Player Matchup

Bellona
Bellona
InfectiousHeart_
Bellona
Level 98
God Stats
4W - 0L
1,595 SR
Queue Stats
158W - 130L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
RazielsSword
Ao Kuang
Level 39
God Stats
6W - 3L
1,548 SR
Queue Stats
18W - 14L
1,334 Elo+
Party 1
Ullr
Ullr
Skullhunter206
Ullr
Level 154
God Stats
4W - 1L
1,650 SR
Queue Stats
499W - 322L
1,745 Elo+
Party 1
Team Averages
Level 97
1,598 SR
1,552 Elo+

VS

Team Averages
Level 68
1,466 SR
1,277 Elo+
He Bo
He Bo
EmDeEmAA
He Bo
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 16L
1,233 Elo+
Solo
Bacchus
Bacchus
gro0t754
Bacchus
Level 63
God Stats
9W - 12L
1,418 SR
Queue Stats
55W - 58L
1,314 Elo+
Party 2
Pele
Pele
yagrb0mb3r
Pele
Level 77
God Stats
0W - 1L
1,480 SR
Queue Stats
20W - 34L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 6
8,181
909
6,077
6,917
4,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
RazielsSword
Ao Kuang
10
2 / 4 / 10
7,402
822
6,237
8,440
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
7 / 0 / 5
8,456
940
9,671
5,271
1,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
EmDeEmAA
He Bo
7
2 / 3 / 0
5,786
643
1,109
3,581
790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
gro0t754
Bacchus
10
0 / 4 / 4
6,156
684
4,903
10,947
9,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
2 / 8 / 2
6,466
718
5,954
11,337
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
4
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
EmDeEmAA
He Bo
2
3
0
0.67
W
6
0
6
9
W
Ao Kuang
RazielsSword
Ao Kuang
2
4
10
1.75
W
7
0
5
9.5
L
Bacchus
gro0t754
Bacchus
0
4
4
0.5
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
11,966
20,628
Taken
25,865
9,266
Mitigated
14,573
4,416
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
EmDeEmAA
He Bo
1,109
88
0
379
3,581
790
0
369
3,212
6,696
0
W
6,077
1,315
0
858
6,917
4,054
194
1,953
4,404
0
20,235
W
Ao Kuang
RazielsSword
Ao Kuang
6,237
1,964
0
2,193
8,440
3,348
546
3,411
5,029
10,377
1,441
W
9,671
2,946
0
1,365
5,271
1,864
1,684
1,526
3,745
0
41,982
L
Bacchus
gro0t754
Bacchus
4,903
718
653
1,888
10,947
9,625
0
2,721
8,226
12,381
0
L
5,954
985
463
2,238
11,337
4,158
0
2,713
8,624
0
19,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,039
Gold Earned
18,408
122
Minions Killed
64
5
Camps Cleared
4
566,890
Distance Traveled
394,487
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,786
643
11
1
1
75,440
0
W
Bellona
8,181
909
27
3
1
210,517
1
W
Ao Kuang
7,402
822
9
1
1
160,446
0
W
Ullr
8,456
940
86
10
3
195,927
2
L
Bacchus
6,156
684
14
2
0
166,686
1
L
Pele
6,466
718
39
4
3
152,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role