Player Matchup

Nemesis
Nemesis
L3FF
Nemesis
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
502W - 385L
1,590 Elo+
Party 2
Ymir
Ymir
McBroColi
Ymir
Level 120
God Stats
2W - 1L
1,772 SR
Queue Stats
470W - 417L
1,559 Elo+
Party 2
Nox
Nox
NoobGanker69
Nox
Level 103
God Stats
2W - 4L
1,540 SR
Queue Stats
343W - 270L
1,605 Elo+
Party 2
Team Averages
Level 107
1,604 SR
1,584 Elo+

VS

Team Averages
Level 82
1,733 SR
1,783 Elo+
Geb
Geb
MurlokMayhem
Geb
Level 97
God Stats
8W - 1L
1,854 SR
Queue Stats
494W - 349L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
Rhinocesaurus
Danzaburou
Level 122
God Stats
22W - 11L
1,669 SR
Queue Stats
500W - 262L
1,825 Elo+
Party 1
Janus
Janus
dolar1
Janus
Level 28
God Stats
6W - 6L
1,677 SR
Queue Stats
244W - 92L
1,893 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
L3FF
Nemesis
9
2 / 7 / 1
6,900
767
4,784
10,678
3,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
1 / 6 / 1
5,883
654
5,184
11,288
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 7 / 1
5,488
610
3,002
8,295
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 19
7,716
857
3,300
9,925
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Rhinocesaurus
Danzaburou
12
10 / 0 / 8
8,681
965
10,344
6,480
2,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
dolar1
Janus
12
10 / 2 / 9
8,531
948
12,233
6,588
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
3
Kills
20
20
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
L3FF
Nemesis
2
7
1
0.36
L
Ymir
1
6
1
0.25
W
0
1
19
9.5
L
0
7
1
0.07
W
Danzaburou
Rhinocesaurus
Danzaburou
10
0
8
14
W
Janus
dolar1
Janus
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,970
Damage
25,877
30,261
Taken
22,993
14,861
Mitigated
11,664
3,891
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
L3FF
Nemesis
4,784
1,152
0
776
10,678
3,416
0
5,919
4,759
0
11,898
L
Ymir
5,184
956
468
1,933
11,288
8,876
0
5,158
6,130
10,182
0
W
3,300
467
889
3,441
9,925
7,517
214
3,208
6,156
8,202
0
L
3,002
550
0
714
8,295
2,569
0
4,757
3,538
11,998
0
W
Danzaburou
Rhinocesaurus
Danzaburou
10,344
6,286
0
2,773
6,480
2,185
1,112
2,075
4,184
0
37,088
W
Janus
dolar1
Janus
12,233
1,063
211
2,560
6,588
1,962
915
2,223
4,003
32,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,271
Gold Earned
24,928
65
Minions Killed
115
1
Camps Cleared
7
422,718
Distance Traveled
555,730
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,900
767
23
3
1
149,627
0
L
Ymir
5,883
654
11
1
0
148,764
0
W
Geb
7,716
857
5
1
2
200,729
0
L
Nox
5,488
610
31
3
0
124,327
1
W
Danzaburou
8,681
965
61
7
2
183,397
5
W
Janus
8,531
948
49
5
3
171,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role