Player Matchup

Bastet
Bastet
IntenseBell1047
Bastet
Level 18
God Stats
11W - 5L
1,540 SR
Queue Stats
94W - 78L
1,508 Elo+
Solo
Sol
Sol
Luichokill
Sol
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 11L
1,432 Elo+
Solo
Geb
Geb
RixI2I
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 95L
1,403 Elo+
Solo
Izanami
Izanami
cootuwu
Izanami
Level 22
God Stats
13W - 13L
1,504 SR
Queue Stats
43W - 36L
1,506 Elo+
Solo
Osiris
Osiris
lloukus
Osiris
Level 18
God Stats
20W - 22L
1,508 SR
Queue Stats
23W - 23L
1,478 Elo+
Solo
Team Averages
Level 18
1,510 SR
1,465 Elo+

VS

Team Averages
Level 23
1,368 SR
1,503 Elo+
Cabrakan
Cabrakan
DramaTree
Cabrakan
Level 29
God Stats
2W - 4L
1,144 SR
Queue Stats
76W - 68L
1,536 Elo+
Party 1
Arachne
Arachne
LucidMajesty
Arachne
Level 26
God Stats
19W - 13L
1,582 SR
Queue Stats
53W - 52L
1,502 Elo+
Party 1
Chronos
Chronos
SirTerribleAim
Chronos
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 31L
1,674 Elo+
Solo
Zeus
Zeus
SummerWars1994
Zeus
Level 14
God Stats
2W - 9L
1,113 SR
Queue Stats
3W - 10L
1,161 Elo+
Solo
Kukulkan
Kukulkan
UsuallyTaken
Kukulkan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 58L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
6 / 1 / 2
5,371
671
3,164
3,424
1,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 3
4,785
598
2,086
5,453
1,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
RixI2I
Geb
6
1 / 4 / 1
4,266
533
1,439
6,359
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
cootuwu
Izanami
8
2 / 5 / 1
4,796
600
2,543
6,575
1,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
lloukus
Osiris
9
7 / 3 / 4
6,063
758
5,133
5,650
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DramaTree
Cabrakan
8
5 / 5 / 1
5,647
706
5,829
7,596
4,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
LucidMajesty
Arachne
7
1 / 3 / 1
4,563
570
1,561
4,777
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
7 / 2 / 1
6,645
831
8,326
6,831
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 2
4,164
521
165
3,550
551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
UsuallyTaken
Kukulkan
10
3 / 2 / 0
5,642
705
2,456
3,131
931
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
17
Kills
16
16
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DramaTree
Cabrakan
5
5
1
1.1
L
6
1
2
7
W
Arachne
LucidMajesty
Arachne
1
3
1
0.5
L
1
3
3
0.83
L
Geb
RixI2I
Geb
1
4
1
0.38
W
7
2
1
3.75
W
0
5
2
0.2
W
Kukulkan
UsuallyTaken
Kukulkan
3
2
0
1.5
L
Izanami
cootuwu
Izanami
2
5
1
0.5
L
Osiris
lloukus
Osiris
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,365
Damage
18,337
27,461
Taken
25,885
10,915
Mitigated
9,891
5,366
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DramaTree
Cabrakan
5,829
728
0
1,841
7,596
4,771
0
1,049
6,547
20,166
0
L
3,164
1,256
0
1,113
3,424
1,155
0
847
2,577
0
17,204
W
Arachne
LucidMajesty
Arachne
1,561
821
0
1,578
4,777
1,676
0
0
4,777
0
20,406
L
2,086
1,265
0
1,542
5,453
1,857
0
3,379
2,074
18,363
0
L
Geb
RixI2I
Geb
1,439
443
0
613
6,359
2,760
0
5,351
1,008
7,134
0
W
8,326
4,636
0
1,969
6,831
1,962
294
1,439
5,392
38,837
0
W
165
62
34
244
3,550
551
503
0
3,550
7,525
0
W
Kukulkan
UsuallyTaken
Kukulkan
2,456
655
0
388
3,131
931
0
1,037
2,094
31,545
0
L
Izanami
cootuwu
Izanami
2,543
1,848
0
1,442
6,575
1,869
708
4,321
2,254
0
24,458
L
Osiris
lloukus
Osiris
5,133
2,687
0
656
5,650
3,274
0
2,878
2,772
0
21,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
26,661
184
Minions Killed
238
0
Camps Cleared
0
715,417
Distance Traveled
767,880
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,647
706
41
5
0
141,214
0
L
Bastet
5,371
671
40
5
0
111,251
0
W
Arachne
4,563
570
44
6
0
178,680
1
L
Sol
4,785
598
33
4
0
154,412
1
L
Geb
4,266
533
6
1
0
138,882
3
W
Chronos
6,645
831
80
10
0
162,961
1
W
Zeus
4,164
521
13
2
0
132,079
1
W
Kukulkan
5,642
705
60
8
0
152,946
2
L
Izanami
4,796
600
53
7
0
137,101
1
L
Osiris
6,063
758
52
7
0
173,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role