Player Matchup

Cernunnos
Cernunnos
BakedAries25
Cernunnos
Level 25
God Stats
9W - 18L
1,453 SR
Queue Stats
19W - 27L
1,455 Elo+
Solo
Ymir
Ymir
JNasty8434
Ymir
Level 30
God Stats
2W - 3L
1,581 SR
Queue Stats
99W - 80L
1,441 Elo+
Solo
Bastet
Bastet
OrganMeister
Bastet
Level 9
God Stats
5W - 8L
1,453 SR
Queue Stats
13W - 15L
1,483 Elo+
Solo
Geb
Geb
bigchunsus
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Nike
Nike
ri Emiya
Nike
Level 27
God Stats
4W - 1L
1,762 SR
Queue Stats
196W - 205L
1,484 Elo+
Solo
Team Averages
Level 20
1,550 SR
1,459 Elo+

VS

Team Averages
Level 30
1,574 SR
1,486 Elo+
Heimdallr
Heimdallr
Candy_Striper_21
Heimdallr
Level 5
God Stats
27W - 29L
1,156 SR
Queue Stats
176W - 191L
1,310 Elo+
Solo
Bellona
Bellona
Garu_1520
Bellona
Level 14
God Stats
2W - 1L
1,543 SR
Queue Stats
22W - 13L
1,592 Elo+
Party 1
Ganesha
Ganesha
HumbleLittleHomo
Ganesha
Level 24
God Stats
13W - 10L
1,735 SR
Queue Stats
52W - 60L
1,367 Elo+
Solo
Poseidon
Poseidon
Hurisma020
Poseidon
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,616 Elo+
Party 1
Arachne
Arachne
holasoypacman
Arachne
Level 88
God Stats
23W - 8L
1,935 SR
Queue Stats
158W - 152L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BakedAries25
Cernunnos
10
0 / 4 / 2
5,996
428
4,250
6,396
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 1 / 0
6,826
488
5,237
11,762
8,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
6
0 / 5 / 0
5,240
374
1,555
9,063
2,214
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 6 / 0
4,556
325
518
5,961
1,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Nike
9
0 / 7 / 0
5,742
410
4,145
10,848
6,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
0 / 1 / 0
6,175
441
7,367
6,435
2,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Garu_1520
Bellona
13
6 / 0 / 3
7,807
558
5,406
5,621
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 1
6,761
483
3,714
7,892
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Hurisma020
Poseidon
6
0 / 1 / 0
5,377
384
39
1,439
206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
14
15 / 0 / 4
8,805
629
11,498
8,700
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
21
23
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BakedAries25
Cernunnos
0
4
2
0.25
W
Heimdallr
0
1
0
0
W
Bellona
Garu_1520
Bellona
6
0
3
7.5
W
0
2
1
0.25
W
Poseidon
Hurisma020
Poseidon
0
1
0
0
L
3
1
0
3
L
Bastet
0
5
0
0
L
0
6
0
0
W
Arachne
15
0
4
17
L
Nike
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
28,024
44,030
Taken
30,087
21,260
Mitigated
16,575
6,833
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BakedAries25
Cernunnos
4,250
1,955
0
288
6,396
2,209
695
1,063
5,333
0
26,498
W
Heimdallr
7,367
4,718
0
3,517
6,435
2,367
569
2,778
3,657
0
43,714
W
Bellona
Garu_1520
Bellona
5,406
1,369
0
1,306
5,621
4,441
700
604
4,926
0
36,672
W
3,714
526
76
1,950
7,892
5,551
200
2,395
5,497
16,461
0
W
Poseidon
Hurisma020
Poseidon
39
0
0
332
1,439
206
720
0
1,439
10,854
0
L
5,237
1,326
0
3,824
11,762
8,603
50
2,651
9,111
30,188
0
L
Bastet
1,555
644
0
2,639
9,063
2,214
0
0
9,063
0
23,794
L
518
62
0
12
5,961
1,899
0
0
5,961
3,311
0
W
Arachne
11,498
7,168
0
5,093
8,700
4,010
72
799
7,901
0
56,571
L
Nike
4,145
361
0
70
10,848
6,335
447
39
10,809
5,448
29,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
34,925
213
Minions Killed
287
0
Camps Cleared
0
1,253,369
Distance Traveled
1,202,124
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,996
428
61
4
0
265,588
0
W
Heimdallr
6,175
441
93
7
0
195,316
0
W
Bellona
7,807
558
70
5
0
310,628
0
W
Ganesha
6,761
483
6
0
0
266,283
1
W
Poseidon
5,377
384
22
2
0
82,743
0
L
Ymir
6,826
488
30
2
0
288,646
1
L
Bastet
5,240
374
46
3
0
233,745
0
L
Geb
4,556
325
9
1
0
200,817
4
W
Arachne
8,805
629
96
7
0
347,154
0
L
Nike
5,742
410
67
5
0
264,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role