Player Matchup

Sylvanus
Sylvanus
Dovahkiinxc
Sylvanus
Level 124
God Stats
8W - 3L
1,696 SR
Queue Stats
283W - 267L
1,640 Elo+
Party 1
King Arthur
King Arthur
FroggerxRibbit
King Arthur
Level 123
God Stats
52W - 49L
1,563 SR
Queue Stats
643W - 616L
1,609 Elo+
Party 1
Persephone
Persephone
HealingAqua
Persephone
Level 129
God Stats
6W - 9L
1,560 SR
Queue Stats
695W - 644L
1,641 Elo+
Party 1
Nemesis
Nemesis
KillDog22
Nemesis
Level 29
God Stats
20W - 7L
1,790 SR
Queue Stats
99W - 63L
1,686 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OldFrag10
Ah Muzen Cab
Level 123
God Stats
6W - 6L
1,463 SR
Queue Stats
592W - 569L
1,636 Elo+
Party 1
Team Averages
Level 106
1,614 SR
1,642 Elo+

VS

Team Averages
Level 102
1,574 SR
1,528 Elo+
King Arthur
King Arthur
PrimitiveKiller
King Arthur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,434 Elo+
Solo
Janus
Janus
SlimeSays
Janus
Level 138
God Stats
1W - 1L
1,735 SR
Queue Stats
103W - 94L
1,617 Elo+
Party 2
Artio
Artio
TormentedV
Artio
Level 137
God Stats
4W - 10L
1,451 SR
Queue Stats
488W - 462L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TraceHilde
Morgan Le Fay
Level 43
God Stats
6W - 5L
1,557 SR
Queue Stats
26W - 24L
1,532 Elo+
Party 2
Artemis
Artemis
WWWWWMWWWMW
Artemis
Level 105
God Stats
1W - 3L
1,627 SR
Queue Stats
376W - 358L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dovahkiinxc
Sylvanus
16
3 / 1 / 15
10,870
518
10,834
17,150
20,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
FroggerxRibbit
King Arthur
17
2 / 2 / 6
11,262
536
10,323
21,724
17,661
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
HealingAqua
Persephone
16
2 / 5 / 7
10,948
521
10,880
11,812
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
KillDog22
Nemesis
16
6 / 4 / 6
11,167
532
9,222
14,396
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
OldFrag10
Ah Muzen Cab
20
17 / 1 / 4
13,961
665
30,420
17,112
9,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PrimitiveKiller
King Arthur
15
2 / 5 / 3
9,717
463
12,902
23,297
31,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
SlimeSays
Janus
18
4 / 6 / 6
11,035
525
16,032
17,249
5,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
13
3 / 5 / 4
8,420
401
3,998
18,459
20,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
TraceHilde
Morgan Le Fay
15
3 / 6 / 3
9,443
450
11,358
17,394
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
WWWWWMWWWMW
Artemis
16
0 / 9 / 0
9,387
447
8,474
17,186
6,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
30
Kills
12
13
Deaths
31
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Dovahkiinxc
Sylvanus
3
1
15
10.5
W
King Arthur
FroggerxRibbit
King Arthur
2
2
6
2.5
W
Persephone
HealingAqua
Persephone
2
5
7
1.1
W
Nemesis
KillDog22
Nemesis
6
4
6
2.25
W
Ah Muzen Cab
OldFrag10
Ah Muzen Cab
17
1
4
19
L
King Arthur
PrimitiveKiller
King Arthur
2
5
3
0.7
L
Janus
SlimeSays
Janus
4
6
6
1.17
L
Artio
3
5
4
1
L
Morgan Le Fay
TraceHilde
Morgan Le Fay
3
6
3
0.75
L
Artemis
WWWWWMWWWMW
Artemis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,679
Damage
52,764
82,194
Taken
93,585
58,329
Mitigated
69,504
30,200
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Dovahkiinxc
Sylvanus
10,834
3,225
2,376
4,433
17,150
20,604
573
7,587
9,563
31,328
10,295
W
King Arthur
FroggerxRibbit
King Arthur
10,323
1,513
0
8,109
21,724
17,661
142
6,608
15,116
0
67,376
W
Persephone
HealingAqua
Persephone
10,880
1,102
0
3,412
11,812
4,375
0
6,976
4,831
64,596
0
W
Nemesis
KillDog22
Nemesis
9,222
4,263
0
4,511
14,396
6,237
0
7,743
6,653
0
68,866
W
Ah Muzen Cab
OldFrag10
Ah Muzen Cab
30,420
16,544
0
7,359
17,112
9,452
7,406
4,204
12,908
0
130,909
L
King Arthur
PrimitiveKiller
King Arthur
12,902
1,902
0
4,696
23,297
31,184
256
5,031
18,135
0
58,740
L
Janus
SlimeSays
Janus
16,032
544
99
3,348
17,249
5,984
22
3,198
13,916
73,903
0
L
Artio
3,998
598
1,288
3,297
18,459
20,561
0
6,166
11,926
19,675
0
L
Morgan Le Fay
TraceHilde
Morgan Le Fay
11,358
985
191
2,824
17,394
5,727
0
5,843
11,315
57,591
0
L
Artemis
WWWWWMWWWMW
Artemis
8,474
3,475
0
2,852
17,186
6,048
0
831
16,237
0
82,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
48,002
563
Minions Killed
516
0
Camps Cleared
0
1,959,739
Distance Traveled
1,746,186
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,870
518
54
3
0
352,886
3
W
King Arthur
11,262
536
131
6
0
403,358
6
W
Persephone
10,948
521
106
5
0
383,298
3
W
Nemesis
11,167
532
93
4
0
447,496
1
W
Ah Muzen Cab
13,961
665
179
9
0
372,701
2
L
King Arthur
9,717
463
102
5
0
360,464
4
L
Janus
11,035
525
140
7
0
382,097
4
L
Artio
8,420
401
36
2
0
336,573
3
L
Morgan Le Fay
9,443
450
106
5
0
339,927
1
L
Artemis
9,387
447
132
6
0
327,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role