Player Matchup

Geb
Geb
CafeCreme
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,402 Elo+
Party 2
Hades
Hades
DanriusxD
Hades
Level 18
God Stats
2W - 4L
1,585 SR
Queue Stats
4W - 6L
1,422 Elo+
Party 2
Nemesis
Nemesis
DrohGohR
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 3
Rama
Rama
Goriloco
Rama
Level 12
God Stats
1W - 1L
1,448 SR
Queue Stats
6W - 9L
1,262 Elo+
Party 3
Zeus
Zeus
xxMiMaridoxx
Zeus
Level 25
God Stats
2W - 3L
1,674 SR
Queue Stats
16W - 15L
1,473 Elo+
Party 2
Team Averages
Level 17
1,541 SR
1,402 Elo+

VS

Team Averages
Level 23
1,394 SR
1,435 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
PR0MITIUS
Jormungandr
Level 18
God Stats
4W - 4L
1,296 SR
Queue Stats
40W - 41L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
samoht33
Morgan Le Fay
Level 27
God Stats
5W - 3L
1,315 SR
Queue Stats
167W - 208L
1,412 Elo+
Solo
Loki
Loki
violaChamacos
Loki
Level 20
God Stats
25W - 14L
1,360 SR
Queue Stats
145W - 135L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
ѕкιттℓє
Baron Samedi
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,552
420
5,261
15,970
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
DanriusxD
Hades
12
2 / 6 / 1
7,605
423
5,418
13,918
9,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
DrohGohR
Nemesis
11
2 / 9 / 1
7,449
414
5,401
15,903
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
11
0 / 7 / 1
6,494
361
4,298
12,976
4,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
7,388
410
6,219
13,024
4,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 6
7,309
406
7,800
12,021
9,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
PR0MITIUS
Jormungandr
14
7 / 0 / 3
9,086
505
11,174
8,989
7,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
samoht33
Morgan Le Fay
15
5 / 0 / 7
9,566
531
10,488
5,708
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
13 / 1 / 5
10,379
577
11,158
12,566
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ѕкιттℓє
Baron Samedi
16
6 / 2 / 6
9,507
528
13,906
8,840
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
7
Kills
32
32
Deaths
7
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
6
1
L
2
4
0
0.5
L
Hades
DanriusxD
Hades
2
6
1
0.42
L
Nemesis
DrohGohR
Nemesis
2
9
1
0.28
L
Rama
0
7
1
0.07
W
Jormungandr
PR0MITIUS
Jormungandr
7
0
3
8.5
W
Morgan Le Fay
samoht33
Morgan Le Fay
5
0
7
8.5
W
13
1
5
15.5
L
1
6
0
0.17
W
Baron Samedi
ѕкιттℓє
Baron Samedi
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,597
Damage
54,526
71,791
Taken
48,124
37,920
Mitigated
28,024
14,292
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,800
2,335
0
3,191
12,021
9,642
22
5,851
6,170
0
24,056
L
5,261
646
0
1,875
15,970
12,736
0
7,408
7,828
18,599
0
L
Hades
DanriusxD
Hades
5,418
0
176
2,979
13,918
9,857
283
8,667
4,569
31,728
0
L
Nemesis
DrohGohR
Nemesis
5,401
1,823
0
4,714
15,903
6,104
0
5,678
9,776
0
40,776
L
Rama
4,298
3,239
0
2,260
12,976
4,240
120
5,598
6,759
0
27,145
W
Jormungandr
PR0MITIUS
Jormungandr
11,174
1,641
153
3,645
8,989
7,402
642
2,352
6,637
52,014
0
W
Morgan Le Fay
samoht33
Morgan Le Fay
10,488
676
0
911
5,708
2,377
1,075
1,350
4,358
53,404
0
W
11,158
4,058
0
5,462
12,566
4,700
411
3,400
9,166
0
63,221
L
6,219
837
0
2,288
13,024
4,983
147
5,368
7,291
48,510
0
W
Baron Samedi
ѕкιттℓє
Baron Samedi
13,906
1,488
1,329
2,411
8,840
3,903
336
3,945
4,895
54,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
45,847
309
Minions Killed
426
0
Camps Cleared
0
1,568,611
Distance Traveled
1,616,559
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,309
406
39
2
0
300,130
0
L
Geb
7,552
420
22
1
0
354,106
3
L
Hades
7,605
423
75
4
0
303,291
5
L
Nemesis
7,449
414
60
3
0
350,382
2
L
Rama
6,494
361
53
3
0
255,740
1
W
Jormungandr
9,086
505
78
4
0
292,573
0
W
Morgan Le Fay
9,566
531
117
7
0
335,711
4
W
Loki
10,379
577
94
5
0
380,947
1
L
Zeus
7,388
410
99
6
0
305,092
1
W
Baron Samedi
9,507
528
98
5
0
307,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role