Player Matchup

Nu Wa
Nu Wa
Elegante Chubby
Nu Wa
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,395 Elo+
Solo
Ravana
Ravana
ElloFlufferz
Ravana
Level 154
God Stats
0W - 1L
1,246 SR
Queue Stats
196W - 226L
1,419 Elo+
Solo
Osiris
Osiris
KonjikiN0Yami
Osiris
Level 120
God Stats
25W - 22L
1,536 SR
Queue Stats
357W - 307L
1,508 Elo+
Party 1
Athena
Athena
RedM0nkeyK1ng
Athena
Level 65
God Stats
7W - 5L
1,571 SR
Queue Stats
33W - 48L
1,339 Elo+
Party 1
Anhur
Anhur
TacoTruckWorker
Anhur
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 167L
1,401 Elo+
Solo
Team Averages
Level 109
1,471 SR
1,412 Elo+

VS

Team Averages
Level 103
1,434 SR
1,429 Elo+
Izanami
Izanami
Avatar Immortal
Izanami
Level 68
God Stats
3W - 0L
1,341 SR
Queue Stats
120W - 148L
1,358 Elo+
Party 2
Da Ji
Da Ji
BS LegendKiller
Da Ji
Level 147
God Stats
21W - 21L
1,509 SR
Queue Stats
238W - 235L
1,466 Elo+
Party 2
Ra
Ra
PrimeDeer312714
Ra
Level 102
God Stats
4W - 10L
1,315 SR
Queue Stats
184W - 203L
1,416 Elo+
Solo
Yemoja
Yemoja
SilentButDead069
Yemoja
Level 60
God Stats
1W - 1L
1,315 SR
Queue Stats
359W - 360L
1,466 Elo+
Solo
Cerberus
Cerberus
UnitedTHE MAKER
Cerberus
Level 138
God Stats
17W - 6L
1,689 SR
Queue Stats
414W - 405L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,512
702
496
1,986
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
5
0 / 2 / 1
3,457
691
936
2,635
892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,526
705
1,410
4,961
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 0 / 0
3,218
644
567
2,293
819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,640
528
0
911
96
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,716
743
1,150
1,984
456
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
3 / 1 / 0
3,726
745
2,401
2,244
762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 0 / 1
4,115
823
1,039
2,040
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 1
3,519
704
497
1,536
546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
7
1 / 0 / 0
3,847
769
2,375
2,877
1,676

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
3
1
0
3
L
1
2
0
0.5
L
Ravana
0
2
1
0.25
L
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
W
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,409
Damage
7,462
12,786
Taken
10,681
4,410
Mitigated
3,906
4,750
Healing
5,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,150
895
0
312
1,984
456
114
509
1,475
0
15,050
W
2,401
648
0
970
2,244
762
0
57
2,187
0
10,854
L
496
135
0
120
1,986
532
0
961
947
11,635
0
L
Ravana
936
274
0
452
2,635
892
0
91
2,544
0
12,186
L
1,410
674
0
2,868
4,961
2,071
0
2,375
2,586
0
13,700
W
1,039
39
0
1,171
2,040
466
0
439
1,601
17,977
0
L
567
184
0
1,052
2,293
819
0
250
2,043
8,956
0
W
497
0
66
561
1,536
546
0
58
1,478
6,098
0
L
0
0
0
258
911
96
0
156
755
0
2,001
W
Cerberus
2,375
522
0
1,926
2,877
1,676
0
0
2,877
14,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,353
Gold Earned
18,923
100
Minions Killed
171
0
Camps Cleared
0
446,001
Distance Traveled
489,960
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,716
743
35
7
0
103,618
1
W
Da Ji
3,726
745
21
4
0
109,659
2
L
Nu Wa
3,512
702
19
4
0
95,081
2
L
Ravana
3,457
691
31
6
0
101,982
1
L
Osiris
3,526
705
34
7
0
118,536
1
W
Ra
4,115
823
45
9
0
84,775
1
L
Athena
3,218
644
13
3
0
106,801
1
W
Yemoja
3,519
704
11
2
0
89,802
0
L
Anhur
2,640
528
3
1
0
23,601
0
W
Cerberus
3,847
769
59
12
0
102,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role