Player Matchup

Ao Kuang
Ao Kuang
IO292
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 106L
1,527 Elo+
Party 1
Neith
Neith
L3thalSheWolf
Neith
Level 28
God Stats
46W - 37L
1,752 SR
Queue Stats
94W - 75L
1,495 Elo+
Party 1
Ymir
Ymir
Orkslayer12
Ymir
Level 129
God Stats
1W - 1L
1,261 SR
Queue Stats
97W - 67L
1,524 Elo+
Party 1
Team Averages
Level 95
1,504 SR
1,515 Elo+

VS

Team Averages
Level 43
1,542 SR
1,369 Elo+
Neith
Neith
Heriberto_Mulo25
Neith
Level 89
God Stats
17W - 18L
1,561 SR
Queue Stats
139W - 141L
1,450 Elo+
Party 2
Ra
Ra
OMG-_-ItzTheOG
Ra
Level 29
God Stats
8W - 7L
1,565 SR
Queue Stats
121W - 120L
1,421 Elo+
Party 2
Osiris
Osiris
THUGGA BYRD
Osiris
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IO292
Ao Kuang
12
6 / 2 / 3
8,525
775
6,353
7,435
3,268
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
3 / 2 / 7
8,616
783
3,945
6,577
2,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
3 / 0 / 6
8,553
778
6,291
6,048
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
7,311
665
7,104
9,200
3,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 0
8,031
730
5,021
9,723
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
3
0 / 1 / 0
5,687
517
0
845
387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
12
Kills
4
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Ao Kuang
IO292
Ao Kuang
6
2
3
3.75
W
3
2
7
3.25
L
4
5
0
0.8
W
3
0
6
6
L
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
12,125
20,060
Taken
19,768
8,832
Mitigated
6,928
7,194
Healing
4,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,104
3,269
0
1,369
9,200
3,038
0
6,596
2,604
0
20,730
W
Ao Kuang
IO292
Ao Kuang
6,353
1,893
0
2,286
7,435
3,268
22
2,536
4,743
12,207
0
W
3,945
499
0
2,237
6,577
2,492
1,446
1,572
4,903
0
30,550
L
5,021
345
200
2,967
9,723
3,503
286
5,962
3,761
26,925
0
W
6,291
1,463
0
2,671
6,048
3,072
343
1,399
4,571
33,922
3,560
L
Osiris
0
0
0
0
845
387
0
0
845
0
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
21,029
139
Minions Killed
108
8
Camps Cleared
2
618,642
Distance Traveled
374,609
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,311
665
40
4
0
169,458
3
W
Ao Kuang
8,525
775
14
1
2
184,150
0
W
Neith
8,616
783
53
5
1
207,575
3
L
Ra
8,031
730
68
6
2
192,618
2
W
Ymir
8,553
778
72
7
5
226,917
1
L
Osiris
5,687
517
0
0
0
12,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role