Player Matchup

Set
Set
Alan_CretorLC19
Set
Level 56
God Stats
15W - 26L
1,429 SR
Queue Stats
35W - 53L
1,267 Elo+
Solo
Anubis
Anubis
BigGameJC
Anubis
Level 63
God Stats
2W - 4L
1,396 SR
Queue Stats
23W - 24L
1,323 Elo+
Solo
Ganesha
Ganesha
Delta Mike 32
Ganesha
Level 86
God Stats
0W - 3L
1,418 SR
Queue Stats
11W - 34L
1,214 Elo+
Solo
Ravana
Ravana
Lobain64
Ravana
Level 108
God Stats
1W - 2L
1,530 SR
Queue Stats
293W - 312L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
theesavageTM
Morgan Le Fay
Level 122
God Stats
223W - 239L
1,415 SR
Queue Stats
855W - 1,027L
1,304 Elo+
Solo
Team Averages
Level 87
1,438 SR
1,295 Elo+

VS

Team Averages
Level 86
1,434 SR
1,309 Elo+
Heimdallr
Heimdallr
BiggyDs091
Heimdallr
Level 75
God Stats
31W - 27L
1,438 SR
Queue Stats
104W - 125L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Hermann_Goring41
Cthulhu
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 73L
1,378 Elo+
Solo
Sol
Sol
PumpkinLily9932
Sol
Level 125
God Stats
34W - 38L
1,356 SR
Queue Stats
324W - 351L
1,252 Elo+
Party 1
Mulan
Mulan
RNG_ApolloRunz
Mulan
Level 102
God Stats
5W - 6L
1,348 SR
Queue Stats
69W - 105L
1,346 Elo+
Solo
Tiamat
Tiamat
Tigerlifez
Tiamat
Level 68
God Stats
7W - 4L
1,525 SR
Queue Stats
110W - 143L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
7,714
482
5,639
12,542
4,567
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
BigGameJC
Anubis
12
6 / 6 / 0
8,072
505
8,869
11,227
5,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
9
0 / 4 / 4
6,060
379
2,525
11,835
7,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Lobain64
Ravana
12
1 / 9 / 1
7,106
444
4,189
12,518
9,117
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
theesavageTM
Morgan Le Fay
11
4 / 5 / 4
7,270
454
9,286
10,197
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiggyDs091
Heimdallr
13
1 / 5 / 6
7,767
485
6,172
10,897
3,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 6
7,509
469
5,377
8,982
5,213
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
13 / 2 / 1
10,657
666
14,343
12,900
5,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 2 / 2
9,324
583
7,124
11,683
10,703
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Tigerlifez
Tiamat
14
7 / 2 / 8
9,195
575
12,428
9,352
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
14
Kills
30
30
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
Anubis
BigGameJC
Anubis
6
6
0
1
W
Heimdallr
BiggyDs091
Heimdallr
1
5
6
0.8
L
Ganesha
0
4
4
0.5
W
3
3
6
2
L
Ravana
Lobain64
Ravana
1
9
1
0.17
W
13
2
1
6.75
W
6
2
2
3.5
W
Tiamat
Tigerlifez
Tiamat
7
2
8
5.5
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,508
Damage
45,444
58,319
Taken
53,814
30,399
Mitigated
29,960
8,584
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,639
2,343
0
342
12,542
4,567
0
6,611
5,787
0
41,073
L
Anubis
BigGameJC
Anubis
8,869
521
608
2,136
11,227
5,108
0
6,451
4,714
33,738
0
W
Heimdallr
BiggyDs091
Heimdallr
6,172
3,523
0
3,266
10,897
3,433
999
5,524
5,355
0
53,729
L
Ganesha
2,525
225
277
1,029
11,835
7,834
0
6,647
5,078
13,389
0
W
5,377
484
102
1,697
8,982
5,213
507
5,074
3,908
19,459
0
L
Ravana
Lobain64
Ravana
4,189
961
0
3,270
12,518
9,117
0
3,896
8,580
0
32,629
W
14,343
6,586
126
7,997
12,900
5,082
1,759
4,722
8,178
69,282
8,067
W
7,124
756
0
1,668
11,683
10,703
1,083
1,964
9,595
0
53,676
W
Tiamat
Tigerlifez
Tiamat
12,428
437
87
2,199
9,352
5,529
652
4,168
5,184
41,371
0
L
Morgan Le Fay
theesavageTM
Morgan Le Fay
9,286
1,163
0
922
10,197
3,773
368
6,528
3,315
29,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
44,452
247
Minions Killed
435
0
Camps Cleared
0
1,371,595
Distance Traveled
1,452,276
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,714
482
68
4
0
290,477
1
L
Anubis
8,072
505
62
4
0
247,579
5
W
Heimdallr
7,767
485
90
6
0
264,073
0
L
Ganesha
6,060
379
12
1
0
260,075
0
W
Cthulhu
7,509
469
18
1
0
321,659
4
L
Ravana
7,106
444
69
4
0
272,420
2
W
Sol
10,657
666
133
8
0
307,088
4
W
Mulan
9,324
583
114
7
0
262,603
6
W
Tiamat
9,195
575
80
5
0
296,853
4
L
Morgan Le Fay
7,270
454
36
2
0
301,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role