Player Matchup

Artemis
Artemis
DrunkMerlin
Artemis
Level 28
God Stats
28W - 7L
1,683 SR
Queue Stats
123W - 76L
1,604 Elo+
Party 1
Khepri
Khepri
Hunte00200
Khepri
Level 83
God Stats
3W - 1L
1,850 SR
Queue Stats
525W - 337L
1,692 Elo+
Party 1
Ra
Ra
License2Fail
Ra
Level 108
God Stats
8W - 3L
1,800 SR
Queue Stats
220W - 114L
1,693 Elo+
Party 1
Team Averages
Level 73
1,778 SR
1,663 Elo+

VS

Team Averages
Level 88
1,543 SR
1,414 Elo+
Loki
Loki
GunSlinger2014
Loki
Level 87
God Stats
0W - 1L
1,522 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
STARLIGHT328
Cthulhu
Level 64
God Stats
1W - 1L
1,578 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
rave master777
Nu Wa
Level 113
God Stats
0W - 1L
1,529 SR
Queue Stats
3W - 7L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrunkMerlin
Artemis
11
2 / 2 / 6
7,658
696
9,851
9,242
3,419
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Hunte00200
Khepri
10
1 / 2 / 6
7,798
709
2,346
7,637
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 0 / 3
8,720
793
11,527
7,977
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,625
602
5,611
8,564
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
STARLIGHT328
Cthulhu
11
3 / 2 / 1
7,022
638
7,701
12,485
8,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 5 / 3
6,401
582
7,515
7,105
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
4
4
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
DrunkMerlin
Artemis
2
2
6
2.5
L
1
3
3
0.83
W
Khepri
Hunte00200
Khepri
1
2
6
2
W
7
0
3
8.5
L
Cthulhu
STARLIGHT328
Cthulhu
3
2
1
1.75
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,724
Damage
20,827
24,856
Taken
28,154
12,832
Mitigated
14,810
10,331
Healing
7,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DrunkMerlin
Artemis
9,851
4,885
0
2,228
9,242
3,419
568
4,447
4,027
0
22,633
L
5,611
549
0
1,114
8,564
3,730
0
3,720
4,844
0
20,740
W
Khepri
Hunte00200
Khepri
2,346
161
0
1,163
7,637
5,808
142
4,958
2,088
7,444
0
W
11,527
1,594
2,757
4,183
7,977
3,605
568
5,175
2,369
51,402
0
L
Cthulhu
STARLIGHT328
Cthulhu
7,701
453
537
5,391
12,485
8,544
0
5,783
6,702
22,770
0
L
7,515
1,636
0
20
7,105
2,536
147
4,758
2,347
24,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,176
Gold Earned
20,048
142
Minions Killed
111
5
Camps Cleared
4
575,539
Distance Traveled
546,897
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,658
696
26
2
4
180,059
4
L
Loki
6,625
602
32
3
4
198,125
3
W
Khepri
7,798
709
15
1
0
191,492
1
W
Ra
8,720
793
101
9
1
203,988
3
L
Cthulhu
7,022
638
36
3
0
192,369
1
L
Nu Wa
6,401
582
43
4
0
156,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role