Player Matchup

Artio
Artio
Bronze III
Geb-Jungle
Artio
Bronze III
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Kaiser rueda
Heimdallr
Bronze III
Level 69
God Stats
1W - 1L
1,216 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
KristopherDante
Tsukuyomi
Gold IV
Level 108
God Stats
6W - 7L
1,509 SR
Queue Stats
246W - 251L
1,381 MMR
Party 1
Hera
Hera
Silver I
Noi_shin-
Hera
Silver I
Level 102
God Stats
9W - 2L
1,905 SR
Queue Stats
22W - 29L
1,629 MMR
Party 1
Chaac
Chaac
Gold II
l J u x y
Chaac
Gold II
Level 146
God Stats
19W - 15L
1,591 SR
Queue Stats
420W - 428L
1,502 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,544 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,457 SR
1,503 MMR
Geb
Geb
Bronze III
SOLOXLSPOTFY
Geb
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
SeamanDrinks
Fenrir
Bronze III
Level 39
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Chiron
Chiron
Bronze III
Skii_OG
Chiron
Bronze III
Level 30
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Thoth
Thoth
Gold I
TheCorpseCleaner
Thoth
Gold I
Level 160
God Stats
14W - 21L
1,393 SR
Queue Stats
549W - 541L
1,499 MMR
Solo
Hun Batz
Hun Batz
Platinum V
dragonfaider438
Hun Batz
Platinum V
Level 106
God Stats
2W - 5L
1,463 SR
Queue Stats
216W - 219L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
9 / 0 / 10
9,818
655
10,206
14,288
12,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Kaiser rueda
Heimdallr
10
1 / 5 / 5
7,189
479
1,524
7,068
2,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KristopherDante
Tsukuyomi
16
10 / 3 / 8
9,859
657
10,406
12,608
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
13
4 / 1 / 7
8,775
585
7,461
6,513
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
l J u x y
Chaac
15
4 / 2 / 1
9,506
634
9,584
13,504
7,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Morgan Le FayTiamatGilgameshArachneArtemis

VS

Bans
DanzaburouOsirisApolloLokiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,783
452
8,085
14,319
10,729
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
2 / 10 / 6
7,229
482
4,639
12,077
10,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Skii_OG
Chiron
12
2 / 4 / 2
7,274
485
3,817
7,661
2,169
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 1
7,130
475
3,858
7,736
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
13
5 / 4 / 1
8,204
547
6,819
9,685
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
28
Kills
10
11
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
9
0
10
14
W
Heimdallr
Kaiser rueda
Heimdallr
1
5
5
0.7
W
Tsukuyomi
KristopherDante
Tsukuyomi
10
3
8
4.67
W
Hera
4
1
7
7.5
L
0
5
2
0.2
L
Fenrir
2
10
6
0.5
L
Chiron
Skii_OG
Chiron
2
4
2
0.75
L
1
5
1
0.3
L
Hun Batz
5
4
1
1.38
W
Chaac
l J u x y
Chaac
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,181
Damage
27,218
53,981
Taken
51,478
29,027
Mitigated
28,980
16,442
Healing
9,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
10,206
785
1,023
5,204
14,288
12,237
702
4,632
9,480
51,373
0
W
Heimdallr
Kaiser rueda
Heimdallr
1,524
573
0
619
7,068
2,231
965
335
6,733
0
23,941
W
Tsukuyomi
KristopherDante
Tsukuyomi
10,406
3,217
0
3,543
12,608
4,847
150
1,274
11,188
0
59,722
W
Hera
7,461
1,713
0
1,412
6,513
1,771
1,059
1,564
4,757
51,883
0
L
8,085
1,187
0
3,131
14,319
10,729
0
4,164
10,155
37,839
0
L
Fenrir
4,639
1,592
0
760
12,077
10,366
0
4,012
8,065
169
21,437
L
Chiron
Skii_OG
Chiron
3,817
2,006
295
2,167
7,661
2,169
1,340
3,190
4,471
0
33,466
L
3,858
338
0
1,810
7,736
2,009
0
2,938
4,798
35,920
0
L
Hun Batz
6,819
1,476
0
1,729
9,685
3,707
0
3,363
6,322
0
43,279
W
Chaac
l J u x y
Chaac
9,584
2,803
0
4,641
13,504
7,941
712
4,392
9,112
0
56,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,147
Gold Earned
36,620
429
Minions Killed
323
0
Camps Cleared
0
1,495,537
Distance Traveled
1,349,487
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,818
655
77
5
0
330,820
7
W
Heimdallr
7,189
479
43
3
0
250,385
1
W
Tsukuyomi
9,859
657
93
6
0
311,349
2
W
Hera
8,775
585
90
6
0
310,708
4
L
Geb
6,783
452
69
5
0
267,462
0
L
Fenrir
7,229
482
37
2
0
252,532
1
L
Chiron
7,274
485
64
4
0
249,727
2
L
Thoth
7,130
475
83
6
0
267,479
5
L
Hun Batz
8,204
547
70
5
0
312,287
3
W
Chaac
9,506
634
126
8
0
292,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role