Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Agreaas
Scylla
Level 160
God Stats
9W - 5L
1,495 SR
Queue Stats
304W - 283L
1,583 Elo+
Solo
Nu Wa
Nu Wa
Juunchirou
Nu Wa
Level 118
God Stats
30W - 18L
1,552 SR
Queue Stats
172W - 169L
1,499 Elo+
Solo
Ratatoskr
Ratatoskr
NeideSpears
Ratatoskr
Level 127
God Stats
10W - 5L
1,658 SR
Queue Stats
340W - 309L
1,566 Elo+
Solo
Team Averages
Level 133
1,541 SR
1,529 Elo+

VS

Team Averages
Level 62
1,494 SR
1,536 Elo+
Hercules
Hercules
 
Hercules
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Kodaran
Artemis
Level 35
God Stats
141W - 88L
1,580 SR
Queue Stats
216W - 165L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
VKrusch
Baron Samedi
Level 29
God Stats
6W - 7L
1,380 SR
Queue Stats
188W - 141L
1,527 Elo+
Party 1
Loki
Loki
WorkJungle
Loki
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,574 Elo+
Solo
Nox
Nox
yKlouse
Nox
Level 27
God Stats
1W - 3L
1,512 SR
Queue Stats
105W - 66L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
15
3 / 0 / 13
9,674
1,075
10,682
5,446
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
16
1 / 0 / 14
8,670
963
5,883
7,502
10,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Agreaas
Scylla
15
5 / 3 / 9
9,334
1,037
11,408
8,438
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
16
9 / 3 / 10
10,689
1,188
14,799
5,617
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
NeideSpears
Ratatoskr
16
2 / 2 / 15
9,155
1,017
8,626
8,001
3,509
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

305

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 6 / 5
8,939
993
4,445
17,119
15,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Kodaran
Artemis
14
2 / 4 / 1
8,466
941
7,843
11,448
3,310
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
VKrusch
Baron Samedi
15
3 / 6 / 2
9,049
1,005
8,565
13,342
5,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,437
826
2,854
3,370
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
15
2 / 3 / 5
9,239
1,027
6,157
8,690
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
22
20
Kills
8
8
Deaths
20
61
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
13
9.5
W
Cabrakan
 
Cabrakan
1
0
14
8
L
Hercules
 
Hercules
1
6
5
0.58
W
Scylla
Agreaas
Scylla
5
3
9
3.17
W
Nu Wa
9
3
10
4.67
L
Artemis
Kodaran
Artemis
2
4
1
0.63
W
Ratatoskr
NeideSpears
Ratatoskr
2
2
15
4.75
L
Baron Samedi
VKrusch
Baron Samedi
3
6
2
0.67
L
0
1
1
0.5
L
Nox
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,398
Damage
29,864
35,004
Taken
53,969
20,958
Mitigated
26,854
1,311
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,682
4,303
0
0
5,446
2,275
0
962
4,484
0
37,505
W
Cabrakan
 
Cabrakan
5,883
746
0
185
7,502
10,024
0
3,064
4,438
9,779
0
L
Hercules
 
Hercules
4,445
1,080
0
3,061
17,119
15,087
0
9,123
7,996
0
11,543
W
Scylla
Agreaas
Scylla
11,408
1,632
165
961
8,438
3,162
0
4,993
3,445
24,596
1,295
W
Nu Wa
14,799
4,331
0
0
5,617
1,988
0
3,318
2,299
29,856
0
L
Artemis
Kodaran
Artemis
7,843
3,352
0
0
11,448
3,310
0
6,575
4,873
0
28,854
W
Ratatoskr
NeideSpears
Ratatoskr
8,626
2,564
0
0
8,001
3,509
0
2,385
5,616
0
22,304
L
Baron Samedi
VKrusch
Baron Samedi
8,565
559
207
680
13,342
5,040
0
9,149
4,193
28,308
0
L
2,854
387
0
0
3,370
933
0
1,277
2,093
0
10,240
L
Nox
6,157
653
0
245
8,690
2,484
0
5,472
3,218
26,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,522
Gold Earned
43,130
173
Minions Killed
148
8
Camps Cleared
4
881,026
Distance Traveled
739,416
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,674
1,075
62
7
2
180,724
1
W
Cabrakan
8,670
963
11
1
2
182,291
0
L
Hercules
8,939
993
16
2
3
180,213
0
W
Scylla
9,334
1,037
39
4
1
164,296
0
W
Nu Wa
10,689
1,188
31
3
2
157,735
0
L
Artemis
8,466
941
29
3
1
164,072
0
W
Ratatoskr
9,155
1,017
30
3
1
195,980
0
L
Baron Samedi
9,049
1,005
45
5
0
159,473
0
L
Loki
7,437
826
15
2
0
60,840
0
L
Nox
9,239
1,027
43
5
0
174,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role