Player Matchup

Izanami
Izanami
Bean_Ortiz
Izanami
Level 26
God Stats
14W - 26L
1,356 SR
Queue Stats
65W - 99L
1,230 Elo+
Party 2
Merlin
Merlin
BigGameJC
Merlin
Level 63
God Stats
5W - 1L
1,483 SR
Queue Stats
23W - 24L
1,331 Elo+
Solo
Kali
Kali
Huzk_kaneki
Kali
Level 25
God Stats
14W - 12L
1,574 SR
Queue Stats
36W - 52L
1,322 Elo+
Party 3
Nu Wa
Nu Wa
JCGHRS
Nu Wa
Level 106
God Stats
1W - 0L
1,606 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 3
Heimdallr
Heimdallr
vincentguingab-v
Heimdallr
Level 52
God Stats
21W - 35L
1,280 SR
Queue Stats
156W - 233L
1,211 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,269 Elo+

VS

Team Averages
Level 55
1,174 SR
1,170 Elo+
Thanatos
Thanatos
AsianGirl90s
Thanatos
Level 18
God Stats
8W - 25L
1,143 SR
Queue Stats
177W - 286L
1,135 Elo+
Party 1
Raijin
Raijin
I4613
Raijin
Level 29
God Stats
12W - 58L
1,103 SR
Queue Stats
69W - 213L
1,091 Elo+
Party 1
Sol
Sol
Infernal Jootz
Sol
Level 40
God Stats
5W - 39L
1,040 SR
Queue Stats
129W - 344L
1,156 Elo+
Party 1
Bellona
Bellona
lowmen110
Bellona
Level 39
God Stats
15W - 51L
1,160 SR
Queue Stats
121W - 330L
1,131 Elo+
Party 1
Arachne
Arachne
tonebone8003
Arachne
Level 147
God Stats
5W - 8L
1,424 SR
Queue Stats
202W - 229L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bean_Ortiz
Izanami
18
4 / 2 / 9
12,062
503
11,317
10,962
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
BigGameJC
Merlin
20
7 / 0 / 4
13,954
581
15,367
11,903
5,148
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 12
12,597
525
9,449
14,191
7,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
JCGHRS
Nu Wa
18
6 / 4 / 16
12,454
519
19,253
12,248
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
19
8 / 2 / 10
12,439
518
15,418
15,907
6,768
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AsianGirl90s
Thanatos
14
0 / 4 / 2
8,530
355
2,432
15,965
9,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
I4613
Raijin
18
5 / 8 / 1
11,753
490
7,634
15,579
5,933
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 11 / 0
9,649
402
11,098
18,311
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
lowmen110
Bellona
16
0 / 9 / 3
10,202
425
9,416
26,893
18,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
tonebone8003
Arachne
20
3 / 1 / 0
11,651
485
5,961
19,617
7,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
33
Kills
12
13
Deaths
33
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AsianGirl90s
Thanatos
0
4
2
0.25
W
Izanami
Bean_Ortiz
Izanami
4
2
9
4.25
W
Merlin
BigGameJC
Merlin
7
0
4
9
W
8
5
12
2.8
L
Raijin
I4613
Raijin
5
8
1
0.69
L
4
11
0
0.36
W
Nu Wa
JCGHRS
Nu Wa
6
4
16
3.5
L
Bellona
lowmen110
Bellona
0
9
3
0.17
L
Arachne
tonebone8003
Arachne
3
1
0
3
W
Heimdallr
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,804
Damage
36,541
65,211
Taken
96,365
27,313
Mitigated
48,990
20,154
Healing
25,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AsianGirl90s
Thanatos
2,432
261
0
8,827
15,965
9,751
0
3,393
12,572
0
38,310
W
Izanami
Bean_Ortiz
Izanami
11,317
7,832
173
3,833
10,962
3,999
9,245
3,668
7,201
0
82,306
W
Merlin
BigGameJC
Merlin
15,367
1,791
225
5,251
11,903
5,148
2,375
1,714
10,189
112,243
0
W
9,449
5,449
0
4,533
14,191
7,342
367
3,460
10,731
0
57,128
L
Raijin
I4613
Raijin
7,634
1,222
0
3,195
15,579
5,933
837
5,890
9,689
70,591
0
L
11,098
3,412
0
2,281
18,311
6,982
570
6,104
12,207
45,052
6,256
W
Nu Wa
JCGHRS
Nu Wa
19,253
5,874
0
2,394
12,248
4,056
1,115
4,400
7,691
77,613
0
L
Bellona
lowmen110
Bellona
9,416
2,988
253
4,894
26,893
18,366
491
11,384
15,509
466
72,057
L
Arachne
tonebone8003
Arachne
5,961
3,100
0
6,247
19,617
7,958
978
7,849
11,768
536
73,403
W
Heimdallr
15,418
7,555
0
3,745
15,907
6,768
1,374
5,175
10,732
0
97,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,506
Gold Earned
51,785
704
Minions Killed
535
0
Camps Cleared
0
2,105,388
Distance Traveled
2,150,633
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,530
355
61
3
0
505,691
0
W
Izanami
12,062
503
164
7
0
413,799
6
W
Merlin
13,954
581
193
8
0
405,266
5
W
Kali
12,597
525
89
4
0
457,946
0
L
Raijin
11,753
490
131
5
0
421,945
2
L
Sol
9,649
402
88
4
0
334,581
0
W
Nu Wa
12,454
519
116
5
0
413,693
0
L
Bellona
10,202
425
106
4
0
407,842
2
L
Arachne
11,651
485
149
6
0
480,574
8
W
Heimdallr
12,439
518
142
6
0
414,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role