Player Matchup

Merlin
Merlin
SnyGadz
Merlin
Level 27
God Stats
62W - 57L
1,420 SR
Queue Stats
175W - 198L
1,340 Elo+
Party 3
Cthulhu
Cthulhu
SterlingPenn
Cthulhu
Level 36
God Stats
8W - 7L
1,624 SR
Queue Stats
175W - 198L
1,458 Elo+
Solo
Bastet
Bastet
YagamiKain
Bastet
Level 45
God Stats
26W - 26L
1,404 SR
Queue Stats
176W - 214L
1,409 Elo+
Party 3
King Arthur
King Arthur
blysteam
King Arthur
Level 63
God Stats
2W - 4L
1,380 SR
Queue Stats
545W - 573L
1,421 Elo+
Party 2
Olorun
Olorun
lpigyrv
Olorun
Level 28
God Stats
6W - 7L
1,690 SR
Queue Stats
133W - 153L
1,364 Elo+
Party 2
Team Averages
Level 40
1,503 SR
1,399 Elo+

VS

Team Averages
Level 106
1,479 SR
1,691 Elo+
Loki
Loki
CrimsonKiller_69
Loki
Level 86
God Stats
1W - 1L
1,098 SR
Queue Stats
133W - 123L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
HadezXVIII
Sun Wukong
Level 117
God Stats
18W - 14L
1,650 SR
Queue Stats
965W - 711L
1,624 Elo+
Party 1
Anhur
Anhur
KennadySLeon
Anhur
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
583W - 110L
1,871 Elo+
Party 1
Tiamat
Tiamat
Susan Op XD
Tiamat
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,770 Elo+
Party 1
Jormungandr
Jormungandr
Yukkikoo
Jormungandr
Level 160
God Stats
9W - 7L
1,645 SR
Queue Stats
735W - 419L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SnyGadz
Merlin
16
2 / 9 / 2
10,205
928
7,500
15,820
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SterlingPenn
Cthulhu
17
2 / 0 / 2
11,092
1,008
8,283
15,901
16,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
YagamiKain
Bastet
17
1 / 6 / 7
11,060
1,005
12,359
16,115
6,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
blysteam
King Arthur
17
2 / 10 / 4
10,599
964
10,911
23,210
20,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
lpigyrv
Olorun
16
1 / 8 / 2
9,880
898
8,440
20,253
7,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

127

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
11,570
1,052
12,493
9,946
4,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
HadezXVIII
Sun Wukong
18
5 / 0 / 12
11,728
1,066
18,978
14,661
15,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 3 / 17
11,491
1,045
14,738
8,367
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
10 / 2 / 15
12,064
1,097
24,766
8,874
8,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Yukkikoo
Jormungandr
19
5 / 1 / 18
12,415
1,129
13,199
11,114
14,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
8
Kills
33
33
Deaths
8
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
Sun Wukong
HadezXVIII
Sun Wukong
5
0
12
11
W
7
3
17
5.17
L
Merlin
SnyGadz
Merlin
2
9
2
0.33
L
Cthulhu
SterlingPenn
Cthulhu
2
0
2
3
W
Tiamat
10
2
15
8.75
L
Bastet
YagamiKain
Bastet
1
6
7
0.75
W
Jormungandr
Yukkikoo
Jormungandr
5
1
18
14
L
King Arthur
blysteam
King Arthur
2
10
4
0.4
L
Olorun
lpigyrv
Olorun
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
84,174
91,299
Taken
52,962
55,503
Mitigated
46,967
4,343
Healing
3,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,493
2,854
0
716
9,946
4,384
0
4,032
5,836
0
27,166
W
Sun Wukong
HadezXVIII
Sun Wukong
18,978
1,815
0
163
14,661
15,700
0
5,740
8,647
607
30,351
W
14,738
7,486
0
54
8,367
3,898
0
3,982
4,385
0
24,772
L
Merlin
SnyGadz
Merlin
7,500
1,021
0
373
15,820
5,088
0
7,287
8,373
24,232
0
L
Cthulhu
SterlingPenn
Cthulhu
8,283
172
414
0
15,901
16,371
0
5,572
9,950
48,697
0
W
Tiamat
24,766
2,526
0
1,592
8,874
8,693
0
3,781
5,015
36,695
0
L
Bastet
YagamiKain
Bastet
12,359
2,467
0
0
16,115
6,011
0
6,016
10,007
0
18,892
W
Jormungandr
Yukkikoo
Jormungandr
13,199
2,630
0
1,447
11,114
14,292
0
6,094
4,856
37,274
0
L
King Arthur
blysteam
King Arthur
10,911
1,857
0
210
23,210
20,790
0
8,181
14,649
0
24,376
L
Olorun
lpigyrv
Olorun
8,440
5,189
874
2,472
20,253
7,243
0
10,222
9,748
17,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,836
Gold Earned
59,268
157
Minions Killed
174
3
Camps Cleared
11
1,070,710
Distance Traveled
1,062,919
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,570
1,052
31
3
2
224,793
1
W
Sun Wukong
11,728
1,066
25
2
5
239,758
0
W
Anhur
11,491
1,045
16
1
2
196,732
0
L
Merlin
10,205
928
44
4
0
189,935
0
L
Cthulhu
11,092
1,008
66
6
1
255,400
1
W
Tiamat
12,064
1,097
34
3
2
218,891
1
L
Bastet
11,060
1,005
13
1
1
242,600
0
W
Jormungandr
12,415
1,129
68
6
0
182,745
0
L
King Arthur
10,599
964
23
2
0
204,882
0
L
Olorun
9,880
898
11
1
1
177,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role