Player Matchup

Discordia
Discordia
Alvaro4281
Discordia
Level 49
God Stats
12W - 8L
1,650 SR
Queue Stats
76W - 83L
1,479 Elo+
Party 2
Vamana
Vamana
CounterCiv
Vamana
Level 55
God Stats
4W - 2L
1,713 SR
Queue Stats
48W - 19L
1,676 Elo+
Party 3
Nox
Nox
Edudedu64
Nox
Level 148
God Stats
0W - 1L
1,341 SR
Queue Stats
100W - 109L
1,517 Elo+
Party 2
Susano
Susano
SharonDZeazes
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,783 Elo+
Party 3
Fenrir
Fenrir
Usdonutguy
Fenrir
Level 146
God Stats
5W - 3L
1,702 SR
Queue Stats
509W - 371L
1,622 Elo+
Party 3
Team Averages
Level 85
1,581 SR
1,615 Elo+

VS

Team Averages
Level 66
1,648 SR
1,673 Elo+
Neith
Neith
AywanaSukonDeez
Neith
Level 63
God Stats
35W - 7L
1,889 SR
Queue Stats
406W - 228L
1,685 Elo+
Party 4
Thanatos
Thanatos
BussinOnYou
Thanatos
Level 32
God Stats
19W - 6L
1,732 SR
Queue Stats
235W - 81L
1,738 Elo+
Party 1
Janus
Janus
MistahDunkwhale
Janus
Level 59
God Stats
1W - 1L
1,239 SR
Queue Stats
446W - 273L
1,634 Elo+
Party 4
Odin
Odin
SeaOfThievesNuts
Odin
Level 45
God Stats
21W - 8L
1,711 SR
Queue Stats
328W - 206L
1,608 Elo+
Party 4
Sol
Sol
heletia
Sol
Level 129
God Stats
6W - 2L
1,672 SR
Queue Stats
230W - 120L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alvaro4281
Discordia
16
0 / 3 / 11
9,311
931
9,353
11,885
2,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
CounterCiv
Vamana
16
0 / 5 / 11
9,147
915
3,766
13,833
7,768
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 4 / 6
11,485
1,149
4,282
12,171
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 7 / 10
10,691
1,069
9,379
14,828
4,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Usdonutguy
Fenrir
17
8 / 9 / 9
11,726
1,173
10,205
17,902
9,992
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

117

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 14
11,435
1,144
11,008
5,965
2,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
BussinOnYou
Thanatos
17
8 / 6 / 11
11,259
1,126
16,778
11,532
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 4 / 17
9,829
983
10,573
7,164
2,168
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 16
9,846
985
7,246
8,226
7,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
17
9 / 4 / 13
11,467
1,147
20,065
11,236
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
18
Kills
28
28
Deaths
18
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alvaro4281
Discordia
0
3
11
1.83
W
8
1
14
15
W
Thanatos
BussinOnYou
Thanatos
8
6
11
2.25
L
Vamana
CounterCiv
Vamana
0
5
11
1.1
L
6
4
6
2.25
W
0
4
17
2.13
W
3
3
16
3.67
L
4
7
10
1.29
L
Fenrir
Usdonutguy
Fenrir
8
9
9
1.39
W
Sol
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
65,670
70,619
Taken
44,123
27,957
Mitigated
21,452
2,448
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alvaro4281
Discordia
9,353
213
0
0
11,885
2,715
0
5,117
6,768
32,937
0
W
11,008
3,617
0
1,578
5,965
2,344
0
1,449
4,516
0
32,525
W
Thanatos
BussinOnYou
Thanatos
16,778
6,363
0
6,098
11,532
5,656
0
3,736
7,796
0
35,288
L
Vamana
CounterCiv
Vamana
3,766
1,582
0
933
13,833
7,768
0
7,784
6,049
0
12,015
L
4,282
338
0
240
12,171
3,374
0
6,892
5,279
26,960
0
W
10,573
768
0
0
7,164
2,168
0
1,847
5,317
33,936
0
W
7,246
1,500
628
429
8,226
7,690
0
2,454
5,772
0
11,086
L
9,379
1,452
0
50
14,828
4,108
0
4,122
10,706
0
23,805
L
Fenrir
Usdonutguy
Fenrir
10,205
1,363
0
1,225
17,902
9,992
0
6,723
11,179
0
24,623
W
Sol
20,065
8,326
0
3,397
11,236
3,594
0
4,149
7,087
38,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,360
Gold Earned
53,836
185
Minions Killed
191
9
Camps Cleared
9
972,545
Distance Traveled
937,547
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,311
931
45
5
2
197,437
1
W
Neith
11,435
1,144
43
4
0
185,009
0
W
Thanatos
11,259
1,126
37
4
7
184,653
2
L
Vamana
9,147
915
22
2
2
194,294
0
L
Nox
11,485
1,149
72
7
0
181,324
0
W
Janus
9,829
983
67
7
1
182,961
1
W
Odin
9,846
985
5
1
0
213,671
0
L
Susano
10,691
1,069
17
2
2
202,041
0
L
Fenrir
11,726
1,173
29
3
3
197,449
0
W
Sol
11,467
1,147
39
4
1
171,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role