Player Matchup

Hou Yi
Hou Yi
Akechia
Hou Yi
Level 123
God Stats
4W - 0L
1,413 SR
Queue Stats
88W - 69L
1,583 Elo+
Solo
Yemoja
Yemoja
Dismay5th
Yemoja
Level 91
God Stats
1W - 1L
1,362 SR
Queue Stats
44W - 37L
1,547 Elo+
Party 1
Merlin
Merlin
IIPerroII
Merlin
Level 156
God Stats
20W - 26L
1,555 SR
Queue Stats
695W - 688L
1,602 Elo+
Solo
Odin
Odin
IslilbigP
Odin
Level 60
God Stats
16W - 7L
1,680 SR
Queue Stats
162W - 140L
1,550 Elo+
Party 1
Nox
Nox
LGFuture
Nox
Level 143
God Stats
5W - 5L
1,387 SR
Queue Stats
247W - 234L
1,565 Elo+
Solo
Team Averages
Level 115
1,479 SR
1,570 Elo+

VS

Team Averages
Level 141
1,473 SR
1,527 Elo+
Bellona
Bellona
EnterpriseE1701
Bellona
Level 128
God Stats
7W - 15L
1,388 SR
Queue Stats
262W - 314L
1,398 Elo+
Party 2
Thoth
Thoth
Giovanni_2494
Thoth
Level 147
God Stats
0W - 1L
1,352 SR
Queue Stats
37W - 40L
1,595 Elo+
Solo
Merlin
Merlin
LeviathanUchiha
Merlin
Level 145
God Stats
8W - 15L
1,496 SR
Queue Stats
70W - 59L
1,582 Elo+
Solo
Xing Tian
Xing Tian
Sinwell
Xing Tian
Level 157
God Stats
12W - 18L
1,418 SR
Queue Stats
377W - 392L
1,466 Elo+
Party 2
Charybdis
Charybdis
taylormade1412
Charybdis
Level 129
God Stats
18W - 14L
1,711 SR
Queue Stats
148W - 141L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Akechia
Hou Yi
20
13 / 2 / 10
15,362
904
22,347
15,586
7,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Dismay5th
Yemoja
16
1 / 6 / 13
11,633
684
5,660
20,352
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
IIPerroII
Merlin
20
7 / 2 / 13
14,992
882
14,799
10,130
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
20
12 / 4 / 16
15,271
898
21,228
21,058
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 2 / 20
12,619
742
12,038
11,993
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 8
11,544
679
8,983
18,075
15,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 8 / 4
11,792
694
9,673
14,909
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 6 / 6
10,895
641
12,294
11,770
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Sinwell
Xing Tian
16
0 / 4 / 7
9,786
576
6,103
20,773
22,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
taylormade1412
Charybdis
18
3 / 7 / 2
11,087
652
12,816
19,714
7,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
34
Kills
14
16
Deaths
34
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Akechia
Hou Yi
13
2
10
9
W
Yemoja
Dismay5th
Yemoja
1
6
13
1.25
L
3
9
8
0.78
L
6
8
4
1
W
Merlin
IIPerroII
Merlin
7
2
13
6.75
W
Odin
12
4
16
5
W
1
2
20
5.5
L
2
6
6
0.83
L
Xing Tian
Sinwell
Xing Tian
0
4
7
0.88
L
Charybdis
taylormade1412
Charybdis
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,072
Damage
49,869
79,119
Taken
85,241
48,323
Mitigated
56,069
23,116
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Akechia
Hou Yi
22,347
10,318
0
4,368
15,586
7,105
4,240
5,752
9,708
0
73,880
W
Yemoja
Dismay5th
Yemoja
5,660
656
4,498
3,354
20,352
16,419
570
8,241
10,191
22,982
0
L
8,983
1,298
69
101
18,075
15,436
0
8,959
8,390
319
19,595
L
9,673
72
0
771
14,909
5,605
1
7,574
6,898
38,782
0
W
Merlin
IIPerroII
Merlin
14,799
1,194
0
1,821
10,130
3,870
2,927
3,162
4,733
73,281
0
W
Odin
21,228
3,352
0
6,768
21,058
16,471
0
5,624
12,916
4,072
36,161
W
12,038
163
0
2,307
11,993
4,458
418
5,785
5,280
44,765
0
L
12,294
286
0
199
11,770
4,787
0
2,816
8,462
49,505
0
L
Xing Tian
Sinwell
Xing Tian
6,103
381
23
1,088
20,773
22,556
112
8,371
11,363
24,290
0
L
Charybdis
taylormade1412
Charybdis
12,816
6,090
0
2,936
19,714
7,685
367
5,697
13,221
0
43,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,877
Gold Earned
55,104
426
Minions Killed
344
9
Camps Cleared
8
1,619,314
Distance Traveled
1,321,099
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,362
904
99
6
4
321,685
2
W
Yemoja
11,633
684
26
2
0
263,835
5
L
Bellona
11,544
679
41
2
1
238,062
1
L
Thoth
11,792
694
97
6
2
277,806
2
W
Merlin
14,992
882
160
9
0
334,571
2
W
Odin
15,271
898
47
3
2
356,313
0
W
Nox
12,619
742
94
6
3
342,910
0
L
Merlin
10,895
641
89
5
0
266,713
3
L
Xing Tian
9,786
576
35
2
2
288,679
1
L
Charybdis
11,087
652
82
5
3
249,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role