Player Matchup

Fenrir
Fenrir
RexzDj69
Fenrir
Level 155
God Stats
10W - 9L
1,662 SR
Queue Stats
113W - 101L
1,536 Elo+
Party 2
Ymir
Ymir
TinchoIUM
Ymir
Level 17
God Stats
8W - 6L
1,607 SR
Queue Stats
29W - 20L
1,531 Elo+
Party 2
Hades
Hades
gatin31393
Hades
Level 147
God Stats
18W - 21L
1,457 SR
Queue Stats
28W - 30L
1,496 Elo+
Party 2
Skadi
Skadi
skyline7877
Skadi
Level 146
God Stats
64W - 42L
1,567 SR
Queue Stats
111W - 98L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
ungaybailarin
Zhong Kui
Level 28
God Stats
166W - 148L
1,545 SR
Queue Stats
185W - 178L
1,577 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,528 Elo+

VS

Team Averages
Level 73
1,446 SR
1,561 Elo+
Loki
Loki
Fiddy Sevum
Loki
Level 28
God Stats
14W - 18L
1,526 SR
Queue Stats
84W - 102L
1,410 Elo+
Party 1
Agni
Agni
HirsuteKnob
Agni
Level 15
God Stats
1W - 3L
1,236 SR
Queue Stats
25W - 10L
1,701 Elo+
Party 3
Neith
Neith
MasterDisaterB0
Neith
Level 85
God Stats
0W - 4L
1,453 SR
Queue Stats
85W - 71L
1,600 Elo+
Party 3
Ares
Ares
Sandmann2324
Ares
Level 160
God Stats
8W - 15L
1,488 SR
Queue Stats
897W - 789L
1,646 Elo+
Party 3
Ymir
Ymir
l Quiki l
Ymir
Level 78
God Stats
15W - 13L
1,530 SR
Queue Stats
236W - 264L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RexzDj69
Fenrir
13
3 / 0 / 2
7,559
581
3,875
7,626
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
9
0 / 1 / 4
6,187
476
1,947
6,095
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
12
3 / 2 / 3
7,234
556
6,677
7,931
4,225
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 0
7,792
599
7,413
5,047
1,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ungaybailarin
Zhong Kui
14
4 / 2 / 3
8,407
647
8,327
12,343
9,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,504
500
2,963
8,393
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 2
6,130
472
9,170
6,281
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
5,926
456
3,270
7,805
2,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 0
6,399
492
4,884
10,227
8,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
9
0 / 3 / 2
5,578
429
2,214
11,843
5,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
1
2
2
1
L
0
2
0
0
W
Fenrir
RexzDj69
Fenrir
3
0
2
4
L
2
3
0
0.67
W
Ymir
0
1
4
2
W
Hades
3
2
3
2.25
L
Ymir
0
3
2
0.33
W
2
0
0
2
W
Zhong Kui
ungaybailarin
Zhong Kui
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
22,501
39,042
Taken
44,549
22,754
Mitigated
20,537
20,013
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,963
836
0
404
8,393
2,476
0
2,512
5,881
0
36,017
L
9,170
733
0
672
6,281
1,815
0
3,797
2,484
39,346
0
L
3,270
1,454
0
2,836
7,805
2,152
0
115
7,690
0
32,815
W
Fenrir
RexzDj69
Fenrir
3,875
218
191
1,713
7,626
2,852
0
1,710
5,843
0
51,115
L
4,884
179
0
4,135
10,227
8,232
0
6,260
3,967
30,105
0
W
Ymir
1,947
114
441
1,871
6,095
5,185
114
3,038
2,950
15,973
0
W
Hades
6,677
823
879
4,043
7,931
4,225
946
5,448
2,186
35,178
0
L
Ymir
2,214
98
795
1,667
11,843
5,862
0
4,267
7,576
20,801
0
W
7,413
3,139
138
2,144
5,047
1,320
3,052
150
4,897
0
58,420
W
Zhong Kui
ungaybailarin
Zhong Kui
8,327
1,347
0
8,593
12,343
9,172
2,568
5,555
6,748
54,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
30,537
424
Minions Killed
297
0
Camps Cleared
0
1,162,753
Distance Traveled
1,139,525
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,504
500
69
5
0
262,806
0
L
Agni
6,130
472
82
6
0
238,412
3
L
Neith
5,926
456
73
6
0
212,224
0
W
Fenrir
7,559
581
92
7
0
264,842
0
L
Ares
6,399
492
47
4
0
220,483
0
W
Ymir
6,187
476
19
1
0
254,426
0
W
Hades
7,234
556
82
6
0
220,267
2
L
Ymir
5,578
429
26
2
0
205,600
4
W
Skadi
7,792
599
125
10
0
206,896
1
W
Zhong Kui
8,407
647
106
8
0
216,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role