Player Matchup

Artio
Artio
Platinum I
Angeljafg
Artio
Platinum I
Level 129
God Stats
11W - 15L
1,662 SR
Queue Stats
320W - 313L
1,904 MMR
Solo
Nike
Nike
Platinum IV
Sylite
Nike
Platinum IV
Level 159
God Stats
3W - 1L
1,951 SR
Queue Stats
124W - 114L
1,832 MMR
Solo
Scylla
Scylla
Platinum IV
TrolllLee
Scylla
Platinum IV
Level 146
God Stats
19W - 21L
1,561 SR
Queue Stats
1,154W - 1,187L
1,836 MMR
Solo
Rama
Rama
Platinum V
relampagoazul15
Rama
Platinum V
Level 129
God Stats
3W - 6L
1,514 SR
Queue Stats
322W - 328L
1,833 MMR
Solo
Susano
Susano
Platinum III
susax
Susano
Platinum III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 91L
1,900 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,638 SR
1,861 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,569 SR
1,707 MMR
Ullr
Ullr
Diamond V
 
Ullr
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum II
ClausenpaiXD
Aphrodite
Platinum II
Level 142
God Stats
28W - 15L
1,715 SR
Queue Stats
95W - 87L
1,940 MMR
Party 1
Tyr
Tyr
Platinum I
Minotairo
Tyr
Platinum I
Level 157
God Stats
1W - 0L
1,408 SR
Queue Stats
94W - 92L
1,768 MMR
Party 1
Bastet
Bastet
Gold I
sodaSUFFER
Bastet
Gold I
Level 84
God Stats
1W - 0L
1,722 SR
Queue Stats
24W - 12L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Angeljafg
Artio
18
2 / 7 / 3
12,617
451
10,997
34,669
50,835
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
Sylite
Nike
18
3 / 12 / 8
12,862
459
15,253
32,302
33,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
TrolllLee
Scylla
19
3 / 10 / 4
12,799
457
12,410
23,568
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 9 / 3
15,050
538
22,078
27,692
9,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
susax
Susano
17
2 / 11 / 2
11,799
421
9,797
26,267
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatAthenaMorgan Le FayGilgameshPersephone

VS

Bans
OdinCerberusArtemisJanusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
11 / 4 / 17
17,031
608
28,995
28,776
13,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
 
Thoth
20
8 / 3 / 22
16,777
599
24,694
17,147
7,456
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
ClausenpaiXD
Aphrodite
20
2 / 3 / 20
15,153
541
9,667
26,207
32,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 4 / 20
14,075
503
11,235
25,742
44,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
sodaSUFFER
Bastet
20
22 / 3 / 14
18,654
666
41,759
24,190
11,883
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
142
16
Kills
49
49
Deaths
17
20
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
4
17
4.88
W
Thoth
 
Thoth
8
3
22
6.33
L
Artio
Angeljafg
Artio
2
7
3
0.5
W
Aphrodite
ClausenpaiXD
Aphrodite
2
3
20
4
W
6
4
20
4
L
Nike
Sylite
Nike
3
12
8
0.58
L
Scylla
TrolllLee
Scylla
3
10
4
0.5
L
6
9
3
0.83
W
Bastet
sodaSUFFER
Bastet
22
3
14
9.67
L
Susano
susax
Susano
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,535
Damage
116,350
144,498
Taken
122,062
106,800
Mitigated
110,368
23,938
Healing
50,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
28,995
17,875
0
13,086
28,776
13,648
10,827
5,482
23,294
0
162,580
W
Thoth
 
Thoth
24,694
852
125
4,507
17,147
7,456
1,695
4,975
12,172
119,218
0
L
Artio
Angeljafg
Artio
10,997
1,625
1,618
8,878
34,669
50,835
0
9,861
24,626
71,184
0
W
Aphrodite
ClausenpaiXD
Aphrodite
9,667
1,034
7,796
16,009
26,207
32,787
1,050
7,042
19,165
79,479
0
W
11,235
1,326
0
6,243
25,742
44,594
1,122
5,710
20,032
226
30,743
L
Nike
Sylite
Nike
15,253
1,494
0
1,708
32,302
33,161
0
7,184
24,910
13,790
45,337
L
Scylla
TrolllLee
Scylla
12,410
555
0
2,937
23,568
5,798
0
4,692
18,622
85,080
0
L
22,078
13,451
0
4,938
27,692
9,123
0
8,189
19,325
0
138,572
W
Bastet
sodaSUFFER
Bastet
41,759
11,996
0
2,512
24,190
11,883
3,727
6,145
18,045
0
193,255
L
Susano
susax
Susano
9,797
1,710
0
3,859
26,267
7,883
0
3,519
22,570
0
82,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,127
Gold Earned
81,690
707
Minions Killed
707
0
Camps Cleared
0
2,519,547
Distance Traveled
3,005,982
44
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
17,031
608
198
7
0
552,108
9
W
Thoth
16,777
599
177
6
0
570,562
6
L
Artio
12,617
451
125
4
0
530,276
7
W
Aphrodite
15,153
541
126
5
0
588,692
8
W
Tyr
14,075
503
37
1
0
624,793
11
L
Nike
12,862
459
82
3
0
499,255
14
L
Scylla
12,799
457
154
6
0
499,098
12
L
Rama
15,050
538
222
8
0
504,438
8
W
Bastet
18,654
666
169
6
0
669,827
7
L
Susano
11,799
421
124
4
0
486,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role