Player Matchup

Chronos
Chronos
DudemanOSU
Chronos
Level 146
God Stats
1W - 1L
1,832 SR
Queue Stats
70W - 64L
1,841 Elo+
Party 1
Artemis
Artemis
FlyingFish82
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Neystor25
Tsukuyomi
Level 27
God Stats
5W - 7L
1,408 SR
Queue Stats
21W - 31L
1,410 Elo+
Solo
Agni
Agni
VIVT
Agni
Level 27
God Stats
0W - 2L
1,249 SR
Queue Stats
13W - 14L
1,404 Elo+
Solo
Ymir
Ymir
thomas4good
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 42
1,498 SR
1,531 Elo+

VS

Team Averages
Level 19
1,565 SR
1,432 Elo+
Izanami
Izanami
GapedSoda
Izanami
Level 8
God Stats
9W - 11L
1,373 SR
Queue Stats
151W - 135L
1,334 Elo+
Solo
Sylvanus
Sylvanus
Gothiccness
Sylvanus
Level 7
God Stats
4W - 3L
1,710 SR
Queue Stats
27W - 28L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
HotWebCamBoy15ch
Gilgamesh
Level 23
God Stats
11W - 5L
1,609 SR
Queue Stats
63W - 41L
1,529 Elo+
Solo
Artemis
Artemis
JediMoon91
Artemis
Level 30
God Stats
5W - 5L
1,437 SR
Queue Stats
89W - 85L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SilentFocus
Morgan Le Fay
Level 28
God Stats
9W - 4L
1,695 SR
Queue Stats
96W - 107L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DudemanOSU
Chronos
15
4 / 7 / 3
9,505
528
13,939
18,928
5,922
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
FlyingFish82
Artemis
9
0 / 10 / 1
6,078
338
2,535
10,052
2,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Neystor25
Tsukuyomi
15
7 / 7 / 1
10,294
572
10,252
15,751
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
VIVT
Agni
11
0 / 10 / 3
7,115
395
3,561
11,643
2,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 10 / 4
6,275
349
5,498
15,127
14,684
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GapedSoda
Izanami
15
5 / 2 / 10
9,639
536
8,045
7,905
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Gothiccness
Sylvanus
19
9 / 2 / 7
11,757
653
11,669
11,720
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
17
11 / 2 / 6
10,685
594
14,132
16,709
10,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
JediMoon91
Artemis
16
12 / 5 / 9
10,238
569
16,573
14,711
5,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
SilentFocus
Morgan Le Fay
16
6 / 1 / 3
10,258
570
8,271
8,864
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
11
Kills
43
44
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chronos
DudemanOSU
Chronos
4
7
3
0.79
L
Artemis
FlyingFish82
Artemis
0
10
1
0.05
W
Izanami
GapedSoda
Izanami
5
2
10
5
W
Sylvanus
Gothiccness
Sylvanus
9
2
7
6.25
W
Gilgamesh
11
2
6
7
W
Artemis
JediMoon91
Artemis
12
5
9
3.3
L
Tsukuyomi
Neystor25
Tsukuyomi
7
7
1
1.07
W
Morgan Le Fay
SilentFocus
Morgan Le Fay
6
1
3
7.5
L
Agni
VIVT
Agni
0
10
3
0.15
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
58,690
71,501
Taken
59,909
30,400
Mitigated
31,292
8,040
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DudemanOSU
Chronos
13,939
4,666
0
3,017
18,928
5,922
0
6,186
12,390
59,980
0
L
Artemis
FlyingFish82
Artemis
2,535
1,974
0
356
10,052
2,024
0
1,599
8,387
0
21,851
W
Izanami
GapedSoda
Izanami
8,045
4,633
0
1,406
7,905
2,861
4,555
2,430
5,475
0
56,877
W
Sylvanus
Gothiccness
Sylvanus
11,669
2,785
550
4,752
11,720
8,835
2,188
4,273
7,447
65,958
13,044
W
Gilgamesh
14,132
4,626
0
3,131
16,709
10,371
313
4,836
11,873
0
73,742
W
Artemis
JediMoon91
Artemis
16,573
10,547
0
5,495
14,711
5,923
976
6,927
7,784
0
57,082
L
Tsukuyomi
Neystor25
Tsukuyomi
10,252
3,146
0
3,388
15,751
4,911
0
3,212
12,483
0
48,011
W
Morgan Le Fay
SilentFocus
Morgan Le Fay
8,271
1,205
0
3,227
8,864
3,302
219
4,600
4,264
62,252
0
L
Agni
VIVT
Agni
3,561
215
62
992
11,643
2,859
517
5,819
5,784
27,086
0
L
5,498
2,381
45
180
15,127
14,684
0
2,193
12,912
15,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
52,577
318
Minions Killed
558
0
Camps Cleared
0
1,364,213
Distance Traveled
1,623,521
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,505
528
106
6
0
314,464
2
L
Artemis
6,078
338
44
2
0
192,257
0
W
Izanami
9,639
536
112
6
0
311,853
4
W
Sylvanus
11,757
653
155
9
0
303,921
3
W
Gilgamesh
10,685
594
109
6
0
369,647
0
W
Artemis
10,238
569
69
4
0
296,632
6
L
Tsukuyomi
10,294
572
90
5
0
342,119
1
W
Morgan Le Fay
10,258
570
113
6
0
341,468
6
L
Agni
7,115
395
61
3
0
242,287
0
L
Ymir
6,275
349
17
1
0
273,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role