Player Matchup

Da Ji
Da Ji
Milkmommy4093
Da Ji
Level 95
God Stats
1W - 0L
1,752 SR
Queue Stats
129W - 94L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
TheRempsKush
Kukulkan
Level 128
God Stats
14W - 11L
1,491 SR
Queue Stats
47W - 36L
1,471 Elo+
Party 1
Nike
Nike
TotableBook5893
Nike
Level 155
God Stats
1W - 1L
1,489 SR
Queue Stats
137W - 109L
1,474 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,481 Elo+

VS

Team Averages
Level 102
1,502 SR
1,399 Elo+
Tiamat
Tiamat
GradyDraconisJr
Tiamat
Level 127
God Stats
253W - 249L
1,569 SR
Queue Stats
2,009W - 2,207L
1,522 Elo+
Solo
Vulcan
Vulcan
Sup_Puut0s_210
Vulcan
Level 66
God Stats
11W - 10L
1,411 SR
Queue Stats
12W - 13L
1,327 Elo+
Party 2
Hercules
Hercules
YungVirgin
Hercules
Level 114
God Stats
10W - 6L
1,525 SR
Queue Stats
64W - 61L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
12,183
677
12,565
13,376
5,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TheRempsKush
Kukulkan
16
4 / 2 / 9
11,866
659
15,256
12,080
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 0 / 7
13,494
750
18,237
19,784
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
11,109
617
8,789
13,850
8,700
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 2
10,610
589
14,177
11,175
3,453
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
YungVirgin
Hercules
11
1 / 8 / 3
9,982
555
6,002
26,334
23,751
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
5
5
Deaths
17
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
6
3
5
2.83
L
2
6
2
0.5
W
Kukulkan
TheRempsKush
Kukulkan
4
2
9
4.25
W
7
0
7
10.5
L
Hercules
YungVirgin
Hercules
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,058
Damage
28,968
45,240
Taken
51,359
31,227
Mitigated
35,904
13,275
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,789
1,163
0
2,505
13,850
8,700
0
4,439
9,411
45,753
0
W
12,565
4,151
0
2,374
13,376
5,513
628
6,293
7,083
0
68,737
L
14,177
8,226
83
399
11,175
3,453
0
3,591
7,584
36,318
0
W
Kukulkan
TheRempsKush
Kukulkan
15,256
437
0
4,600
12,080
4,522
978
8,117
3,963
57,840
0
W
18,237
1,382
0
6,301
19,784
21,192
182
9,425
10,359
12,530
41,677
L
Hercules
YungVirgin
Hercules
6,002
1,798
0
8,598
26,334
23,751
0
12,493
13,841
0
14,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
31,701
248
Minions Killed
163
16
Camps Cleared
1
1,009,468
Distance Traveled
944,351
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,109
617
93
5
0
275,890
3
W
Da Ji
12,183
677
72
4
13
313,096
3
L
Vulcan
10,610
589
60
3
0
318,068
4
W
Kukulkan
11,866
659
122
7
1
342,353
1
W
Nike
13,494
750
54
3
2
354,019
0
L
Hercules
9,982
555
10
1
1
350,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role