Player Matchup

Anhur
Anhur
Janmes
Anhur
Level 157
God Stats
4W - 4L
1,510 SR
Queue Stats
750W - 827L
1,367 Elo+
Party 2
Hun Batz
Hun Batz
MoDeSt0 666
Hun Batz
Level 148
God Stats
2W - 4L
1,457 SR
Queue Stats
236W - 248L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
Rauzeee
Sun Wukong
Level 149
God Stats
2W - 1L
1,616 SR
Queue Stats
72W - 76L
1,474 Elo+
Party 2
Skadi
Skadi
Xstea1thy
Skadi
Level 67
God Stats
1W - 0L
1,200 SR
Queue Stats
2W - 5L
1,101 Elo+
Party 1
Zeus
Zeus
frosty108791
Zeus
Level 106
God Stats
1W - 0L
1,332 SR
Queue Stats
1W - 4L
1,101 Elo+
Party 1
Team Averages
Level 125
1,423 SR
1,293 Elo+

VS

Team Averages
Level 124
1,661 SR
1,405 Elo+
Ao Kuang
Ao Kuang
Hammurabi332
Ao Kuang
Level 144
God Stats
1W - 2L
1,784 SR
Queue Stats
368W - 362L
1,442 Elo+
Solo
Vamana
Vamana
ONE910Falk
Vamana
Level 157
God Stats
10W - 9L
1,459 SR
Queue Stats
382W - 401L
1,413 Elo+
Solo
Ganesha
Ganesha
Your Inside Man
Ganesha
Level 126
God Stats
11W - 4L
1,853 SR
Queue Stats
208W - 200L
1,399 Elo+
Solo
Fafnir
Fafnir
blammin8r
Fafnir
Level 109
God Stats
1W - 2L
1,711 SR
Queue Stats
323W - 326L
1,466 Elo+
Solo
Loki
Loki
destroyerOFwill
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Janmes
Anhur
17
5 / 6 / 24
12,250
645
13,714
15,402
5,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
MoDeSt0 666
Hun Batz
20
7 / 4 / 27
14,014
738
18,290
19,298
15,054
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Rauzeee
Sun Wukong
20
5 / 4 / 31
13,561
714
13,295
20,825
22,195
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Xstea1thy
Skadi
20
8 / 6 / 23
13,586
715
26,142
15,850
6,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
21 / 6 / 21
17,022
896
45,862
19,386
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hammurabi332
Ao Kuang
17
2 / 12 / 5
11,692
615
13,743
24,173
11,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
ONE910Falk
Vamana
20
11 / 11 / 8
15,119
796
28,662
38,420
47,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
0 / 8 / 18
12,038
634
12,406
29,950
46,624
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
blammin8r
Fafnir
20
7 / 7 / 10
13,685
720
9,324
23,689
40,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 8 / 11
12,953
682
15,318
16,547
10,747
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
78
46
Kills
26
26
Deaths
46
126
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Hammurabi332
Ao Kuang
2
12
5
0.38
W
Anhur
Janmes
Anhur
5
6
24
2.83
W
Hun Batz
MoDeSt0 666
Hun Batz
7
4
27
5.13
L
Vamana
ONE910Falk
Vamana
11
11
8
1.36
W
Sun Wukong
Rauzeee
Sun Wukong
5
4
31
5.13
W
Skadi
Xstea1thy
Skadi
8
6
23
3.25
L
0
8
18
1.13
L
Fafnir
blammin8r
Fafnir
7
7
10
1.71
L
6
8
11
1.44
W
21
6
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,303
Damage
79,453
90,761
Taken
132,779
57,057
Mitigated
156,742
30,791
Healing
31,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Hammurabi332
Ao Kuang
13,743
3,941
252
4,042
24,173
11,106
0
9,216
14,957
23,114
0
W
Anhur
Janmes
Anhur
13,714
8,677
1,667
3,052
15,402
5,386
727
7,718
7,512
0
20,111
W
Hun Batz
MoDeSt0 666
Hun Batz
18,290
5,255
2,965
2,923
19,298
15,054
1,146
7,780
11,386
0
41,712
L
Vamana
ONE910Falk
Vamana
28,662
13,354
803
9,802
38,420
47,686
1,029
11,219
27,201
4,787
48,702
W
Sun Wukong
Rauzeee
Sun Wukong
13,295
2,055
3,168
6,674
20,825
22,195
1,101
8,208
12,447
0
28,871
W
Skadi
Xstea1thy
Skadi
26,142
14,290
0
359
15,850
6,474
1,541
6,377
9,349
0
44,771
L
12,406
449
2,233
2,635
29,950
46,624
516
9,436
20,514
27,624
0
L
Fafnir
blammin8r
Fafnir
9,324
3,667
3,196
5,566
23,689
40,579
291
8,410
15,279
16,250
0
L
15,318
3,513
631
2,731
16,547
10,747
2,688
7,581
8,966
0
36,296
W
45,862
4,849
2,780
7,203
19,386
7,948
516
7,597
11,713
81,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,433
Gold Earned
65,487
202
Minions Killed
135
0
Camps Cleared
0
1,536,205
Distance Traveled
1,410,653
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,692
615
28
1
0
251,539
0
W
Anhur
12,250
645
14
1
0
246,390
0
W
Hun Batz
14,014
738
40
2
0
348,794
3
L
Vamana
15,119
796
40
2
0
259,815
3
W
Sun Wukong
13,561
714
27
1
0
366,391
0
W
Skadi
13,586
715
41
2
0
293,319
0
L
Ganesha
12,038
634
1
0
0
297,301
1
L
Fafnir
13,685
720
22
1
0
288,114
0
L
Loki
12,953
682
44
2
0
313,884
0
W
Zeus
17,022
896
80
4
0
281,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role