Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
BabyBuffalo10101
Artemis
Level 25
God Stats
5W - 3L
1,597 SR
Queue Stats
59W - 59L
1,465 Elo+
Solo
Agni
Agni
Feshzy
Agni
Level 27
God Stats
3W - 1L
1,609 SR
Queue Stats
135W - 163L
1,432 Elo+
Party 2
Geb
Geb
OtherTeamSIx
Geb
Level 26
God Stats
11W - 4L
1,712 SR
Queue Stats
66W - 60L
1,492 Elo+
Solo
Cernunnos
Cernunnos
idiot743
Cernunnos
Level 24
God Stats
7W - 3L
1,632 SR
Queue Stats
28W - 30L
1,420 Elo+
Party 2
Team Averages
Level 26
1,610 SR
1,462 Elo+

VS

Team Averages
Level 31
1,626 SR
1,554 Elo+
Ra
Ra
Bronadian
Ra
Level 11
God Stats
0W - 1L
1,554 SR
Queue Stats
7W - 6L
1,536 Elo+
Party 1
Charybdis
Charybdis
HelloImhomeless
Charybdis
Level 28
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 4L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
RenegadeGus
Gilgamesh
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 4L
1,891 Elo+
Party 1
Ne Zha
Ne Zha
TacosRyummy55
Ne Zha
Level 13
God Stats
1W - 1L
1,877 SR
Queue Stats
5W - 7L
1,411 Elo+
Solo
Bacchus
Bacchus
Tore
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 1 / 8
8,916
557
5,887
9,383
3,507
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 1 / 1
8,804
550
6,489
7,588
2,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Feshzy
Agni
16
12 / 0 / 2
9,889
618
11,247
6,395
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 10
7,703
481
5,401
8,104
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
idiot743
Cernunnos
11
0 / 5 / 1
7,312
457
2,915
7,642
2,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,397
462
4,497
7,965
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
HelloImhomeless
Charybdis
12
0 / 3 / 1
6,776
424
4,746
8,092
2,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
RenegadeGus
Gilgamesh
13
4 / 3 / 1
7,732
483
6,720
10,988
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 5 / 0
7,789
487
5,625
12,848
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Tore
Bacchus
10
0 / 3 / 1
6,776
424
2,347
9,388
9,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
20
Kills
7
7
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
8
8
W
4
1
1
4.5
L
1
6
0
0.17
W
Agni
Feshzy
Agni
12
0
2
13
L
Charybdis
HelloImhomeless
Charybdis
0
3
1
0.17
W
0
0
10
5
L
Gilgamesh
RenegadeGus
Gilgamesh
4
3
1
1.5
L
2
5
0
0.4
L
Bacchus
Tore
Bacchus
0
3
1
0.17
W
Cernunnos
idiot743
Cernunnos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,939
Damage
23,935
39,112
Taken
49,281
16,906
Mitigated
28,573
8,392
Healing
7,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,887
2,515
0
870
9,383
3,507
0
1,317
7,890
0
49,473
W
6,489
2,970
0
4,214
7,588
2,897
0
1,458
6,130
0
61,171
L
4,497
792
39
1,322
7,965
2,801
0
4,793
3,172
32,523
0
W
Agni
Feshzy
Agni
11,247
1,018
92
1,671
6,395
1,904
848
1,614
4,641
54,472
0
L
Charybdis
HelloImhomeless
Charybdis
4,746
2,582
0
1,604
8,092
2,474
0
1,504
6,588
0
45,542
W
5,401
603
0
1,504
8,104
6,271
0
2,055
5,899
19,244
0
L
Gilgamesh
RenegadeGus
Gilgamesh
6,720
2,030
0
713
10,988
8,890
220
4,377
6,611
0
34,369
L
5,625
2,258
0
2,971
12,848
5,280
562
2,964
9,884
0
64,862
L
Bacchus
Tore
Bacchus
2,347
372
0
1,222
9,388
9,128
0
3,756
5,632
10,623
0
W
Cernunnos
idiot743
Cernunnos
2,915
1,745
0
41
7,642
2,327
1,060
0
7,642
0
31,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
36,470
388
Minions Killed
350
0
Camps Cleared
0
1,569,614
Distance Traveled
1,461,116
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,916
557
79
5
0
363,326
0
W
Artemis
8,804
550
131
8
0
280,917
2
L
Ra
7,397
462
79
5
0
318,126
6
W
Agni
9,889
618
101
6
0
316,344
2
L
Charybdis
6,776
424
97
6
0
259,557
0
W
Geb
7,703
481
25
2
0
360,319
5
L
Gilgamesh
7,732
483
67
4
0
304,998
1
L
Ne Zha
7,789
487
95
6
0
282,281
3
L
Bacchus
6,776
424
12
1
0
296,154
1
W
Cernunnos
7,312
457
52
3
0
248,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role