Player Matchup

Skadi
Skadi
Cheekypeak
Skadi
Level 29
God Stats
19W - 32L
1,334 SR
Queue Stats
40W - 71L
1,253 Elo+
Party 3
Sol
Sol
H34TH3NK1NG
Sol
Level 28
God Stats
7W - 7L
1,528 SR
Queue Stats
34W - 54L
1,319 Elo+
Party 3
Loki
Loki
OTF_Inazuma-_-
Loki
Level 117
God Stats
3W - 1L
1,799 SR
Queue Stats
289W - 309L
1,371 Elo+
Solo
Bacchus
Bacchus
StraightDefault
Bacchus
Level 118
God Stats
44W - 39L
1,526 SR
Queue Stats
65W - 74L
1,396 Elo+
Party 3
Zhong Kui
Zhong Kui
TwoToothdTooter
Zhong Kui
Level 126
God Stats
8W - 9L
1,338 SR
Queue Stats
639W - 627L
1,490 Elo+
Party 3
Team Averages
Level 84
1,505 SR
1,366 Elo+

VS

Team Averages
Level 81
1,679 SR
1,502 Elo+
Ra
Ra
Capt_Shaw
Ra
Level 125
God Stats
9W - 7L
1,654 SR
Queue Stats
34W - 34L
1,553 Elo+
Party 2
Hercules
Hercules
Gosspel
Hercules
Level 45
God Stats
20W - 25L
1,446 SR
Queue Stats
226W - 202L
1,539 Elo+
Party 2
Athena
Athena
OnlyfansAppa
Athena
Level 66
God Stats
7W - 3L
1,741 SR
Queue Stats
296W - 322L
1,515 Elo+
Party 1
Khepri
Khepri
SenpaiOfSmut
Khepri
Level 130
God Stats
2W - 0L
1,883 SR
Queue Stats
59W - 71L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Vibz_Jay903
Danzaburou
Level 38
God Stats
10W - 2L
1,673 SR
Queue Stats
118W - 132L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
0 / 4 / 3
7,591
400
4,184
11,114
3,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 1 / 1
8,330
438
5,938
9,851
3,741
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 4 / 1
9,937
523
9,936
14,081
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 3 / 3
7,047
371
5,390
13,392
14,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TwoToothdTooter
Zhong Kui
16
0 / 3 / 2
9,469
498
14,290
17,169
16,710
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
9,767
514
8,817
8,871
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Gosspel
Hercules
16
1 / 1 / 2
10,231
538
8,478
13,795
10,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
16
5 / 2 / 5
10,258
540
11,743
18,194
9,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
14
2 / 1 / 7
9,210
485
5,977
10,232
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Vibz_Jay903
Danzaburou
16
5 / 4 / 2
10,386
547
8,646
11,787
5,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
14
15
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
Skadi
0
4
3
0.38
W
Hercules
Gosspel
Hercules
1
1
2
2
L
1
1
1
1.5
L
8
4
1
2.13
W
Athena
5
2
5
3.75
W
Khepri
2
1
7
5.5
L
0
3
3
0.5
L
Zhong Kui
TwoToothdTooter
Zhong Kui
0
3
2
0.33
W
Danzaburou
Vibz_Jay903
Danzaburou
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
43,661
65,607
Taken
62,879
43,780
Mitigated
40,471
18,887
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,817
833
1,066
3,722
8,871
3,940
1,364
3,883
4,988
71,848
0
L
Skadi
4,184
2,272
0
2,786
11,114
3,528
196
4,286
6,828
0
45,936
W
Hercules
Gosspel
Hercules
8,478
3,047
0
4,051
13,795
10,850
518
7,425
6,370
0
65,326
L
5,938
2,214
0
3,362
9,851
3,741
95
4,426
5,425
57,782
0
L
9,936
2,598
0
480
14,081
4,981
1,006
5,070
9,011
0
61,031
W
Athena
11,743
2,637
0
4,846
18,194
9,375
187
6,331
11,863
61,472
0
W
Khepri
5,977
1,642
0
2,454
10,232
11,068
0
4,991
5,241
22,848
0
L
5,390
511
0
2,942
13,392
14,820
60
6,648
6,744
14,354
0
L
Zhong Kui
TwoToothdTooter
Zhong Kui
14,290
1,490
0
9,317
17,169
16,710
1,153
6,107
11,062
71,905
0
W
Danzaburou
Vibz_Jay903
Danzaburou
8,646
4,241
0
2,162
11,787
5,238
2,109
3,170
8,617
0
71,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
49,852
454
Minions Killed
517
0
Camps Cleared
0
1,787,301
Distance Traveled
1,856,175
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,767
514
121
6
0
387,007
0
L
Skadi
7,591
400
95
5
0
339,135
1
W
Hercules
10,231
538
153
8
0
403,862
9
L
Sol
8,330
438
107
6
0
336,231
8
L
Loki
9,937
523
84
4
0
397,892
0
W
Athena
10,258
540
122
6
0
396,381
0
W
Khepri
9,210
485
17
1
0
356,915
3
L
Bacchus
7,047
371
17
1
0
366,778
5
L
Zhong Kui
9,469
498
151
8
0
347,265
2
W
Danzaburou
10,386
547
104
5
0
312,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role