Player Matchup

Izanami
Izanami
DomesticCabbage
Izanami
Level 47
God Stats
10W - 11L
1,579 SR
Queue Stats
48W - 58L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Levi2Paradox
Baron Samedi
Level 27
God Stats
0W - 1L
1,567 SR
Queue Stats
15W - 13L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
MediumMiddle
Cthulhu
Level 143
God Stats
3W - 3L
1,667 SR
Queue Stats
127W - 103L
1,668 Elo+
Party 1
Mercury
Mercury
NuclearGangrene
Mercury
Level 106
God Stats
11W - 11L
1,582 SR
Queue Stats
336W - 306L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
YGKamiSama
Gilgamesh
Level 69
God Stats
3W - 4L
1,853 SR
Queue Stats
102W - 76L
1,559 Elo+
Party 1
Team Averages
Level 78
1,650 SR
1,567 Elo+

VS

Team Averages
Level 67
1,543 SR
1,712 Elo+
Chernobog
Chernobog
Juanka030
Chernobog
Level 155
God Stats
2W - 8L
1,481 SR
Queue Stats
297W - 228L
1,665 Elo+
Party 2
Arachne
Arachne
LaH0stia
Arachne
Level 108
God Stats
3W - 0L
1,733 SR
Queue Stats
430W - 326L
1,740 Elo+
Party 2
Xing Tian
Xing Tian
OhDaryyy
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 6L
1,870 Elo+
Party 2
Guan Yu
Guan Yu
UchihaCharlies
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
hitmangaz
Baron Samedi
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 51L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,971
549
13,575
11,444
4,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Levi2Paradox
Baron Samedi
13
0 / 6 / 3
8,807
440
5,977
12,512
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MediumMiddle
Cthulhu
16
8 / 4 / 0
10,776
539
14,284
17,816
16,540
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
9 / 4 / 2
10,512
526
11,895
15,975
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
YGKamiSama
Gilgamesh
13
0 / 7 / 11
8,859
443
8,789
21,122
22,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Juanka030
Chernobog
18
3 / 5 / 9
11,084
554
11,614
15,269
5,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
LaH0stia
Arachne
18
8 / 4 / 10
11,672
584
15,480
18,027
8,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
OhDaryyy
Xing Tian
14
0 / 2 / 17
9,735
487
7,008
20,227
23,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 6 / 8
10,191
510
9,419
18,659
16,483
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
hitmangaz
Baron Samedi
17
8 / 4 / 8
11,807
590
14,711
13,601
6,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
21
Kills
25
25
Deaths
21
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Chernobog
Juanka030
Chernobog
3
5
9
1.5
W
Arachne
LaH0stia
Arachne
8
4
10
3.25
L
Baron Samedi
Levi2Paradox
Baron Samedi
0
6
3
0.25
L
Cthulhu
MediumMiddle
Cthulhu
8
4
0
2
L
9
4
2
2.5
W
Xing Tian
OhDaryyy
Xing Tian
0
2
17
4.25
W
6
6
8
1.67
L
Gilgamesh
YGKamiSama
Gilgamesh
0
7
11
0.79
W
Baron Samedi
hitmangaz
Baron Samedi
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,520
Damage
58,232
78,869
Taken
85,783
55,065
Mitigated
60,385
15,406
Healing
35,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,575
8,553
0
2,274
11,444
4,613
3,081
2,327
9,020
0
87,580
W
Chernobog
Juanka030
Chernobog
11,614
6,164
0
4,778
15,269
5,818
2,079
3,342
11,927
0
98,150
W
Arachne
LaH0stia
Arachne
15,480
9,604
0
10,013
18,027
8,297
814
6,457
11,570
0
85,771
L
Baron Samedi
Levi2Paradox
Baron Samedi
5,977
473
393
2,707
12,512
5,422
300
5,015
7,356
44,671
0
L
Cthulhu
MediumMiddle
Cthulhu
14,284
2,087
290
3,357
17,816
16,540
86
2,479
14,888
62,800
0
L
11,895
5,172
0
3,874
15,975
6,201
0
4,244
11,643
0
80,120
W
Xing Tian
OhDaryyy
Xing Tian
7,008
637
0
4,843
20,227
23,067
0
3,362
16,865
21,806
0
W
9,419
1,457
920
5,642
18,659
16,483
161
6,044
12,615
0
41,680
L
Gilgamesh
YGKamiSama
Gilgamesh
8,789
1,130
0
2,511
21,122
22,289
104
7,825
13,120
0
32,099
W
Baron Samedi
hitmangaz
Baron Samedi
14,711
1,114
3,096
5,717
13,601
6,720
339
4,087
9,514
79,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,925
Gold Earned
54,489
524
Minions Killed
484
0
Camps Cleared
0
1,913,411
Distance Traveled
1,897,900
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,971
549
159
8
0
352,587
1
W
Chernobog
11,084
554
152
8
0
373,037
6
W
Arachne
11,672
584
101
5
0
427,107
3
L
Baron Samedi
8,807
440
85
4
0
336,326
1
L
Cthulhu
10,776
539
118
6
0
376,740
7
L
Mercury
10,512
526
118
6
0
470,948
5
W
Xing Tian
9,735
487
27
1
0
413,889
6
W
Guan Yu
10,191
510
77
4
0
322,440
0
L
Gilgamesh
8,859
443
44
2
0
376,810
0
W
Baron Samedi
11,807
590
127
6
0
361,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role