0925
Anubis
Level 22
God Stats
2W - 2L
1,610 SR
Queue Stats
106W - 87L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
mahoro_da1panda
Jormungandr
Level 20
God Stats
46W - 31L
1,510 SR
Queue Stats
70W - 53L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
mytinytoe
Cernunnos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,537 Elo+
Solo
Gilgamesh
Gilgamesh
xSOODIx
Gilgamesh
Level 25
God Stats
4W - 6L
1,725 SR
Queue Stats
167W - 163L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FREDDY P MF
Gilgamesh
19
5 / 0 / 25
11,271
1,127
13,825
13,522
12,386
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
25 / 0 / 13
14,963
1,496
46,298
9,989
3,829
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 2 / 26
10,402
1,040
11,311
11,197
5,134
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
guilux_666
Cthulhu
19
3 / 2 / 29
12,002
1,200
9,886
16,989
13,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
maaz_Ochiste
Artemis
19
8 / 1 / 23
11,510
1,151
18,550
9,327
3,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Htxwn07
Nemesis
16
0 / 15 / 2
8,842
884
6,855
23,366
8,968
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
eagle-0925
Anubis
16
2 / 9 / 1
9,678
968
12,150
19,551
14,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
mahoro_da1panda
Jormungandr
15
0 / 7 / 3
9,267
927
16,078
27,315
22,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
mytinytoe
Cernunnos
16
0 / 5 / 4
9,497
950
11,968
14,161
5,077
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xSOODIx
Gilgamesh
16
3 / 6 / 1
9,869
987
10,087
21,543
19,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
16
42
Kills
5
5
Deaths
42
116
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FREDDY P MF
Gilgamesh
5
0
25
17.5
W
25
0
13
31.5
L
Nemesis
Htxwn07
Nemesis
0
15
2
0.07
W
1
2
26
7
L
Anubis
eagle-0925
Anubis
2
9
1
0.28
W
Cthulhu
guilux_666
Cthulhu
3
2
29
8.75
W
Artemis
maaz_Ochiste
Artemis
8
1
23
19.5
L
Jormungandr
mahoro_da1panda
Jormungandr
0
7
3
0.21
L
Cernunnos
mytinytoe
Cernunnos
0
5
4
0.4
L
Gilgamesh
xSOODIx
Gilgamesh
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,870
Damage
57,138
61,024
Taken
105,936
38,023
Mitigated
70,730
13,828
Healing
10,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FREDDY P MF
Gilgamesh
13,825
3,368
0
399
13,522
12,386
0
5,967
6,824
3,525
21,464
W
46,298
3,458
1,097
3,666
9,989
3,829
0
3,060
6,522
73,537
0
L
Nemesis
Htxwn07
Nemesis
6,855
2,272
0
1,546
23,366
8,968
0
13,477
9,889
0
12,096
W
11,311
1,095
0
674
11,197
5,134
0
5,067
5,563
21,996
0
L
Anubis
eagle-0925
Anubis
12,150
345
319
2,912
19,551
14,154
0
15,143
4,408
23,057
0
W
Cthulhu
guilux_666
Cthulhu
9,886
757
744
4,532
16,989
13,117
0
8,459
7,955
24,670
0
W
Artemis
maaz_Ochiste
Artemis
18,550
8,722
0
2,716
9,327
3,557
0
4,157
4,766
0
44,218
L
Jormungandr
mahoro_da1panda
Jormungandr
16,078
3,219
695
2,832
27,315
22,727
0
17,673
9,642
32,639
0
L
Cernunnos
mytinytoe
Cernunnos
11,968
5,479
0
945
14,161
5,077
0
10,133
4,028
0
38,185
L
Gilgamesh
xSOODIx
Gilgamesh
10,087
1,478
0
801
21,543
19,804
0
13,186
8,357
0
23,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,148
Gold Earned
47,153
215
Minions Killed
198
11
Camps Cleared
3
988,273
Distance Traveled
951,174
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,271
1,127
23
2
3
215,142
0
W
Zeus
14,963
1,496
64
6
2
204,121
2
L
Nemesis
8,842
884
13
1
1
168,800
4
W
Ymir
10,402
1,040
30
3
1
178,930
1
L
Anubis
9,678
968
31
3
0
182,032
0
W
Cthulhu
12,002
1,200
35
4
0
196,123
1
W
Artemis
11,510
1,151
63
6
5
193,957
1
L
Jormungandr
9,267
927
46
5
0
195,288
1
L
Cernunnos
9,497
950
75
8
0
183,550
0
L
Gilgamesh
9,869
987
33
3
2
221,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role