Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DJdub-_-2
Guan Yu
Level 133
God Stats
1W - 0L
1,758 SR
Queue Stats
142W - 140L
1,507 Elo+
Party 1
Hachiman
Hachiman
EgDetach
Hachiman
Level 49
God Stats
1W - 0L
1,640 SR
Queue Stats
5W - 10L
1,461 Elo+
Solo
Hera
Hera
MrKain0218
Hera
Level 140
God Stats
11W - 6L
1,617 SR
Queue Stats
323W - 332L
1,553 Elo+
Solo
Skadi
Skadi
WTHecatoncheires
Skadi
Level 125
God Stats
1W - 0L
1,371 SR
Queue Stats
147W - 150L
1,484 Elo+
Party 1
Team Averages
Level 115
1,577 SR
1,501 Elo+

VS

Team Averages
Level 101
1,520 SR
1,478 Elo+
Xbalanque
Xbalanque
SPlCYBOYS
Xbalanque
Level 126
God Stats
5W - 3L
1,744 SR
Queue Stats
241W - 250L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
SirMeowzalot
Kukulkan
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,377 Elo+
Party 2
Chang'e
Chang'e
The Quaad
Chang'e
Level 113
God Stats
6W - 3L
1,604 SR
Queue Stats
355W - 332L
1,528 Elo+
Solo
Osiris
Osiris
deakMatta
Osiris
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 163L
1,531 Elo+
Party 2
Thoth
Thoth
themightygwar
Thoth
Level 75
God Stats
0W - 2L
1,251 SR
Queue Stats
160W - 167L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 7 / 6
9,677
744
11,383
13,735
5,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
DJdub-_-2
Guan Yu
15
1 / 5 / 9
9,355
720
10,606
18,667
22,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
EgDetach
Hachiman
18
7 / 2 / 7
10,842
834
12,627
11,774
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
4 / 1 / 13
11,016
847
18,510
12,131
4,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 11
10,537
811
16,167
10,933
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SPlCYBOYS
Xbalanque
14
3 / 5 / 10
9,067
697
11,110
12,807
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
SirMeowzalot
Kukulkan
16
5 / 4 / 8
9,713
747
13,766
11,392
5,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
The Quaad
Chang'e
16
4 / 5 / 10
9,887
761
12,547
17,027
6,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
deakMatta
Osiris
18
2 / 3 / 10
9,291
715
8,048
26,568
32,260
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 9
8,943
688
10,939
11,780
4,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
64
21
Kills
17
17
Deaths
22
46
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
7
6
1
W
Guan Yu
DJdub-_-2
Guan Yu
1
5
9
1.1
W
Hachiman
EgDetach
Hachiman
7
2
7
5.25
W
4
1
13
10.5
L
Xbalanque
SPlCYBOYS
Xbalanque
3
5
10
1.6
L
Kukulkan
SirMeowzalot
Kukulkan
5
4
8
2.25
L
Chang'e
The Quaad
Chang'e
4
5
10
1.8
W
5
2
11
5.25
L
Osiris
deakMatta
Osiris
2
3
10
2.33
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,293
Damage
56,410
67,240
Taken
79,574
42,155
Mitigated
52,971
35,286
Healing
28,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,383
5,486
1,487
2,030
13,735
5,273
1,210
5,735
8,000
0
20,369
W
Guan Yu
DJdub-_-2
Guan Yu
10,606
675
10,079
7,163
18,667
22,375
20
9,651
9,016
0
16,739
W
Hachiman
EgDetach
Hachiman
12,627
6,517
1,343
3,148
11,774
4,602
2,354
5,502
6,272
0
26,457
W
18,510
5,486
2,905
3,151
12,131
4,910
935
7,866
4,265
43,577
0
L
Xbalanque
SPlCYBOYS
Xbalanque
11,110
6,204
1,936
2,576
12,807
4,307
963
3,701
8,736
0
20,642
L
Kukulkan
SirMeowzalot
Kukulkan
13,766
2,102
1,219
811
11,392
5,773
74
2,529
8,672
35,346
0
L
Chang'e
The Quaad
Chang'e
12,547
978
7,523
4,850
17,027
6,315
1,067
3,017
13,518
26,336
0
W
16,167
6,315
1,924
2,056
10,933
4,995
1,105
8,498
2,435
0
28,701
L
Osiris
deakMatta
Osiris
8,048
1,601
1,171
6,598
26,568
32,260
489
4,904
20,584
0
17,170
L
10,939
701
231
1,558
11,780
4,316
462
4,359
7,331
28,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,427
Gold Earned
46,901
132
Minions Killed
131
0
Camps Cleared
0
1,213,435
Distance Traveled
1,100,110
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,677
744
9
1
0
186,476
3
W
Guan Yu
9,355
720
8
1
0
269,259
0
W
Hachiman
10,842
834
28
2
0
232,110
1
W
Hera
11,016
847
58
4
0
283,018
1
L
Xbalanque
9,067
697
21
2
0
215,169
5
L
Kukulkan
9,713
747
47
4
0
199,668
0
L
Chang'e
9,887
761
28
2
0
216,861
0
W
Skadi
10,537
811
29
2
0
242,572
0
L
Osiris
9,291
715
15
1
0
234,296
0
L
Thoth
8,943
688
20
2
0
234,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role