Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
BIG_BEEF420
Arachne
Level 98
God Stats
1W - 3L
1,377 SR
Queue Stats
119W - 117L
1,556 Elo+
Party 1
Janus
Janus
DaKoldest_27
Janus
Level 119
God Stats
36W - 34L
1,572 SR
Queue Stats
657W - 685L
1,518 Elo+
Party 1
Ares
Ares
PaRaMeDIC_-37
Ares
Level 102
God Stats
0W - 1L
1,542 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Whits_Eind
Heimdallr
Level 83
God Stats
13W - 25L
1,381 SR
Queue Stats
148W - 250L
1,307 Elo+
Party 1
Team Averages
Level 106
1,474 SR
1,476 Elo+

VS

Team Averages
Level 100
1,419 SR
1,398 Elo+
Hades
Hades
Elite_Medjai
Hades
Level 93
God Stats
3W - 0L
1,847 SR
Queue Stats
16W - 16L
1,343 Elo+
Party 2
Apollo
Apollo
ImStitchyPoo
Apollo
Level 109
God Stats
1W - 0L
1,277 SR
Queue Stats
15W - 10L
1,479 Elo+
Party 2
Chaac
Chaac
Its_MF_Grimgod26
Chaac
Level 85
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 6L
1,357 Elo+
Party 2
Scylla
Scylla
JeroFlame
Scylla
Level 87
God Stats
1W - 1L
1,162 SR
Queue Stats
3W - 7L
1,357 Elo+
Party 2
Arachne
Arachne
TheDonkivizXD
Arachne
Level 128
God Stats
7W - 8L
1,522 SR
Queue Stats
543W - 540L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 8
6,848
527
4,215
8,835
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
BIG_BEEF420
Arachne
11
6 / 6 / 5
7,364
566
6,984
10,993
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 7 / 5
6,213
478
5,032
7,529
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 5 / 5
6,583
506
6,428
10,486
7,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Whits_Eind
Heimdallr
8
2 / 6 / 2
5,525
425
3,231
8,059
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 10
5,965
459
5,848
7,733
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
12
11 / 3 / 9
7,743
596
9,144
9,353
3,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 2 / 2
6,489
499
5,467
8,403
7,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
JeroFlame
Scylla
11
5 / 2 / 7
7,274
560
5,419
6,217
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
14
7 / 3 / 12
8,040
618
7,500
10,232
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
13
Kills
27
27
Deaths
13
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
8
1.67
L
Arachne
BIG_BEEF420
Arachne
6
6
5
1.42
L
1
7
5
0.5
W
0
3
10
1.67
W
Apollo
11
3
9
5.17
W
4
2
2
2.5
W
Scylla
JeroFlame
Scylla
5
2
7
4.25
L
3
5
5
1.1
W
Arachne
7
3
12
4.33
L
Heimdallr
Whits_Eind
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,890
Damage
33,378
45,902
Taken
41,938
26,524
Mitigated
19,837
7,762
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,215
777
0
2,013
8,835
9,652
222
2,098
6,152
0
27,166
L
Arachne
BIG_BEEF420
Arachne
6,984
3,707
0
3,013
10,993
4,242
0
4,103
6,759
0
33,990
L
5,032
771
0
730
7,529
2,198
0
1,457
6,072
33,722
0
W
5,848
422
529
2,906
7,733
3,607
47
2,940
4,684
20,131
0
W
Apollo
9,144
6,453
0
2,706
9,353
3,141
1,035
3,673
5,612
0
33,436
W
5,467
570
84
2,251
8,403
7,021
203
653
7,432
7,987
17,470
W
Scylla
JeroFlame
Scylla
5,419
302
96
1,578
6,217
1,885
0
1,146
4,883
30,433
0
L
6,428
302
150
1,067
10,486
7,923
0
3,023
7,420
18,603
0
W
Arachne
7,500
4,145
0
3,444
10,232
4,183
0
2,828
7,191
0
46,896
L
Heimdallr
Whits_Eind
Heimdallr
3,231
1,371
0
789
8,059
2,509
0
2,265
5,750
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
35,511
248
Minions Killed
269
0
Camps Cleared
0
1,159,868
Distance Traveled
1,244,748
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,848
527
61
5
0
217,891
3
L
Arachne
7,364
566
54
4
0
255,382
0
L
Janus
6,213
478
74
6
0
228,044
2
W
Hades
5,965
459
38
3
0
256,737
0
W
Apollo
7,743
596
51
4
0
230,772
1
W
Chaac
6,489
499
45
3
0
230,242
0
W
Scylla
7,274
560
52
4
0
241,025
2
L
Ares
6,583
506
21
2
0
239,050
0
W
Arachne
8,040
618
83
6
0
285,972
3
L
Heimdallr
5,525
425
38
3
0
219,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role