Player Matchup

Kukulkan
Kukulkan
Biskydudeee
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,399 Elo+
Party 3
Hera
Hera
Demeter92802
Hera
Level 69
God Stats
0W - 1L
1,360 SR
Queue Stats
9W - 27L
1,305 Elo+
Party 3
Cu Chulainn
Cu Chulainn
FadedInsanity21
Cu Chulainn
Level 68
God Stats
0W - 1L
1,401 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 3
Set
Set
REDRUM_187_GOON
Set
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Party 3
Ra
Ra
Torie089
Ra
Level 153
God Stats
0W - 1L
1,725 SR
Queue Stats
14W - 19L
1,413 Elo+
Party 3
Team Averages
Level 89
1,497 SR
1,321 Elo+

VS

Team Averages
Level 96
1,544 SR
1,389 Elo+
Heimdallr
Heimdallr
AlucardLEG
Heimdallr
Level 62
God Stats
3W - 0L
1,683 SR
Queue Stats
139W - 150L
1,369 Elo+
Party 2
Zeus
Zeus
BMSombra3304
Zeus
Level 143
God Stats
4W - 3L
1,532 SR
Queue Stats
219W - 241L
1,390 Elo+
Party 2
Terra
Terra
Bellakat
Terra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 111L
1,437 Elo+
Party 1
Baba Yaga
Baba Yaga
FR34K0
Baba Yaga
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 71L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lokinhofps
Kumbhakarna
Level 108
God Stats
3W - 0L
1,506 SR
Queue Stats
153W - 157L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biskydudeee
Kukulkan
20
5 / 3 / 7
13,952
664
37,881
18,837
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
3 / 7 / 6
12,880
613
23,499
19,763
15,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
FadedInsanity21
Cu Chulainn
19
2 / 4 / 4
12,141
578
15,036
29,993
24,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
0 / 6 / 8
11,343
540
7,963
34,113
20,762
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 5 / 7
13,553
645
21,924
24,265
9,347
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlucardLEG
Heimdallr
20
6 / 4 / 12
13,756
655
15,305
20,233
11,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 1 / 7
14,477
689
43,903
12,402
8,779
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
Bellakat
Terra
20
1 / 2 / 20
13,854
660
10,491
30,607
36,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
FR34K0
Baba Yaga
20
3 / 3 / 15
13,064
622
28,237
26,534
16,285
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Lokinhofps
Kumbhakarna
20
4 / 3 / 16
13,837
659
21,311
37,166
61,637
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
13
Kills
25
25
Deaths
13
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlucardLEG
Heimdallr
6
4
12
3
W
11
1
7
14.5
W
Terra
Bellakat
Terra
1
2
20
5.5
L
Kukulkan
Biskydudeee
Kukulkan
5
3
7
2.83
L
3
7
6
0.86
W
Baba Yaga
FR34K0
Baba Yaga
3
3
15
3.5
L
Cu Chulainn
FadedInsanity21
Cu Chulainn
2
4
4
1
W
Kumbhakarna
Lokinhofps
Kumbhakarna
4
3
16
4
L
0
6
8
0.67
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,303
Damage
119,247
126,971
Taken
126,942
77,279
Mitigated
134,942
66,914
Healing
72,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlucardLEG
Heimdallr
15,305
4,380
3,154
5,976
20,233
11,930
1,671
13,057
7,122
0
41,522
W
43,903
2,256
3,878
2,747
12,402
8,779
1,050
9,324
3,078
86,517
0
W
Terra
Bellakat
Terra
10,491
1,636
21,709
17,183
30,607
36,311
1,024
22,191
8,416
19,886
0
L
Kukulkan
Biskydudeee
Kukulkan
37,881
2,156
4,647
5,640
18,837
6,964
1,045
16,074
2,763
70,270
0
L
23,499
6,832
3,028
2,489
19,763
15,430
421
17,254
2,509
40,608
0
W
Baba Yaga
FR34K0
Baba Yaga
28,237
2,269
1,092
5,640
26,534
16,285
1,890
18,748
7,786
73,620
0
L
Cu Chulainn
FadedInsanity21
Cu Chulainn
15,036
2,505
3,546
9,819
29,993
24,776
617
21,966
8,027
126
28,607
W
Kumbhakarna
Lokinhofps
Kumbhakarna
21,311
2,789
2,992
8,149
37,166
61,637
13
20,052
14,823
32,916
0
L
7,963
2,712
1,938
12,219
34,113
20,762
358
28,329
5,784
0
15,869
L
21,924
1,301
12,045
11,543
24,265
9,347
538
20,319
3,946
55,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,869
Gold Earned
68,988
228
Minions Killed
204
0
Camps Cleared
0
2,027,182
Distance Traveled
1,924,229
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,756
655
52
2
0
331,790
2
W
Zeus
14,477
689
66
3
0
392,736
0
W
Terra
13,854
660
16
1
0
415,921
0
L
Kukulkan
13,952
664
81
4
0
399,384
0
L
Hera
12,880
613
41
2
0
359,694
0
W
Baba Yaga
13,064
622
59
3
0
387,384
0
L
Cu Chulainn
12,141
578
22
1
0
467,587
5
W
Kumbhakarna
13,837
659
11
1
0
396,398
0
L
Set
11,343
540
12
1
0
383,391
0
L
Ra
13,553
645
72
3
0
417,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role