Player Matchup

Chiron
Chiron
Gold IV
BudgetRevan
Chiron
Gold IV
Level 37
God Stats
11W - 4L
1,958 SR
Queue Stats
48W - 27L
2,074 MMR
Solo
Sol
Sol
Diamond III
Comando MJ
Sol
Diamond III
Level 159
God Stats
22W - 23L
1,610 SR
Queue Stats
260W - 252L
2,140 MMR
Solo
Artio
Artio
Platinum V
Killwaker
Artio
Platinum V
Level 153
God Stats
21W - 4L
1,811 SR
Queue Stats
28W - 13L
2,199 MMR
Party 1
Sobek
Sobek
Platinum V
SupahJohn
Sobek
Platinum V
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
2,079 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
TMzLEGACY
Tsukuyomi
Platinum I
Level 159
God Stats
8W - 2L
1,762 SR
Queue Stats
120W - 110L
1,987 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,728 SR
2,096 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,676 SR
2,096 MMR
Mercury
Mercury
Diamond I
ATL Insanityy
Mercury
Diamond I
Level 154
God Stats
3W - 4L
1,598 SR
Queue Stats
334W - 326L
2,094 MMR
Solo
Artemis
Artemis
Platinum I
Juice Splash v
Artemis
Platinum I
Level 105
God Stats
36W - 30L
1,688 SR
Queue Stats
185W - 195L
2,069 MMR
Solo
Geb
Geb
Diamond III
MMxLegend
Geb
Diamond III
Level 126
God Stats
20W - 19L
1,634 SR
Queue Stats
544W - 540L
2,064 MMR
Solo
Chang'e
Chang'e
Diamond IV
RideTheMaverick
Chang'e
Diamond IV
Level 160
God Stats
150W - 102L
1,714 SR
Queue Stats
627W - 629L
2,114 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
chuchin713usda
Ah Muzen Cab
Diamond IV
Level 128
God Stats
152W - 108L
1,746 SR
Queue Stats
196W - 178L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
12 / 2 / 6
15,444
671
18,147
18,642
8,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 6
12,000
522
12,989
19,091
8,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Killwaker
Artio
18
3 / 5 / 10
12,465
542
12,387
26,246
38,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
SupahJohn
Sobek
17
3 / 6 / 12
12,499
543
5,721
25,954
34,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
TMzLEGACY
Tsukuyomi
20
10 / 7 / 7
14,385
625
20,855
21,207
9,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneAthenaTiamatGilgameshOdin

VS

Bans
Morgan Le FayHeimdallrArachneCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
4 / 7 / 10
12,529
545
13,822
19,708
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 9 / 5
12,182
530
13,896
18,625
6,838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 13
11,832
514
10,188
22,702
26,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 6
13,187
573
14,427
16,144
6,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
chuchin713usda
Ah Muzen Cab
20
6 / 6 / 7
13,592
591
24,757
21,785
14,711
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
67
30
Kills
26
26
Deaths
30
41
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
7
10
1.29
W
Chiron
12
2
6
7.5
W
2
6
6
0.83
L
7
9
5
1.06
W
Artio
Killwaker
Artio
3
5
10
1.6
L
3
5
13
1.9
L
6
3
6
3
W
Sobek
SupahJohn
Sobek
3
6
12
1.5
W
Tsukuyomi
TMzLEGACY
Tsukuyomi
10
7
7
1.93
L
Ah Muzen Cab
chuchin713usda
Ah Muzen Cab
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,099
Damage
77,090
111,140
Taken
98,964
99,333
Mitigated
64,776
44,861
Healing
27,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
13,822
5,820
0
2,142
19,708
9,895
0
4,614
15,094
0
100,529
W
Chiron
18,147
11,527
2,051
10,311
18,642
8,236
5,646
1,898
16,743
0
144,751
W
12,989
4,796
0
7,480
19,091
8,632
1,577
6,357
12,500
89,508
0
L
13,896
6,716
0
3,637
18,625
6,838
634
4,167
14,458
0
79,376
W
Artio
Killwaker
Artio
12,387
761
3,629
11,241
26,246
38,634
496
3,900
22,270
55,313
0
L
10,188
1,389
0
5,282
22,702
26,518
0
6,641
16,061
31,983
0
L
14,427
1,012
3,758
7,386
16,144
6,814
522
5,683
10,461
96,048
0
W
Sobek
SupahJohn
Sobek
5,721
402
0
3,976
25,954
34,202
281
6,492
19,207
29,225
0
W
Tsukuyomi
TMzLEGACY
Tsukuyomi
20,855
7,159
0
6,173
21,207
9,629
1,220
5,964
15,067
0
95,944
L
Ah Muzen Cab
chuchin713usda
Ah Muzen Cab
24,757
9,996
79
5,192
21,785
14,711
2,649
11,756
10,029
0
115,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,793
Gold Earned
63,322
625
Minions Killed
619
0
Camps Cleared
0
2,204,236
Distance Traveled
2,192,679
49
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,529
545
127
6
0
516,773
1
W
Chiron
15,444
671
195
8
0
414,152
10
W
Sol
12,000
522
132
6
0
412,189
8
L
Artemis
12,182
530
97
4
0
374,722
2
W
Artio
12,465
542
125
5
0
461,065
7
L
Geb
11,832
514
33
1
0
446,141
10
L
Chang'e
13,187
573
184
8
0
451,858
7
W
Sobek
12,499
543
61
3
0
464,148
19
W
Tsukuyomi
14,385
625
112
5
0
452,682
5
L
Ah Muzen Cab
13,592
591
178
8
0
403,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role