Player Matchup

Osiris
Osiris
GuinxGod
Osiris
Level 24
God Stats
6W - 7L
1,471 SR
Queue Stats
28W - 30L
1,414 Elo+
Party 1
Neith
Neith
MerKSXX
Neith
Level 95
God Stats
9W - 10L
1,477 SR
Queue Stats
125W - 151L
1,372 Elo+
Party 1
Arachne
Arachne
MultiDH
Arachne
Level 117
God Stats
9W - 6L
1,580 SR
Queue Stats
17W - 18L
1,436 Elo+
Party 1
Chang'e
Chang'e
Txddy
Chang'e
Level 52
God Stats
0W - 3L
1,153 SR
Queue Stats
3W - 6L
1,395 Elo+
Party 3
Ymir
Ymir
fraudacity
Ymir
Level 24
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 62
1,431 SR
1,423 Elo+

VS

Team Averages
Level 87
1,531 SR
1,442 Elo+
Awilix
Awilix
ATWISTEDBURRITO
Awilix
Level 144
God Stats
3W - 0L
1,521 SR
Queue Stats
252W - 292L
1,471 Elo+
Party 2
Poseidon
Poseidon
CaptainClappem
Poseidon
Level 101
God Stats
23W - 23L
1,522 SR
Queue Stats
222W - 264L
1,437 Elo+
Party 2
Bacchus
Bacchus
ONEFUZZYSACK
Bacchus
Level 47
God Stats
15W - 22L
1,439 SR
Queue Stats
15W - 25L
1,386 Elo+
Party 2
Mulan
Mulan
ZeonWilder
Mulan
Level 94
God Stats
13W - 4L
1,674 SR
Queue Stats
402W - 376L
1,509 Elo+
Solo
Chiron
Chiron
xXBoofyXx
Chiron
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 76L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GuinxGod
Osiris
12
0 / 6 / 1
7,108
418
6,083
12,391
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
MerKSXX
Neith
13
1 / 5 / 0
7,819
460
3,856
9,287
2,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
MultiDH
Arachne
14
2 / 4 / 2
8,444
497
5,212
11,615
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Txddy
Chang'e
15
2 / 3 / 2
9,056
533
4,936
11,179
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
6,859
403
3,442
15,013
11,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
10,477
616
13,518
10,334
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
15
2 / 1 / 9
9,175
540
4,561
5,065
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ONEFUZZYSACK
Bacchus
12
2 / 1 / 6
8,058
474
2,756
9,874
9,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
16
6 / 2 / 4
9,989
588
10,105
12,196
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
xXBoofyXx
Chiron
15
5 / 0 / 9
9,399
553
10,716
8,308
3,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
25
25
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
Poseidon
2
1
9
6.5
L
Osiris
GuinxGod
Osiris
0
6
1
0.08
L
Neith
MerKSXX
Neith
1
5
0
0.2
L
Arachne
MultiDH
Arachne
2
4
2
0.75
W
Bacchus
ONEFUZZYSACK
Bacchus
2
1
6
5
L
Chang'e
Txddy
Chang'e
2
3
2
1
W
Mulan
6
2
4
4
L
0
7
0
0
W
Chiron
xXBoofyXx
Chiron
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,529
Damage
41,656
59,485
Taken
45,777
33,678
Mitigated
32,593
15,501
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,518
6,276
0
3,828
10,334
4,216
238
1,329
8,963
0
72,514
W
Poseidon
4,561
742
0
677
5,065
1,743
534
1,694
3,321
55,489
0
L
Osiris
GuinxGod
Osiris
6,083
2,587
0
2,367
12,391
9,810
0
799
10,928
0
32,853
L
Neith
MerKSXX
Neith
3,856
1,696
0
2,332
9,287
2,988
459
949
8,274
0
50,739
L
Arachne
MultiDH
Arachne
5,212
3,243
146
4,039
11,615
5,316
0
391
11,047
0
54,340
W
Bacchus
ONEFUZZYSACK
Bacchus
2,756
299
0
1,378
9,874
9,842
240
2,187
7,557
18,733
0
L
Chang'e
Txddy
Chang'e
4,936
397
207
5,551
11,179
3,712
501
3,194
7,642
57,526
0
W
Mulan
10,105
1,759
0
4,785
12,196
13,737
666
725
11,409
557
54,435
L
3,442
587
0
859
15,013
11,852
64
1,997
12,932
23,022
0
W
Chiron
xXBoofyXx
Chiron
10,716
5,650
485
5,041
8,308
3,055
747
2,319
5,955
0
62,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
47,098
416
Minions Killed
494
0
Camps Cleared
0
1,604,249
Distance Traveled
1,746,273
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,477
616
134
8
0
409,621
5
W
Poseidon
9,175
540
112
7
0
359,649
10
L
Osiris
7,108
418
62
4
0
310,481
5
L
Neith
7,819
460
100
6
0
274,249
8
L
Arachne
8,444
497
99
6
0
349,990
0
W
Bacchus
8,058
474
20
1
0
355,399
4
L
Chang'e
9,056
533
119
7
0
346,963
1
W
Mulan
9,989
588
120
7
0
288,867
4
L
Ymir
6,859
403
36
2
0
322,566
3
W
Chiron
9,399
553
108
6
0
332,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role