Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
BipolarMoon
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
MLD10S
Discordia
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
OloCram07
Mercury
Level 36
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 3
Cthulhu
Cthulhu
ValenSkywalker
Cthulhu
Level 27
God Stats
8W - 8L
1,551 SR
Queue Stats
15W - 16L
1,367 Elo+
Party 3
Team Averages
Level 101
1,553 SR
1,513 Elo+

VS

Team Averages
Level 75
1,422 SR
1,500 Elo+
Ra
Ra
Battlegados
Ra
Level 21
God Stats
3W - 10L
1,460 SR
Queue Stats
62W - 64L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
MTCrew
Hun Batz
Level 141
God Stats
2W - 2L
1,316 SR
Queue Stats
195W - 185L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PORTUGA GAMESSS
Kumbhakarna
Level 88
God Stats
2W - 1L
1,793 SR
Queue Stats
385W - 385L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
Reinhardto
Amaterasu
Level 27
God Stats
1W - 5L
1,428 SR
Queue Stats
61W - 56L
1,511 Elo+
Party 2
Ullr
Ullr
magalhusky
Ullr
Level 96
God Stats
0W - 4L
1,115 SR
Queue Stats
370W - 364L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 1 / 5
12,073
604
16,600
14,209
4,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
17
4 / 0 / 7
11,702
585
11,525
13,114
13,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MLD10S
Discordia
19
4 / 1 / 9
12,123
606
13,616
12,731
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
OloCram07
Mercury
19
2 / 0 / 7
11,980
599
5,924
11,445
5,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 1 / 2
10,158
508
8,077
13,222
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,782
439
7,767
11,458
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
MTCrew
Hun Batz
15
2 / 4 / 1
9,189
459
11,873
17,299
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
PORTUGA GAMESSS
Kumbhakarna
10
0 / 3 / 0
7,212
361
2,751
17,516
17,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Reinhardto
Amaterasu
14
1 / 2 / 0
7,892
395
4,990
14,285
9,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 5 / 1
8,505
425
3,656
13,131
4,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
20
Kills
3
3
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
5
9.5
L
0
6
1
0.08
W
Osiris
4
0
7
7.5
W
Discordia
MLD10S
Discordia
4
1
9
8.5
L
Hun Batz
MTCrew
Hun Batz
2
4
1
0.63
W
Mercury
OloCram07
Mercury
2
0
7
5.5
L
Kumbhakarna
PORTUGA GAMESSS
Kumbhakarna
0
3
0
0
L
Amaterasu
Reinhardto
Amaterasu
1
2
0
0.5
W
3
1
2
4
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,742
Damage
31,037
64,721
Taken
73,689
37,199
Mitigated
44,054
19,477
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,600
8,304
949
8,053
14,209
4,993
2,819
2,240
11,969
0
101,161
L
7,767
464
853
2,823
11,458
4,939
83
5,696
5,715
69,541
0
W
Osiris
11,525
2,427
0
132
13,114
13,070
1,305
2,584
10,530
13,862
47,714
W
Discordia
MLD10S
Discordia
13,616
1,543
270
3,359
12,731
4,548
2,428
2,853
9,878
97,302
0
L
Hun Batz
MTCrew
Hun Batz
11,873
2,076
0
4,526
17,299
6,800
0
3,838
13,186
0
71,277
W
Mercury
OloCram07
Mercury
5,924
2,525
0
3,537
11,445
5,608
4,332
1,668
9,777
0
100,548
L
Kumbhakarna
PORTUGA GAMESSS
Kumbhakarna
2,751
248
0
1,870
17,516
17,958
0
6,481
10,460
19,145
0
L
Amaterasu
Reinhardto
Amaterasu
4,990
621
0
4,437
14,285
9,506
0
3,039
11,203
8,708
32,642
W
8,077
149
320
2,857
13,222
8,980
55
3,258
9,964
42,458
0
L
3,656
848
0
1,398
13,131
4,851
0
4,404
8,522
0
67,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,036
Gold Earned
41,580
618
Minions Killed
476
0
Camps Cleared
0
2,091,970
Distance Traveled
1,849,639
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,073
604
140
7
0
397,307
7
L
Ra
8,782
439
140
7
0
331,090
3
W
Osiris
11,702
585
101
5
0
415,782
6
W
Discordia
12,123
606
159
8
0
394,880
3
L
Hun Batz
9,189
459
129
6
0
421,196
3
W
Mercury
11,980
599
143
7
0
455,865
2
L
Kumbhakarna
7,212
361
28
1
0
382,553
6
L
Amaterasu
7,892
395
77
4
0
388,586
1
W
Cthulhu
10,158
508
75
4
0
428,136
5
L
Ullr
8,505
425
102
5
0
326,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role