Player Matchup

Tiamat
Tiamat
DevilTo3500
Tiamat
Level 49
God Stats
1W - 0L
1,312 SR
Queue Stats
13W - 3L
1,886 Elo+
Party 1
Sylvanus
Sylvanus
UniversalProxy
Sylvanus
Level 101
God Stats
1W - 0L
1,678 SR
Queue Stats
36W - 23L
1,580 Elo+
Party 1
Thanatos
Thanatos
hoefia
Thanatos
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,948 Elo+
Party 1
Team Averages
Level 53
1,497 SR
1,804 Elo+

VS

Team Averages
Level 91
1,526 SR
1,526 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Gtzbai
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,600 Elo+
Solo
Zeus
Zeus
JorgeHN15
Zeus
Level 23
God Stats
3W - 3L
1,577 SR
Queue Stats
31W - 33L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 5 / 12
8,282
828
9,620
11,018
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
13
1 / 1 / 16
7,894
789
3,797
9,892
8,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
hoefia
Thanatos
13
14 / 0 / 5
9,567
957
8,895
9,634
5,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 5 / 1
7,533
753
5,702
9,131
2,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Gtzbai
Charybdis
10
1 / 8 / 5
6,874
687
4,477
8,807
2,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
1 / 7 / 3
6,732
673
7,991
6,711
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
6
6
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
1
0.9
W
Tiamat
5
5
12
2.2
L
Charybdis
Gtzbai
Charybdis
1
8
5
0.44
L
Zeus
1
7
3
0.36
W
Sylvanus
1
1
16
9
W
Thanatos
hoefia
Thanatos
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
18,170
30,544
Taken
24,649
21,271
Mitigated
5,719
15,970
Healing
1,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,702
4,510
0
893
9,131
2,275
0
5,766
3,152
0
25,476
W
Tiamat
9,620
550
0
2,935
11,018
7,869
0
3,373
7,645
36,618
0
L
Charybdis
Gtzbai
Charybdis
4,477
2,089
0
865
8,807
2,080
0
4,891
3,657
0
10,039
L
Zeus
7,991
594
0
180
6,711
1,364
0
3,002
3,537
14,782
0
W
Sylvanus
3,797
966
2,650
3,095
9,892
8,060
283
3,466
6,426
13,606
2,847
W
Thanatos
hoefia
Thanatos
8,895
1,717
0
7,290
9,634
5,342
391
1,647
7,987
0
19,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
21,139
131
Minions Killed
91
8
Camps Cleared
3
618,543
Distance Traveled
477,155
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,533
753
51
5
2
162,396
1
W
Tiamat
8,282
828
66
7
6
178,175
2
L
Charybdis
6,874
687
20
2
0
148,770
1
L
Zeus
6,732
673
20
2
1
165,989
1
W
Sylvanus
7,894
789
38
4
1
198,132
3
W
Thanatos
9,567
957
27
3
1
242,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role