Player Matchup

Ra
Ra
BeringBear
Ra
Level 12
God Stats
1W - 2L
1,384 SR
Queue Stats
5W - 5L
1,388 Elo+
Party 2
Ullr
Ullr
Govno4
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,645 Elo+
Party 2
Ymir
Ymir
MisterDuck97
Ymir
Level 67
God Stats
2W - 2L
1,617 SR
Queue Stats
3W - 6L
1,384 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,472 Elo+

VS

Team Averages
Level 60
1,588 SR
1,489 Elo+
Charybdis
Charybdis
BestMedicSenpai
Charybdis
Level 81
God Stats
18W - 20L
1,578 SR
Queue Stats
303W - 304L
1,556 Elo+
Party 1
Janus
Janus
Drakkarnis
Janus
Level 28
God Stats
1W - 3L
1,731 SR
Queue Stats
91W - 119L
1,434 Elo+
Party 1
Ravana
Ravana
MalusThe16Th_
Ravana
Level 71
God Stats
4W - 7L
1,455 SR
Queue Stats
288W - 332L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 12
9,931
662
1,590
5,053
1,666
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
Govno4
Ullr
17
16 / 2 / 7
12,991
866
25,254
13,822
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 12
11,585
772
4,794
17,421
22,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BestMedicSenpai
Charybdis
13
2 / 5 / 0
9,893
660
6,681
13,180
4,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
0 / 10 / 2
8,781
585
8,230
10,906
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 8 / 2
9,105
607
6,272
11,357
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
23
Kills
3
4
Deaths
23
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
Charybdis
BestMedicSenpai
Charybdis
2
5
0
0.4
L
Janus
0
10
2
0.1
W
Ullr
Govno4
Ullr
16
2
7
9.75
L
1
8
2
0.25
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,638
Damage
21,183
36,296
Taken
35,443
29,930
Mitigated
14,093
7,951
Healing
1,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,590
327
555
420
5,053
1,666
354
1,764
3,289
11,546
0
L
Charybdis
BestMedicSenpai
Charybdis
6,681
4,178
0
372
13,180
4,112
0
845
12,335
0
33,416
L
Janus
8,230
521
0
0
10,906
2,999
160
3,019
7,887
25,379
0
W
Ullr
Govno4
Ullr
25,254
9,574
0
1,964
13,822
5,530
2,508
3,329
10,493
0
72,587
L
6,272
1,611
0
1,093
11,357
6,982
0
2,848
8,509
0
15,811
W
4,794
1,050
1,107
3,905
17,421
22,734
266
3,889
13,532
28,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
27,779
172
Minions Killed
143
9
Camps Cleared
5
771,757
Distance Traveled
702,266
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,931
662
15
1
1
247,047
0
L
Charybdis
9,893
660
80
5
1
251,529
2
L
Janus
8,781
585
43
3
2
207,659
3
W
Ullr
12,991
866
120
8
5
276,174
8
L
Ravana
9,105
607
20
1
2
243,078
3
W
Ymir
11,585
772
37
2
3
248,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role