Player Matchup

Tyr
Tyr
AeroDecay
Tyr
Level 23
God Stats
1W - 2L
1,214 SR
Queue Stats
67W - 51L
1,481 Elo+
Party 1
Chiron
Chiron
Phantomice122
Chiron
Level 21
God Stats
33W - 18L
1,575 SR
Queue Stats
57W - 42L
1,510 Elo+
Party 1
Hera
Hera
RainingKane
Hera
Level 17
God Stats
1W - 2L
1,504 SR
Queue Stats
18W - 16L
1,486 Elo+
Solo
Odin
Odin
VICES1
Odin
Level 28
God Stats
2W - 0L
1,807 SR
Queue Stats
17W - 7L
1,636 Elo+
Solo
Awilix
Awilix
WelloyQC
Awilix
Level 16
God Stats
6W - 5L
1,377 SR
Queue Stats
38W - 34L
1,567 Elo+
Solo
Team Averages
Level 21
1,495 SR
1,536 Elo+

VS

Team Averages
Level 17
1,553 SR
1,498 Elo+
Yemoja
Yemoja
Darkdream12
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jebus95
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,415 Elo+
Solo
Ra
Ra
Moyano01
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,536 Elo+
Solo
Heimdallr
Heimdallr
SupahDevoT
Heimdallr
Level 28
God Stats
7W - 3L
1,811 SR
Queue Stats
102W - 129L
1,485 Elo+
Solo
Cthulhu
Cthulhu
direbelief
Cthulhu
Level 16
God Stats
3W - 3L
1,455 SR
Queue Stats
279W - 264L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
8,456
497
5,516
8,052
4,282
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 1 / 9
9,649
568
12,369
10,484
3,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 2 / 9
10,362
610
9,425
7,313
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
VICES1
Odin
16
3 / 1 / 6
9,604
565
6,931
11,936
11,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
WelloyQC
Awilix
17
10 / 1 / 5
10,926
643
11,081
12,918
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 6 / 0
5,535
326
2,753
10,587
5,863
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Jebus95
Ao Kuang
13
3 / 9 / 1
8,706
512
6,270
16,991
5,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 0
8,252
485
4,056
11,486
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
SupahDevoT
Heimdallr
12
0 / 5 / 2
7,126
419
3,544
9,645
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
direbelief
Cthulhu
11
1 / 3 / 2
7,158
421
5,126
9,998
6,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
10
30
Kills
5
5
Deaths
30
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Yemoja
0
6
0
0
L
Ao Kuang
Jebus95
Ao Kuang
3
9
1
0.39
L
1
7
0
0.14
W
8
1
9
12.5
W
6
2
9
5.25
L
Heimdallr
SupahDevoT
Heimdallr
0
5
2
0.2
W
Odin
VICES1
Odin
3
1
6
6
W
Awilix
WelloyQC
Awilix
10
1
5
12.5
L
Cthulhu
direbelief
Cthulhu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
21,749
50,703
Taken
58,707
26,825
Mitigated
25,709
14,679
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,516
581
0
505
8,052
4,282
788
2,905
5,111
2,167
19,352
L
Yemoja
2,753
704
182
756
10,587
5,863
0
2,224
8,236
8,435
0
L
Ao Kuang
Jebus95
Ao Kuang
6,270
1,158
0
2,065
16,991
5,942
0
2,150
14,609
41,689
0
L
4,056
396
0
1,732
11,486
4,132
0
3,785
7,446
49,782
0
W
12,369
6,922
539
4,918
10,484
3,476
1,810
3,725
6,719
0
68,207
W
9,425
2,159
63
1,524
7,313
2,846
2,413
2,378
4,821
72,833
0
L
Heimdallr
SupahDevoT
Heimdallr
3,544
1,657
0
2,494
9,645
3,322
0
275
9,370
0
38,975
W
Odin
VICES1
Odin
6,931
2,324
0
1,734
11,936
11,364
1,034
5,193
6,735
683
50,387
W
Awilix
WelloyQC
Awilix
11,081
4,230
0
5,396
12,918
4,857
4,263
3,878
8,980
0
74,452
L
Cthulhu
direbelief
Cthulhu
5,126
949
41
2,185
9,998
6,450
0
1,318
7,837
28,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,997
Gold Earned
36,777
520
Minions Killed
323
0
Camps Cleared
0
1,739,464
Distance Traveled
1,339,573
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,456
497
36
2
0
357,995
0
L
Yemoja
5,535
326
12
1
0
268,967
3
L
Ao Kuang
8,706
512
69
4
0
259,270
0
L
Ra
8,252
485
112
7
0
294,885
0
W
Chiron
9,649
568
105
6
0
356,170
0
W
Hera
10,362
610
140
8
0
322,072
7
L
Heimdallr
7,126
419
76
4
0
279,816
3
W
Odin
9,604
565
101
6
0
324,144
2
W
Awilix
10,926
643
138
8
0
379,083
1
L
Cthulhu
7,158
421
54
3
0
236,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role