Player Matchup

Jormungandr
Jormungandr
Cavanoune
Jormungandr
Level 105
God Stats
1W - 0L
1,482 SR
Queue Stats
18W - 18L
1,414 Elo+
Party 2
Sun Wukong
Sun Wukong
Ezayyyy
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 2
Neith
Neith
LeMaitreDenis
Neith
Level 74
God Stats
3W - 4L
1,521 SR
Queue Stats
14W - 18L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
NiscU_-
Baron Samedi
Level 86
God Stats
1W - 2L
1,804 SR
Queue Stats
15W - 12L
1,414 Elo+
Party 2
Team Averages
Level 71
1,577 SR
1,381 Elo+

VS

Team Averages
Level 66
1,292 SR
997 Elo+
Gilgamesh
Gilgamesh
BriceLeee
Gilgamesh
Level 37
God Stats
0W - 9L
1,343 SR
Queue Stats
2W - 25L
953 Elo+
Party 1
Geb
Geb
IowanYouLose
Geb
Level 47
God Stats
0W - 1L
1,137 SR
Queue Stats
3W - 43L
964 Elo+
Party 1
Poseidon
Poseidon
RomanViking86
Poseidon
Level 106
God Stats
0W - 9L
1,261 SR
Queue Stats
7W - 37L
1,062 Elo+
Party 1
Chernobog
Chernobog
Ronin-Xero-00-
Chernobog
Level 74
God Stats
0W - 2L
1,427 SR
Queue Stats
7W - 53L
1,012 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cavanoune
Jormungandr
20
13 / 3 / 12
14,561
809
25,654
21,710
26,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Ezayyyy
Sun Wukong
19
6 / 1 / 12
13,596
755
9,604
16,729
19,212
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 1 / 12
15,363
854
19,800
13,038
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
NiscU_-
Baron Samedi
20
6 / 2 / 14
13,897
772
19,816
18,038
9,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BriceLeee
Gilgamesh
17
3 / 10 / 1
12,260
681
15,201
24,769
18,771
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

16
0 / 8 / 2
11,298
628
5,440
24,852
27,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
RomanViking86
Poseidon
19
3 / 6 / 1
12,936
719
17,403
18,235
7,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Ronin-Xero-00-
Chernobog
18
1 / 8 / 1
11,870
659
12,784
21,365
10,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
32
Kills
7
7
Deaths
32
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BriceLeee
Gilgamesh
3
10
1
0.35
W
Jormungandr
Cavanoune
Jormungandr
13
3
12
6.33
W
Sun Wukong
Ezayyyy
Sun Wukong
6
1
12
12
L
0
8
2
0.13
W
7
1
12
13
W
Baron Samedi
NiscU_-
Baron Samedi
6
2
14
6.5
L
Poseidon
RomanViking86
Poseidon
3
6
1
0.58
L
Chernobog
Ronin-Xero-00-
Chernobog
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,874
Damage
50,828
69,515
Taken
89,221
62,069
Mitigated
64,547
24,433
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BriceLeee
Gilgamesh
15,201
2,805
0
373
24,769
18,771
593
12,949
11,820
0
43,253
W
Jormungandr
Cavanoune
Jormungandr
25,654
4,547
1,122
2,502
21,710
26,950
1,331
5,618
16,092
60,011
0
W
Sun Wukong
Ezayyyy
Sun Wukong
9,604
1,742
0
1,265
16,729
19,212
323
5,674
11,055
0
31,414
L
5,440
219
458
3,491
24,852
27,953
453
11,843
13,009
16,644
0
W
19,800
8,751
992
4,266
13,038
6,317
4,716
4,836
8,202
0
96,072
W
Baron Samedi
NiscU_-
Baron Samedi
19,816
2,149
5,194
9,092
18,038
9,590
1,245
7,341
10,697
53,608
0
L
Poseidon
RomanViking86
Poseidon
17,403
1,908
461
3,887
18,235
7,346
0
7,985
10,250
86,434
0
L
Chernobog
Ronin-Xero-00-
Chernobog
12,784
6,060
824
4,798
21,365
10,477
1,032
12,856
8,509
0
59,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,417
Gold Earned
48,364
321
Minions Killed
299
13
Camps Cleared
6
1,323,837
Distance Traveled
1,028,956
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,260
681
66
4
2
254,382
0
W
Jormungandr
14,561
809
54
3
1
335,138
2
W
Sun Wukong
13,596
755
41
2
1
330,171
0
L
Geb
11,298
628
15
1
1
246,835
0
W
Neith
15,363
854
138
8
8
337,847
2
W
Baron Samedi
13,897
772
88
5
3
320,681
0
L
Poseidon
12,936
719
123
7
1
281,457
0
L
Chernobog
11,870
659
95
5
2
246,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role