Player Matchup

Fafnir
Fafnir
ByMathZzz
Fafnir
Level 129
God Stats
0W - 3L
1,205 SR
Queue Stats
142W - 119L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
IChazyI
Heimdallr
Level 123
God Stats
3W - 3L
1,433 SR
Queue Stats
260W - 243L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thiestxx
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,534 Elo+
Party 1
Horus
Horus
oxkor
Horus
Level 154
God Stats
2W - 7L
1,181 SR
Queue Stats
321W - 325L
1,495 Elo+
Party 1
Chronos
Chronos
washuM
Chronos
Level 159
God Stats
7W - 7L
1,705 SR
Queue Stats
407W - 388L
1,551 Elo+
Party 1
Team Averages
Level 118
1,405 SR
1,520 Elo+

VS

Team Averages
Level 81
1,514 SR
1,500 Elo+
Loki
Loki
 
Loki
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Darkriderssj03
Hel
Level 143
God Stats
3W - 0L
1,394 SR
Queue Stats
126W - 112L
1,583 Elo+
Party 2
Cthulhu
Cthulhu
Pakhero
Cthulhu
Level 99
God Stats
11W - 6L
1,677 SR
Queue Stats
181W - 195L
1,391 Elo+
Solo
Hercules
Hercules
TavoProCR
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ByMathZzz
Fafnir
15
1 / 4 / 10
8,456
705
5,083
15,813
22,659
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
IChazyI
Heimdallr
17
7 / 6 / 4
9,693
808
19,187
17,253
7,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Thiestxx
Kumbhakarna
15
2 / 6 / 6
8,801
733
7,593
16,755
18,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
oxkor
Horus
16
1 / 3 / 9
8,344
695
6,042
17,697
20,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
washuM
Chronos
13
0 / 7 / 7
7,907
659
13,305
14,002
5,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 5 / 12
9,833
819
8,545
10,102
5,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
 
Chronos
15
5 / 2 / 12
9,629
802
16,721
12,367
7,211
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 1 / 14
10,934
911
20,062
16,142
11,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Pakhero
Cthulhu
18
7 / 1 / 18
11,435
953
15,716
21,209
30,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TavoProCR
Hercules
16
1 / 2 / 15
9,877
823
7,311
18,759
19,920
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
11
Kills
26
26
Deaths
11
36
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
5
12
2
W
Chronos
 
Chronos
5
2
12
5.5
L
Fafnir
ByMathZzz
Fafnir
1
4
10
1.5
W
9
1
14
16
L
Heimdallr
IChazyI
Heimdallr
7
6
4
1.5
W
Cthulhu
Pakhero
Cthulhu
7
1
18
16
W
Hercules
TavoProCR
Hercules
1
2
15
4.25
L
Kumbhakarna
Thiestxx
Kumbhakarna
2
6
6
0.83
L
Horus
oxkor
Horus
1
3
9
1.83
L
Chronos
washuM
Chronos
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
68,355
81,520
Taken
78,579
75,297
Mitigated
74,917
33,467
Healing
44,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,545
1,522
178
1,351
10,102
5,853
230
3,442
6,660
0
18,921
W
Chronos
 
Chronos
16,721
4,596
1,513
1,955
12,367
7,211
299
4,829
7,538
29,550
0
L
Fafnir
ByMathZzz
Fafnir
5,083
2,580
1,047
4,085
15,813
22,659
40
9,662
6,151
12,649
0
W
20,062
1,551
16,796
11,987
16,142
11,673
540
5,888
10,254
39,602
0
L
Heimdallr
IChazyI
Heimdallr
19,187
12,097
338
3,961
17,253
7,567
744
12,053
5,200
0
39,834
W
Cthulhu
Pakhero
Cthulhu
15,716
1,038
1,176
2,879
21,209
30,260
1,913
5,575
15,634
31,221
0
W
Hercules
TavoProCR
Hercules
7,311
2,042
1,033
5,217
18,759
19,920
1,018
6,311
12,448
0
13,172
L
Kumbhakarna
Thiestxx
Kumbhakarna
7,593
488
914
1,857
16,755
18,991
409
10,402
6,353
14,924
0
L
Horus
oxkor
Horus
6,042
3,068
8,899
9,529
17,697
20,836
434
11,035
6,662
130
15,417
L
Chronos
washuM
Chronos
13,305
4,514
1,251
1,586
14,002
5,244
954
9,347
4,655
23,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,201
Gold Earned
51,708
105
Minions Killed
128
0
Camps Cleared
0
1,047,646
Distance Traveled
1,328,606
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,833
819
23
2
0
251,621
0
W
Chronos
9,629
802
23
2
0
246,444
4
L
Fafnir
8,456
705
11
1
0
209,283
0
W
Hel
10,934
911
35
3
0
273,774
0
L
Heimdallr
9,693
808
51
4
0
181,274
0
W
Cthulhu
11,435
953
42
4
0
284,302
5
W
Hercules
9,877
823
5
0
0
272,465
0
L
Kumbhakarna
8,801
733
12
1
0
205,737
0
L
Horus
8,344
695
6
1
0
248,411
1
L
Chronos
7,907
659
25
2
0
202,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role