Player Matchup

Yemoja
Yemoja
ChiefCheeba
Yemoja
Level 88
God Stats
7W - 6L
1,631 SR
Queue Stats
82W - 45L
1,651 Elo+
Party 1
Skadi
Skadi
Jarxi
Skadi
Level 125
God Stats
3W - 4L
1,851 SR
Queue Stats
97W - 79L
1,598 Elo+
Party 1
Sol
Sol
Shoopp
Sol
Level 49
God Stats
1W - 0L
1,588 SR
Queue Stats
13W - 5L
1,617 Elo+
Party 1
Erlang Shen
Erlang Shen
ToxicReaper3188
Erlang Shen
Level 127
God Stats
2W - 0L
1,592 SR
Queue Stats
13W - 13L
1,677 Elo+
Solo
Team Averages
Level 97
1,665 SR
1,636 Elo+

VS

Team Averages
Level 36
1,511 SR
1,143 Elo+
Chiron
Chiron
DJ Astromii
Chiron
Level 23
God Stats
0W - 2L
1,549 SR
Queue Stats
1W - 2L
1,083 Elo+
Party 2
Geb
Geb
KevDog1453
Geb
Level 18
God Stats
0W - 2L
1,532 SR
Queue Stats
1W - 2L
1,083 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
UndeadRev
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 3L
1,096 Elo+
Party 2
Guan Yu
Guan Yu
jBrez
Guan Yu
Level 60
God Stats
13W - 16L
1,422 SR
Queue Stats
47W - 72L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
4 / 1 / 9
11,868
742
9,958
11,210
11,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Jarxi
Skadi
18
3 / 2 / 10
12,151
759
17,816
10,892
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
Shoopp
Sol
19
6 / 2 / 4
12,483
780
20,545
9,580
3,283
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
ToxicReaper3188
Erlang Shen
17
3 / 6 / 8
12,255
766
10,075
20,653
17,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
1 / 4 / 3
10,154
635
10,862
12,710
6,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 4
10,420
651
6,188
17,417
22,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
UndeadRev
Morgan Le Fay
18
5 / 6 / 4
11,766
735
12,922
17,872
8,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
jBrez
Guan Yu
16
4 / 3 / 4
10,915
682
6,107
21,372
27,296
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
16
Kills
11
11
Deaths
16
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
1
9
8.5
L
Chiron
1
4
3
0.63
W
Skadi
Jarxi
Skadi
3
2
10
4
L
1
3
4
1
W
Sol
Shoopp
Sol
6
2
4
4
W
Erlang Shen
ToxicReaper3188
Erlang Shen
3
6
8
1.17
L
Morgan Le Fay
UndeadRev
Morgan Le Fay
5
6
4
1.17
L
Guan Yu
jBrez
Guan Yu
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,394
Damage
36,079
52,335
Taken
69,371
35,929
Mitigated
64,252
16,027
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,958
1,522
2,974
2,091
11,210
11,818
328
3,919
7,291
26,478
0
L
Chiron
10,862
3,614
1,219
3,352
12,710
6,014
727
5,047
7,663
0
43,526
W
Skadi
Jarxi
Skadi
17,816
8,453
0
1,990
10,892
3,773
6,493
2,856
7,994
0
65,750
L
6,188
404
2,036
1,673
17,417
22,416
0
7,544
9,873
18,405
0
W
Sol
Shoopp
Sol
20,545
8,304
0
1,638
9,580
3,283
1,569
5,616
3,964
61,412
0
W
Erlang Shen
ToxicReaper3188
Erlang Shen
10,075
4,037
2,408
4,926
20,653
17,055
581
7,138
13,377
0
26,832
L
Morgan Le Fay
UndeadRev
Morgan Le Fay
12,922
1,400
0
2,829
17,872
8,526
1,196
8,322
9,550
47,168
0
L
Guan Yu
jBrez
Guan Yu
6,107
462
3,284
7,918
21,372
27,296
434
10,333
11,039
0
26,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
43,255
243
Minions Killed
207
12
Camps Cleared
9
1,228,041
Distance Traveled
1,096,062
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,868
742
28
2
3
322,853
1
L
Chiron
10,154
635
81
5
2
258,807
3
W
Skadi
12,151
759
77
5
5
320,808
1
L
Geb
10,420
651
15
1
1
302,600
5
W
Sol
12,483
780
100
6
3
316,999
0
W
Erlang Shen
12,255
766
38
2
1
267,381
1
L
Morgan Le Fay
11,766
735
75
5
4
216,954
0
L
Guan Yu
10,915
682
36
2
2
317,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role